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Decompiled source of RemoveLoom v1.1.0
plugins/RemoveLoomMod.dll
Decompiled 8 months agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: AssemblyCompany("RemoveLoomMod")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyDescription("Loom Remover")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("RemoveLoomMod")] [assembly: AssemblyTitle("RemoveLoomMod")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace RemoveLoomNoHarmony { [BepInPlugin("com.nmt.removeloom.simple", "Remove Loom Simple", "1.0.0")] public class RemoveLoomSimple : BaseUnityPlugin { private float checkInterval = 1f; private float timer = 0f; private void Awake() { ((BaseUnityPlugin)this).Logger.LogInfo((object)"RemoveLoom Mod: Erfolgreich geladen!"); } private void Update() { timer += Time.deltaTime; if (timer >= checkInterval) { RemoveShadowEnemy(); timer = 0f; } } private void RemoveShadowEnemy() { MonoBehaviour[] array = Object.FindObjectsOfType<MonoBehaviour>(); MonoBehaviour[] array2 = array; foreach (MonoBehaviour val in array2) { if (((object)val).GetType().Name == "EnemySetup") { GameObject gameObject = ((Component)val).gameObject; string name = ((Object)gameObject).name; if (name.Contains("Enemy - Shadow")) { ((BaseUnityPlugin)this).Logger.LogWarning((object)("Loom gefunden und entfernt: " + name)); Object.Destroy((Object)(object)gameObject); } } } } } }