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Decompiled source of SpicyMugs v0.1.0
SpicyMugs.dll
Decompiled a year agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: IgnoresAccessChecksTo("Assembly-CSharp")] [assembly: AssemblyCompany("SpicyMugs")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyDescription("URANIUM MUGS ALL AROUND")] [assembly: AssemblyFileVersion("0.1.0.0")] [assembly: AssemblyInformationalVersion("0.1.0")] [assembly: AssemblyProduct("SpicyMugs")] [assembly: AssemblyTitle("SpicyMugs")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("0.1.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace SpicyMugs { [BepInPlugin("Oksamies.SpicyMugs", "SpicyMugs", "0.1.0")] public class Plugin : BaseUnityPlugin { [HarmonyPatch(typeof(ValuableDirector), "Spawn")] public class ValuableDirectorPatch { private static bool Prefix(ref GameObject _valuable, ValuableVolume _volume, ref string _path) { _valuable = ValuableDirector.instance.tinyValuables[1]; _path = ValuableDirector.instance.tinyPath; return true; } } public const string modGUID = "Oksamies.SpicyMugs"; public const string modName = "SpicyMugs"; public const string modVersion = "0.1.0"; private readonly Harmony harmony = new Harmony("Oksamies.SpicyMugs"); public static ManualLogSource mls; private void Awake() { mls = Logger.CreateLogSource("Oksamies.SpicyMugs"); mls.LogInfo((object)"Oksamies.SpicyMugs is now awake!"); harmony.PatchAll(); } } public static class PluginInfo { public const string PLUGIN_GUID = "SpicyMugs"; public const string PLUGIN_NAME = "SpicyMugs"; public const string PLUGIN_VERSION = "0.1.0"; } } namespace System.Runtime.CompilerServices { [AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)] internal sealed class IgnoresAccessChecksToAttribute : Attribute { public IgnoresAccessChecksToAttribute(string assemblyName) { } } }