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Decompiled source of MerryDemo v1.0.0
Sledding.dll
Decompiled 9 months agousing System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using Microsoft.CodeAnalysis; using UnityEngine; using UnityEngine.SceneManagement; using UnityEngine.Video; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("Omniscye")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0+4247eae4b81cc1423970370465980f9d0841d4e8")] [assembly: AssemblyProduct("Sledding")] [assembly: AssemblyTitle("Sledding")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace Omniscye.EmpressWait { [BepInPlugin("Omniscye.EmpressWait", "EmpressWait", "1.0.1")] public class EmpressWait : BaseUnityPlugin { public const string PluginGuid = "Omniscye.EmpressWait"; public const string PluginName = "EmpressWait"; public const string PluginVersion = "1.0.1"; internal static ConfigEntry<float> CVolume; private static bool _hasTriggered; internal static EmpressWait Instance { get; private set; } internal static ManualLogSource Log => ((BaseUnityPlugin)Instance).Logger; private void Awake() { Instance = this; CVolume = ((BaseUnityPlugin)this).Config.Bind<float>("General", "Volume", 1f, "Video volume (0.0 to 1.0)"); SceneManager.sceneLoaded += OnSceneLoaded; } private void OnSceneLoaded(Scene scene, LoadSceneMode mode) { //IL_0042: Unknown result type (might be due to invalid IL or missing references) //IL_0049: Expected O, but got Unknown if (!_hasTriggered) { _hasTriggered = true; string directoryName = Path.GetDirectoryName(((BaseUnityPlugin)this).Info.Location); string text = Path.Combine(directoryName, "Empress.dat"); if (File.Exists(text)) { GameObject val = new GameObject("Omniscye.VideoGate"); Object.DontDestroyOnLoad((Object)(object)val); VideoGate videoGate = val.AddComponent<VideoGate>(); videoGate.SourceFilePath = text; } else { Log.LogError((object)("Could not find 'Empress.dat' at: " + text)); } SceneManager.sceneLoaded -= OnSceneLoaded; } } } internal class VideoGate : MonoBehaviour { [CompilerGenerated] private sealed class <PrepareAndPlay>d__9 : IEnumerator<object>, IEnumerator, IDisposable { private int <>1__state; private object <>2__current; public VideoGate <>4__this; private float <timeout>5__1; private byte[] <data>5__2; private int <i>5__3; private Exception <e>5__4; object IEnumerator<object>.Current { [DebuggerHidden] get { return <>2__current; } } object IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } [DebuggerHidden] public <PrepareAndPlay>d__9(int <>1__state) { this.<>1__state = <>1__state; } [DebuggerHidden] void IDisposable.Dispose() { <data>5__2 = null; <e>5__4 = null; <>1__state = -2; } private bool MoveNext() { //IL_030d: Unknown result type (might be due to invalid IL or missing references) //IL_0317: Expected O, but got Unknown //IL_0130: Unknown result type (might be due to invalid IL or missing references) //IL_013a: Expected O, but got Unknown switch (<>1__state) { default: return false; case 0: <>1__state = -1; <>4__this._tempVideoPath = Path.GetTempFileName().Replace(".tmp", ".mp4"); <>2__current = null; <>1__state = 1; return true; case 1: <>1__state = -1; try { <data>5__2 = File.ReadAllBytes(<>4__this.SourceFilePath); <i>5__3 = 0; while (<i>5__3 < <data>5__2.Length) { <data>5__2[<i>5__3] ^= 90; <i>5__3++; } File.WriteAllBytes(<>4__this._tempVideoPath, <data>5__2); <data>5__2 = null; } catch (Exception ex) { <e>5__4 = ex; EmpressWait.Log.LogError((object)("Video load failed: " + <e>5__4.Message)); <>4__this.CleanupAndResume(); return false; } <>4__this._renderTexture = new RenderTexture(Screen.width, Screen.height, 0); <>4__this._renderTexture.Create(); <>4__this._videoPlayer = ((Component)<>4__this).gameObject.AddComponent<VideoPlayer>(); <>4__this._audioSource = ((Component)<>4__this).gameObject.AddComponent<AudioSource>(); <>4__this._videoPlayer.playOnAwake = false; <>4__this._videoPlayer.renderMode = (VideoRenderMode)2; <>4__this._videoPlayer.targetTexture = <>4__this._renderTexture; <>4__this._videoPlayer.source = (VideoSource)1; <>4__this._videoPlayer.url = "file://" + <>4__this._tempVideoPath; <>4__this._videoPlayer.audioOutputMode = (VideoAudioOutputMode)1; <>4__this._videoPlayer.SetTargetAudioSource((ushort)0, <>4__this._audioSource); <>4__this._audioSource.volume = EmpressWait.CVolume.Value; <>4__this._videoPlayer.timeReference = (VideoTimeReference)0; <>4__this._videoPlayer.Prepare(); <timeout>5__1 = Time.realtimeSinceStartup + 10f; break; case 2: <>1__state = -1; break; } if (!<>4__this._videoPlayer.isPrepared) { if (Time.realtimeSinceStartup > <timeout>5__1) { <>4__this.CleanupAndResume(); return false; } <>2__current = null; <>1__state = 2; return true; } <>4__this._videoPlayer.Play(); <>4__this._isPlaying = true; <>4__this._isPrepared = true; <>4__this._videoPlayer.loopPointReached += new EventHandler(<>4__this.OnVideoFinished); return false; } bool IEnumerator.MoveNext() { //ILSpy generated this explicit interface implementation from .override directive in MoveNext return this.MoveNext(); } [DebuggerHidden] void IEnumerator.Reset() { throw new NotSupportedException(); } } internal string SourceFilePath = string.Empty; private VideoPlayer _videoPlayer = null; private AudioSource _audioSource = null; private RenderTexture _renderTexture = null; private string _tempVideoPath = string.Empty; private float _prevTimeScale; private bool _isPlaying; private bool _isPrepared = false; private void Start() { _prevTimeScale = Time.timeScale; Time.timeScale = 0f; AudioListener.pause = false; ((MonoBehaviour)this).StartCoroutine(PrepareAndPlay()); } [IteratorStateMachine(typeof(<PrepareAndPlay>d__9))] private IEnumerator PrepareAndPlay() { //yield-return decompiler failed: Unexpected instruction in Iterator.Dispose() return new <PrepareAndPlay>d__9(0) { <>4__this = this }; } private void OnVideoFinished(VideoPlayer vp) { CleanupAndResume(); } private void OnGUI() { //IL_003e: Unknown result type (might be due to invalid IL or missing references) //IL_0064: Unknown result type (might be due to invalid IL or missing references) //IL_00ab: Unknown result type (might be due to invalid IL or missing references) //IL_00bb: Unknown result type (might be due to invalid IL or missing references) //IL_00c1: Expected O, but got Unknown //IL_00d0: Unknown result type (might be due to invalid IL or missing references) //IL_00f9: Unknown result type (might be due to invalid IL or missing references) GUI.depth = -9999; if (_isPlaying && (Object)(object)_renderTexture != (Object)null) { GUI.DrawTexture(new Rect(0f, 0f, (float)Screen.width, (float)Screen.height), (Texture)(object)Texture2D.blackTexture); GUI.DrawTexture(new Rect(0f, 0f, (float)Screen.width, (float)Screen.height), (Texture)(object)_renderTexture, (ScaleMode)2); } else if (!_isPlaying && !_isPrepared) { GUI.DrawTexture(new Rect(0f, 0f, (float)Screen.width, (float)Screen.height), (Texture)(object)Texture2D.blackTexture); GUIStyle val = new GUIStyle(); val.fontSize = 24; val.normal.textColor = Color.white; val.alignment = (TextAnchor)4; GUI.Label(new Rect(0f, 0f, (float)Screen.width, (float)Screen.height), "Initialising MerryDemo...", val); } } private void CleanupAndResume() { if (!_isPlaying && !_isPrepared) { return; } _isPlaying = false; _isPrepared = false; if ((Object)(object)_videoPlayer != (Object)null) { _videoPlayer.Stop(); } if ((Object)(object)_renderTexture != (Object)null) { _renderTexture.Release(); } Time.timeScale = _prevTimeScale; if (File.Exists(_tempVideoPath)) { try { File.Delete(_tempVideoPath); } catch { } } Object.Destroy((Object)(object)((Component)this).gameObject); } } }