Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
OmniumLib
The library for Omnium - provides cached type lookups, player locator, bundle gate for REPOLib readiness, and the Level/Path visualizer with robust shader fallbacks..
| Last updated | a year ago |
| Total downloads | 3887 |
| Total rating | 3 |
| Categories | Libraries |
| Dependency string | Omniscye-OmniumLib-0.9.0 |
| Dependants | 1 other package depends on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
OmniumLib (v0.9.0)
OmniumLib is the shared support library for the Omnium toolkit - You need Omnium or another tool that uses this library. Alone, this does nothing.
It provides shader fallbacks, type caches, player locators, and level visualization helpers used by Omnium.
⚠️ This is a required dependency for Omnium. Thunderstore will automatically install it when you install Omnium.
Features
- TypeCache – reflection helper for safe/fast type lookups.
- PlayerLocator – robust player
Transformdetection with multiple fallbacks. - BundleGate – waits for REPOLib bundle loading to complete before initializing Omnium.
- LevelDebugVis – utilities for drawing Level Points and Path Points in-scene (green markers, red glow connections).
- Shader fallbacks – supports Built-in, URP, HDRP automatically.
Notes
- This library does not expose UI or hotkeys — it is not meant to be used standalone.
- Omnium automatically detects and uses OmniumLib when present.
☕ If you like my work, consider supporting me on Ko-fi: https://ko-fi.com/omniscye