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Decompiled source of Truck Compass v1.0.1
TruckCompass.dll
Decompiled 3 months agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("Omniscye")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("TruckCompass")] [assembly: AssemblyTitle("TruckCompass")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace TruckCompass { [BepInPlugin("com.empress.truckcompass", "EMPRESS UI COMPASS", "3.0.0")] public class EmpressCompassPlugin : BaseUnityPlugin { private float compassWidth = 400f; private float compassHeight = 40f; private float fieldOfView = 90f; private GUIStyle markerStyle; private GUIStyle centerTickStyle; private Texture2D backgroundTexture; private void OnGUI() { //IL_012a: Unknown result type (might be due to invalid IL or missing references) //IL_012f: Unknown result type (might be due to invalid IL or missing references) //IL_0131: Unknown result type (might be due to invalid IL or missing references) //IL_0136: Unknown result type (might be due to invalid IL or missing references) //IL_013d: Unknown result type (might be due to invalid IL or missing references) //IL_013f: Unknown result type (might be due to invalid IL or missing references) //IL_0144: Unknown result type (might be due to invalid IL or missing references) //IL_0149: Unknown result type (might be due to invalid IL or missing references) //IL_014d: Unknown result type (might be due to invalid IL or missing references) //IL_0152: Unknown result type (might be due to invalid IL or missing references) //IL_0154: Unknown result type (might be due to invalid IL or missing references) //IL_0159: Unknown result type (might be due to invalid IL or missing references) //IL_0167: Unknown result type (might be due to invalid IL or missing references) //IL_0168: Unknown result type (might be due to invalid IL or missing references) //IL_0176: Unknown result type (might be due to invalid IL or missing references) //IL_0178: Unknown result type (might be due to invalid IL or missing references) //IL_017a: Unknown result type (might be due to invalid IL or missing references) //IL_01b8: Unknown result type (might be due to invalid IL or missing references) //IL_01de: Unknown result type (might be due to invalid IL or missing references) //IL_0041: Unknown result type (might be due to invalid IL or missing references) //IL_004b: Expected O, but got Unknown //IL_008d: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Unknown result type (might be due to invalid IL or missing references) //IL_00ad: Expected O, but got Unknown //IL_00c5: Unknown result type (might be due to invalid IL or missing references) //IL_00e1: Unknown result type (might be due to invalid IL or missing references) //IL_00eb: Expected O, but got Unknown //IL_0107: Unknown result type (might be due to invalid IL or missing references) //IL_024a: Unknown result type (might be due to invalid IL or missing references) if (SemiFunc.RunIsLevel() && Object.op_Implicit((Object)(object)PlayerController.instance)) { if (markerStyle == null) { markerStyle = new GUIStyle(GUI.skin.label); markerStyle.alignment = (TextAnchor)1; markerStyle.fontSize = 16; markerStyle.fontStyle = (FontStyle)1; markerStyle.normal.textColor = new Color(0.8f, 0f, 1f); centerTickStyle = new GUIStyle(GUI.skin.label); centerTickStyle.alignment = (TextAnchor)4; centerTickStyle.normal.textColor = Color.white; centerTickStyle.fontSize = 20; backgroundTexture = new Texture2D(1, 1); backgroundTexture.SetPixel(0, 0, new Color(0f, 0f, 0f, 0.5f)); backgroundTexture.Apply(); } Transform transform = ((Component)PlayerController.instance).transform; Vector3 zero = Vector3.zero; float num = Vector3.Distance(transform.position, zero); Vector3 val = zero - transform.position; Vector3 normalized = ((Vector3)(ref val)).normalized; Vector3 forward = transform.forward; forward.y = 0f; Vector3 val2 = normalized; val2.y = 0f; float num2 = Vector3.SignedAngle(forward, val2, Vector3.up); float num3 = (float)Screen.width / 2f; float num4 = 30f; GUI.DrawTexture(new Rect(num3 - compassWidth / 2f, num4, compassWidth, compassHeight), (Texture)(object)backgroundTexture); GUI.Label(new Rect(num3 - 10f, num4, 20f, compassHeight), "|", centerTickStyle); if (Mathf.Abs(num2) < fieldOfView / 2f) { float num5 = compassWidth / fieldOfView; float num6 = num2 * num5; Rect val3 = default(Rect); ((Rect)(ref val3))..ctor(num3 + num6 - 50f, num4 + 5f, 100f, 50f); GUI.Label(val3, $"♛\n{Mathf.RoundToInt(num)}m", markerStyle); } } } } }