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RandomTheme
Host-synced: plays a loud sound for everyone at random intervals during levels. Everyone needs the mod.
By Operation
| Last updated | 10 hours ago |
| Total downloads | 50 |
| Total rating | 0 |
| Categories | Client-side AI Generated Misc Audio |
| Dependency string | Operation-RandomTheme-1.1.1 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2305README
RandomTheme
Plays a loud sound for everyone in the lobby at the same moment, at random intervals during levels.
How it works
- The host's game picks a random wait (default 4 to 6 minutes) and tells every player to play the sound.
- It only plays during a level, never in the main menu, lobby or shop.
- Everyone needs the mod installed to hear it. Players without it just hear nothing.
- The audio file
theme.oggis included, so there is nothing to set up.
Config
Edit operation.randomtheme.cfg after launching the game once.
- MinMinutes / MaxMinutes: wait range between plays. Only the host's values matter.
- Volume: your own volume, 0 to 1 (default 1).
- AudioFile: file name in the plugin folder (default theme.ogg).
Notes
Playback is synced by when each player receives the host's message, so it may differ by a fraction of a second between players.