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PlayerVolumeSaver
Remembers the voice volume you set for each player (by Steam ID) and applies it automatically every time you play with them again.
By Purtzel_HD
| Last updated | 13 hours ago |
| Total downloads | 56 |
| Total rating | 3 |
| Categories | AI Generated Quality Of Life Audio Client-side |
| Dependency string | Purtzel_HD-PlayerVolumeSaver-1.2.0 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
PlayerVolumeSaver
Tired of turning down the same loud players every single session? R.E.P.O. forgets per-player volume as soon as you restart the game. This mod remembers it.
Features
- Saves the voice volume you set for each player in the Esc menu, linked to their Steam ID.
- Applies the saved volume automatically as soon as that player joins, in any lobby and on any day. You don't need to open the Esc menu first.
- Players you never changed (still at 100 %) are not saved, so the file stays small.
- Set a player back to 100 % and their entry is removed again.
Usage
Just change a player's volume in the Esc menu like you normally would. That's it.
Saved data
BepInEx/config/purtzel_hd.playervolumesaver.txt
One line per player: SteamID and volume. You can edit or delete lines while the game is closed.
Multiplayer
Client-side. Only you need the mod. Nobody else notices anything.
Compatibility
Made for R.E.P.O. v0.5.x.