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Purtzel_HD-PlayerVolumeSaver-1.2.0 icon

PlayerVolumeSaver

Remembers the voice volume you set for each player (by Steam ID) and applies it automatically every time you play with them again.

Date uploaded a week ago
Version 1.2.0
Download link Purtzel_HD-PlayerVolumeSaver-1.2.0.zip
Downloads 216
Dependency string Purtzel_HD-PlayerVolumeSaver-1.2.0

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100

README

Feedback & Bug Reports

Found a bug or have an idea? Join my Discord: https://discord.gg/tK2Gkwfv6e

PlayerVolumeSaver

Tired of turning down the same loud players every single session? R.E.P.O. forgets per-player volume as soon as you restart the game. This mod remembers it.

Features

  • Saves the voice volume you set for each player in the Esc menu, linked to their Steam ID.
  • Applies the saved volume automatically as soon as that player joins, in any lobby and on any day. You don't need to open the Esc menu first.
  • Players you never changed (still at 100 %) are not saved, so the file stays small.
  • Set a player back to 100 % and their entry is removed again.

Usage

Just change a player's volume in the Esc menu like you normally would. That's it.

Saved data

BepInEx/config/purtzel_hd.playervolumesaver.txt

One line per player: SteamID and volume. You can edit or delete lines while the game is closed.

Multiplayer

Client-side. Only you need the mod. Nobody else notices anything.

Compatibility

Made for R.E.P.O. v0.5.x.

CHANGELOG

Changelog

1.2.0

  • Players at 100 % are no longer saved.
  • Setting a player back to 100 % removes their entry.
  • Old 100 % entries are cleaned up automatically.
  • The file only stores Steam ID and volume (no names).

1.1.0

  • Everything in English.
  • Saved data moved to purtzel_hd.playervolumesaver.txt (old file is taken over automatically).
  • Removed the on/off setting, the mod is simply always active.

1.0.0

  • Initial release.