REPO_JP-ClownBeamTrackingEnhancements icon

ClownBeamTrackingEnhancements

【Host Only MOD】Enhances Clown/Beamer beam tracking and attack behavior.Clown/Beamerのビーム追従と攻撃挙動を強化するMOD

CHANGELOG

Changelog

[4.0.0] - R.E.P.O. v0.4.0 Compatibility Update

Added

  • Support for R.E.P.O. Cosmetics Update v0.4.0.
  • Safer host-only control flow for Clown/Beamer attack movement, jump, target switching, and spin sweep behavior.
  • Re-application of Clown/Beamer vision and hearing multipliers after spawn initialization.

Changed

  • Updated the mod for the latest EnemyBeamer, SemiLaser, and HurtCollider runtime structure.
  • Reworked private/internal member access to reduce breakage from direct field access.
  • Preserved enhanced beam tracking during AttackStart, Attack, and AttackEnd.
  • Preserved configurable beam range, attack duration, tracking speed, knockback, senses, random movement, random jump, instant target switching, and spin sweep settings.
  • Kept the mod host-only for multiplayer behavior control.

Fixed

  • Fixed compatibility issues caused by outdated EnemyBeamer/SemiLaser access patterns.
  • Fixed unstable handling around target, photon view, laser, rigidbody, jump, and grounded references.
  • Fixed sense multiplier timing so values can be restored after Beamer spawn initialization.
  • Avoided startup monitoring logic that could run during menus, region selection, or lobby states.

[1.1.1] - Update

Added

  • Attack spin sweep behavior during AttackStart, Attack, and AttackEnd.
  • Configurable spin sweep chance through Clown.AttackSpinChancePercent.
  • Configurable spin sweep speed through Clown.AttackSpinSpeedDegPerSec.

Changed

  • Re-implemented RotationLogic to apply attack tracking speed and spin sweep rotation override.
  • Re-implemented VerticalAimLogic to track targets vertically only during attack states.
  • Extended attack states with random movement, random jumps, and instant target switching.
  • Added configurable beam range, beam duration, knockback multiplier, vision multiplier, and hearing multiplier.

Fixed

  • Improved target tracking stability.
  • Added null guards for target and transform references.

[1.0.0] - Initial Release

Added

  • Beam tracking speed config.
  • Beam range config.
  • Attack walk enable/disable config.
  • Optional AttackStart delay removal.
  • Beam duration min/max configs.
  • Optional kick attack disable.
  • Beam knockback multiplier.
  • Random move, random jump, and random target switching during attack.
  • Vision angle, vision distance, and hearing multipliers.