Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
Simple EnemyScaler
【Host Only MOD】Scales enemy count with a simple multiplier.シンプルな倍率で敵数を変更するMOD
By REPO_JP
CHANGELOG
Changelog
[4.0.0] - Cosmetics Update v0.4.0 Compatibility
Changed
- Updated for REPO Cosmetics Update v0.4.0.
- Adjusted enemy count scaling for the v0.4.0 enemy setup flow.
- Rebuilds the enemy selection list after the game calculates the vanilla enemy amount.
- Keeps the simple multiplier behavior:
1.0= vanilla enemy count2.0= roughly double enemy count0.0= no enemies
Fixed
- Fixed enemy scaling timing for the coroutine-based
LevelGenerator.EnemySetupflow in v0.4.0. - Prevented invalid enemy entries from being added when the scaled count is rebuilt.
- Improved host-or-single execution safety.
Config
General.EnemyCountMultiplier- Default:
1.5 - Minimum:
0.0 - Maximum:
10.0
- Default:
[1.0.0] - Initial Release
Added
- Default enemy count multiplier for host or singleplayer.
- Configurable
0.0..10.0multiplier. - Enemy list rebuild based on scaled enemy counts.
- Startup and apply logging.