REPO_JP-Simple_EnemyScaler icon

Simple EnemyScaler

【Host Only MOD】Scales enemy count with a simple multiplier.シンプルな倍率で敵数を変更するMOD

By REPO_JP

CHANGELOG

Changelog

[4.0.0] - Cosmetics Update v0.4.0 Compatibility

Changed

  • Updated for REPO Cosmetics Update v0.4.0.
  • Adjusted enemy count scaling for the v0.4.0 enemy setup flow.
  • Rebuilds the enemy selection list after the game calculates the vanilla enemy amount.
  • Keeps the simple multiplier behavior:
    • 1.0 = vanilla enemy count
    • 2.0 = roughly double enemy count
    • 0.0 = no enemies

Fixed

  • Fixed enemy scaling timing for the coroutine-based LevelGenerator.EnemySetup flow in v0.4.0.
  • Prevented invalid enemy entries from being added when the scaled count is rebuilt.
  • Improved host-or-single execution safety.

Config

  • General.EnemyCountMultiplier
    • Default: 1.5
    • Minimum: 0.0
    • Maximum: 10.0

[1.0.0] - Initial Release

Added

  • Default enemy count multiplier for host or singleplayer.
  • Configurable 0.0..10.0 multiplier.
  • Enemy list rebuild based on scaled enemy counts.
  • Startup and apply logging.