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Decompiled source of GyaruHitSFX v1.0.0
GyaruHitSFX.dll
Decompiled 11 hours agousing System; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using HarmonyLib; using Microsoft.CodeAnalysis; using REPOLib; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: IgnoresAccessChecksTo("")] [assembly: AssemblyCompany("SaigoNoTanuki")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("GyaruHitSFX")] [assembly: AssemblyTitle("GyaruHitSFX")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace GyaruHitSFX { [BepInPlugin("SaigoNoTanuki.GyaruHitSFX", "GyaruHitSFX", "1.0.0")] [BepInDependency(/*Could not decode attribute arguments.*/)] public class GyaruHitSFX : BaseUnityPlugin { [HarmonyPatch(typeof(PlayerHealth), "Hurt")] public static class SFXPatcher { [HarmonyPrefix] public static void Prefix(PlayerHealth __instance, int damage) { //IL_0019: Unknown result type (might be due to invalid IL or missing references) if (!((Object)(object)gyaruFX == (Object)null)) { AudioSource.PlayClipAtPoint(gyaruFX, ((Component)__instance).transform.position); } } } internal static AudioClip? gyaruFX; private void Awake() { //IL_0045: Unknown result type (might be due to invalid IL or missing references) //IL_004b: Expected O, but got Unknown string directoryName = Path.GetDirectoryName(((BaseUnityPlugin)this).Info.Location); string text = Path.Combine(directoryName, "gyarufxbundle"); BundleLoader.LoadBundle(text, (Action<AssetBundle>)OnBundleLoaded, false); ((BaseUnityPlugin)this).Logger.LogInfo((object)"[GyaruHitSFX] Plugin loaded and initialized."); Harmony val = new Harmony("SaigoNoTanuki.GyaruHitSFX"); val.PatchAll(); } private void OnBundleLoaded(AssetBundle bundle) { gyaruFX = bundle.LoadAsset<AudioClip>("gyaru"); if ((Object)(object)gyaruFX == (Object)null) { ((BaseUnityPlugin)this).Logger.LogError((object)"[GyaruHitSFX] Failed to load AudioClip from bundle."); } else { ((BaseUnityPlugin)this).Logger.LogInfo((object)"[GyaruHitSFX] AudioClip loaded successfully."); } Debug.Log((object)"Bundle Loaded"); } } }