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ModMenu
Library for other mods: adds a Mod settings page to the Settings menu, but only for mods that use it. Install it only if another mod needs it; on its own it does nothing.
| Last updated | 4 hours ago |
| Total downloads | 793 |
| Total rating | 0 |
| Categories | AI Generated Libraries |
| Dependency string | SolEclips-ModMenu-1.0.3 |
| Dependants | 1 other package depends on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2305README
ModMenu
Adds a Mod settings button to the Settings menu. It lists the mods that use ModMenu; click one to see its settings, info and buttons.
- Changes are handed to the mod right away. Text fields do it when you click elsewhere or press Enter; sliders when you stop moving them.
- When a mod doesn't accept a value, the field gets a red outline and you hear a buzz.
- In the main menu you see every registered mod. Outside it (lobby, levels, truck, shop) you only see what a mod chose to show in-game. With nothing to show, there's no Mod settings button.
- Only mods that register with ModMenu are listed; it doesn't show other mods' config files.
For mod developers
ModMenu gives your mod a settings page with checkboxes, sliders, text fields, choices, buttons and info lines, without building any UI yourself. ModMenu doesn't save anything: your mod gets each change and accepts or rejects it.
Setup, the full API and examples are on the wiki.