Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
Decompiled source of Sound Pack Name Fix v1.0.0
SoundPackNameFix.dll
Decompiled 4 hours agousing System; using System.Collections.Generic; using System.Diagnostics; using System.Reflection; using System.Reflection.Emit; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using HarmonyLib; using Microsoft.CodeAnalysis; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: IgnoresAccessChecksTo("Assembly-CSharp")] [assembly: AssemblyCompany("SoundPackNameFix")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("SoundPackNameFix")] [assembly: AssemblyTitle("SoundPackNameFix")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace SoundPackNameFix { [BepInPlugin("themorningstar.soundpacknamefix", "Sound Pack Name Fix", "1.0.0")] [BepInDependency(/*Could not decode attribute arguments.*/)] public class Plugin : BaseUnityPlugin { public const string Guid = "themorningstar.soundpacknamefix"; internal static ManualLogSource Log; private void Awake() { //IL_004f: Unknown result type (might be due to invalid IL or missing references) //IL_006b: Unknown result type (might be due to invalid IL or missing references) //IL_0077: Expected O, but got Unknown Log = ((BaseUnityPlugin)this).Logger; try { Type type = AccessTools.TypeByName("loaforcsSoundAPI.SoundPacks.Data.SoundPack"); MethodInfo methodInfo = ((type != null) ? AccessTools.Method(type, "Validate", (Type[])null, (Type[])null) : null); if (methodInfo == null) { Log.LogError((object)"SoundPackNameFix: SoundPack.Validate not found; no patch applied."); return; } new Harmony("themorningstar.soundpacknamefix").Patch((MethodBase)methodInfo, (HarmonyMethod)null, (HarmonyMethod)null, new HarmonyMethod(typeof(Patch).GetMethod("AllowDigits")), (HarmonyMethod)null, (HarmonyMethod)null); Log.LogInfo((object)"SoundPackNameFix: sound-pack names may now contain digits (IsLetter -> IsLetterOrDigit)."); } catch (Exception ex) { Log.LogError((object)("SoundPackNameFix failed: " + ex)); } } } internal static class Patch { public static IEnumerable<CodeInstruction> AllowDigits(IEnumerable<CodeInstruction> instructions) { MethodInfo isLetter = AccessTools.Method(typeof(char), "IsLetter", new Type[1] { typeof(char) }, (Type[])null); MethodInfo isLetterOrDigit = AccessTools.Method(typeof(char), "IsLetterOrDigit", new Type[1] { typeof(char) }, (Type[])null); foreach (CodeInstruction instruction in instructions) { if (CodeInstructionExtensions.Calls(instruction, isLetter)) { yield return new CodeInstruction(OpCodes.Call, (object)isLetterOrDigit); } else { yield return instruction; } } } } } namespace System.Runtime.CompilerServices { [AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)] internal sealed class IgnoresAccessChecksToAttribute : Attribute { internal IgnoresAccessChecksToAttribute(string assemblyName) { } } }