Decompiled source of UnlimitedTruckEnergy v1.0.0

UnlimitedTruckEnergy.dll

Decompiled 2 days ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("codys")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyDescription("Keeps the R.E.P.O. truck charging station at or above half energy without changing weapons.")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("UnlimitedTruckEnergy")]
[assembly: AssemblyTitle("UnlimitedTruckEnergy")]
[assembly: AssemblyVersion("1.0.0.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace UnlimitedTruckEnergy
{
	[BepInPlugin("codys.UnlimitedTruckEnergy", "Unlimited Truck Energy", "1.0")]
	public sealed class Plugin : BaseUnityPlugin
	{
		public const string PluginGuid = "codys.UnlimitedTruckEnergy";

		public const string PluginName = "Unlimited Truck Energy";

		public const string PluginVersion = "1.0";

		private Harmony? _harmony;

		internal static ManualLogSource Log { get; private set; }

		private void Awake()
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Expected O, but got Unknown
			Log = ((BaseUnityPlugin)this).Logger;
			_harmony = new Harmony("codys.UnlimitedTruckEnergy");
			_harmony.PatchAll();
			Log.LogInfo((object)"Unlimited Truck Energy 1.0 loaded. Weapons remain vanilla.");
		}

		private void OnDestroy()
		{
			Harmony? harmony = _harmony;
			if (harmony != null)
			{
				harmony.UnpatchSelf();
			}
		}
	}
	internal static class TruckEnergy
	{
		[HarmonyPatch(typeof(ChargingStation), "Start")]
		private static class ChargingStationStartPatch
		{
			[HarmonyPostfix]
			private static void Postfix(ChargingStation __instance)
			{
				ClampToHalf(__instance);
				Plugin.Log.LogInfo((object)"Truck charging station initialized with a 50% minimum energy level.");
			}
		}

		[HarmonyPatch(typeof(ChargingStation), "Update")]
		private static class ChargingStationUpdatePatch
		{
			[HarmonyPrefix]
			private static void Prefix(ChargingStation __instance)
			{
				ClampToHalf(__instance);
			}

			[HarmonyPostfix]
			private static void Postfix(ChargingStation __instance)
			{
				ClampToHalf(__instance);
			}
		}

		private const int MinimumChargeTotal = 50;

		private const float MinimumChargeFloat = 0.5f;

		private static readonly FieldInfo ChargeTotalField = RequireField("chargeTotal");

		private static readonly FieldInfo ChargeFloatField = RequireField("chargeFloat");

		private static readonly FieldInfo ChargeSegmentsField = RequireField("chargeSegments");

		private static readonly FieldInfo ChargeSegmentCurrentField = RequireField("chargeSegmentCurrent");

		private static FieldInfo RequireField(string name)
		{
			return AccessTools.Field(typeof(ChargingStation), name) ?? throw new MissingFieldException(typeof(ChargingStation).FullName, name);
		}

		internal static void ClampToHalf(ChargingStation station)
		{
			if (Object.op_Implicit((Object)(object)station))
			{
				int num = (int)ChargeTotalField.GetValue(station);
				float num2 = (float)ChargeFloatField.GetValue(station);
				if (num < 50)
				{
					ChargeTotalField.SetValue(station, 50);
				}
				if (num2 < 0.5f)
				{
					ChargeFloatField.SetValue(station, 0.5f);
				}
				int num3 = (int)ChargeSegmentsField.GetValue(station);
				int num4 = (int)ChargeSegmentCurrentField.GetValue(station);
				int num5 = Mathf.CeilToInt((float)num3 * 0.5f);
				if (num4 < num5)
				{
					ChargeSegmentCurrentField.SetValue(station, num5);
				}
			}
		}
	}
}