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Volcraft-UpgradesInLevels-1.0.0 icon

UpgradesInLevels

Upgrades can rarely spawn on empty valuable spots in levels. Cheaper upgrades are more common. Chance is configurable. Host-only.

Date uploaded 6 days ago
Version 1.0.0
Download link Volcraft-UpgradesInLevels-1.0.0.zip
Downloads 2168
Dependency string Volcraft-UpgradesInLevels-1.0.0

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2305 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2305

README

UpgradesInLevels

Upgrades can now be found while exploring levels.

Upgrade found in a level

After the game places its valuables, every empty valuable spot has a small chance to receive a random upgrade. Valuables are never removed: upgrades are added on top.

  • Any upgrade from the vanilla shop can appear, except Map Player Count (it does not stack).
  • Cheaper upgrades are more common: the chance of each upgrade is inversely proportional to its base shop price.
  • Upgrades work exactly like the ones bought in the shop.
  • Only regular levels are affected (not the shop, lobby, truck or arena).

Multiplayer

Host-only. Only the host needs this mod; other players see and use the upgrades without it.

Configuration

BepInEx/config/UpgradesInLevels.cfg (created on first launch, editable from your mod manager):

Setting Default Description
SpawnChancePercent 2 Chance (0–100 %) for each empty valuable spot to get an upgrade.

Out-of-range values are clamped and a warning is written to the BepInEx log.

CHANGELOG

Changelog

1.0.0

  • Upgrades can spawn on empty valuable spots in levels, with a configurable chance (default 2 %).
  • Cheaper upgrades are more common; Map Player Count is excluded.