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Multi-mutator setting keys
Updated a week agoMutator Setting Overrides
| Namespaced key | Setting key | Type |
|---|---|---|
xepos.repo-mutators:amalgam |
excluded-levels |
[string] |
xepos.repo-mutators:apollo-11 |
apply-to-enemies |
bool |
xepos.repo-mutators:apollo-11 |
apply-in-cart |
bool |
xepos.repo-mutators:duck-this |
aggro-cooldown |
float |
xepos.repo-mutators:firing-my-laser |
laser-action-enabled |
bool |
xepos.repo-mutators:firing-my-laser |
laser-on-hurt-enabled |
bool |
xepos.repo-mutators:firing-my-laser |
laser-action-cooldown |
int |
xepos.repo-mutators:firing-my-laser |
laser-enemy-damage |
int |
xepos.repo-mutators:handle-with-care |
value-multiplier |
float |
xepos.repo-mutators:handle-with-care |
instantly-destroy-surplus |
bool |
xepos.repo-mutators:handle-with-care |
multiply-surplus-value |
bool |
xepos.repo-mutators:hunting-season |
excluded-enemies |
[string] |
xepos.repo-mutators:less-is-more |
value-gain-multiplier |
float |
xepos.repo-mutators:less-is-more |
strong-division-factor |
float |
xepos.repo-mutators:less-is-more |
weak-division-factor |
float |
xepos.repo-mutators:one-shot-one-kill |
excluded-enemies |
[string] |
xepos.repo-mutators:one-shot-one-kill |
revive-in-truck-or-extraction |
bool |
xepos.repo-mutators:one-shot-one-kill |
revive-health |
int |
xepos.repo-mutators:out-with-a-bang |
tier-1-enemy-explosion-radius |
float |
xepos.repo-mutators:out-with-a-bang |
tier-1-enemy-explosion-damage |
int |
xepos.repo-mutators:out-with-a-bang |
tier-2-enemy-explosion-radius |
float |
xepos.repo-mutators:out-with-a-bang |
tier-2-enemy-explosion-damage |
int |
xepos.repo-mutators:out-with-a-bang |
tier-3-enemy-explosion-radius |
float |
xepos.repo-mutators:out-with-a-bang |
tier-3-enemy-explosion-damage |
int |
xepos.repo-mutators:sealed-away |
excluded-enemies |
[string] |
xepos.repo-mutators:sealed-away |
maximum-monster-spawns |
int |
xepos.repo-mutators:sealed-away |
monster-spawn-chance |
float |
xepos.repo-mutators:size-matters |
scale-valuables |
bool |
xepos.repo-mutators:size-matters |
scale-enemies |
bool |
xepos.repo-mutators:size-matters |
scale-carts |
bool |
xepos.repo-mutators:the-floor-is-lava |
damage |
int |
xepos.repo-mutators:the-floor-is-lava |
is-percentage-damage |
bool |
xepos.repo-mutators:the-floor-is-lava |
revive-immunity-duration |
float |
xepos.repo-mutators:the-floor-is-lava |
immune-player-amount |
int |
xepos.repo-mutators:the-floor-is-lava |
allow-custom-levels |
bool |
xepos.repo-mutators:the-floor-is-lava |
disable-enemies |
bool |
xepos.repo-mutators:there-can-only-be-one |
excluded-enemies |
[string] |
xepos.repo-mutators:there-can-only-be-one |
group-spawns-threshold |
int |
xepos.repo-mutators:ultra-violence |
keep-lights-on |
bool |
xepos.repo-mutators:ultra-violence |
excluded-enemies |
[string] |
Type References
- string: a piece of text, must be surrounded by
"", e.g."Apex Predator". - [string]: a list of pieces of text, must be surrounded by
[], e.g.["Apex Predator", "Huntsman"]. - int: a whole number, e.g.
25. - float: a decimal number, e.g.
5.5. - bool: true or false, e.g.
trueorfalse. Notably should NOT be surrounded by"".