Multi-mutator setting keys

Updated a week ago

Mutator Setting Overrides

Namespaced key Setting key Type
xepos.repo-mutators:amalgam excluded-levels [string]
xepos.repo-mutators:apollo-11 apply-to-enemies bool
xepos.repo-mutators:apollo-11 apply-in-cart bool
xepos.repo-mutators:duck-this aggro-cooldown float
xepos.repo-mutators:firing-my-laser laser-action-enabled bool
xepos.repo-mutators:firing-my-laser laser-on-hurt-enabled bool
xepos.repo-mutators:firing-my-laser laser-action-cooldown int
xepos.repo-mutators:firing-my-laser laser-enemy-damage int
xepos.repo-mutators:handle-with-care value-multiplier float
xepos.repo-mutators:handle-with-care instantly-destroy-surplus bool
xepos.repo-mutators:handle-with-care multiply-surplus-value bool
xepos.repo-mutators:hunting-season excluded-enemies [string]
xepos.repo-mutators:less-is-more value-gain-multiplier float
xepos.repo-mutators:less-is-more strong-division-factor float
xepos.repo-mutators:less-is-more weak-division-factor float
xepos.repo-mutators:one-shot-one-kill excluded-enemies [string]
xepos.repo-mutators:one-shot-one-kill revive-in-truck-or-extraction bool
xepos.repo-mutators:one-shot-one-kill revive-health int
xepos.repo-mutators:out-with-a-bang tier-1-enemy-explosion-radius float
xepos.repo-mutators:out-with-a-bang tier-1-enemy-explosion-damage int
xepos.repo-mutators:out-with-a-bang tier-2-enemy-explosion-radius float
xepos.repo-mutators:out-with-a-bang tier-2-enemy-explosion-damage int
xepos.repo-mutators:out-with-a-bang tier-3-enemy-explosion-radius float
xepos.repo-mutators:out-with-a-bang tier-3-enemy-explosion-damage int
xepos.repo-mutators:sealed-away excluded-enemies [string]
xepos.repo-mutators:sealed-away maximum-monster-spawns int
xepos.repo-mutators:sealed-away monster-spawn-chance float
xepos.repo-mutators:size-matters scale-valuables bool
xepos.repo-mutators:size-matters scale-enemies bool
xepos.repo-mutators:size-matters scale-carts bool
xepos.repo-mutators:the-floor-is-lava damage int
xepos.repo-mutators:the-floor-is-lava is-percentage-damage bool
xepos.repo-mutators:the-floor-is-lava revive-immunity-duration float
xepos.repo-mutators:the-floor-is-lava immune-player-amount int
xepos.repo-mutators:the-floor-is-lava allow-custom-levels bool
xepos.repo-mutators:the-floor-is-lava disable-enemies bool
xepos.repo-mutators:there-can-only-be-one excluded-enemies [string]
xepos.repo-mutators:there-can-only-be-one group-spawns-threshold int
xepos.repo-mutators:ultra-violence keep-lights-on bool
xepos.repo-mutators:ultra-violence excluded-enemies [string]

Type References

  • string: a piece of text, must be surrounded by "", e.g. "Apex Predator".
  • [string]: a list of pieces of text, must be surrounded by [], e.g. ["Apex Predator", "Huntsman"].
  • int: a whole number, e.g. 25.
  • float: a decimal number, e.g. 5.5.
  • bool: true or false, e.g. true or false. Notably should NOT be surrounded by "".