Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
Decompiled source of NoForcedDropMod v1.0.0
NoForcedDropMod.dll
Decompiled a year agousing System; using System.Collections.Generic; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using BepInEx; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: AssemblyCompany("NoForcedDropMod")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("NoForcedDropMod")] [assembly: AssemblyTitle("NoForcedDropMod")] [assembly: AssemblyVersion("1.0.0.0")] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace NoForcedDropMod { [BepInPlugin("com.seuusername.noforceddrop", "No Forced Drop Mod", "1.0.0")] public class Plugin : BaseUnityPlugin { private void Awake() { //IL_0005: Unknown result type (might be due to invalid IL or missing references) new Harmony("com.seuusername.noforceddrop").PatchAll(); } } [HarmonyPatch(typeof(PhysGrabber), "DropHeldObject")] public class DropHeldObject_Patch { private static bool Prefix(object __instance) { //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Expected O, but got Unknown //IL_003c: Unknown result type (might be due to invalid IL or missing references) //IL_0042: Expected O, but got Unknown Type type = __instance.GetType(); FieldInfo fieldInfo = AccessTools.Field(type, "field_Public_GameObject_0"); FieldInfo fieldInfo2 = AccessTools.Field(type, "field_Public_GameObject_1"); FieldInfo fieldInfo3 = AccessTools.Field(type, "field_Public_Player_0"); GameObject val = (GameObject)fieldInfo.GetValue(__instance); GameObject val2 = (GameObject)fieldInfo2.GetValue(__instance); object value = fieldInfo3.GetValue(__instance); if ((Object)(object)val == (Object)null || (Object)(object)val != (Object)(object)val2 || value == null) { return true; } object value2 = AccessTools.Field(value.GetType(), "field_Internal_Inventory_0").GetValue(value); if (value2 == null) { return true; } if (!(AccessTools.Field(value2.GetType(), "field_Public_List_1_GameObject_").GetValue(value2) is List<GameObject> list)) { return true; } list.Add(val); val.SetActive(false); return false; } } }