Decompiled source of FreddyEnemy Patch v1.0.0

FreddyEnemy_Patch.dll

Decompiled 16 hours ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using FreddyEnemy.AI;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Photon.Pun;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("FreddyEnemy_Patch")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("FreddyEnemy_Patch")]
[assembly: AssemblyTitle("FreddyEnemy_Patch")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
}
namespace FreddyEnemy_Patch
{
	[BepInPlugin("erv.FreddyEnemy_Patch", "FreddyEnemy Patch", "1.0.0")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	public class Plugin : BaseUnityPlugin
	{
		private void Awake()
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000c: Expected O, but got Unknown
			Harmony val = new Harmony("erv.FreddyEnemy_Patch");
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Applying surgical patch for FreddyEnemy mod...");
			MethodInfo[] array = new MethodInfo[2]
			{
				AccessTools.Method(typeof(EnemyFreddy), "Update", (Type[])null, (Type[])null),
				AccessTools.Method(typeof(EnemyFreddyAnim), "Update", (Type[])null, (Type[])null)
			};
			MethodInfo[] array2 = array;
			foreach (MethodInfo methodInfo in array2)
			{
				if (methodInfo != null)
				{
					Patches patchInfo = Harmony.GetPatchInfo((MethodBase)methodInfo);
					if (patchInfo != null && (patchInfo.Prefixes.Count > 0 || patchInfo.Postfixes.Count > 0 || patchInfo.Transpilers.Count > 0))
					{
						((BaseUnityPlugin)this).Logger.LogWarning((object)("Found a potentially conflicting patch on: " + methodInfo.Name + ". Removing it..."));
						val.Unpatch((MethodBase)methodInfo, (HarmonyPatchType)0, (string)null);
						((BaseUnityPlugin)this).Logger.LogInfo((object)"Successfully removed conflicting patch.");
					}
				}
			}
			val.PatchAll(typeof(Plugin));
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Surgical patch for FreddyEnemy has been successfully applied!");
		}

		[HarmonyPatch(typeof(EnemyFreddy), "Update")]
		[HarmonyTranspiler]
		private static IEnumerable<CodeInstruction> AttackUpdateTranspiler(IEnumerable<CodeInstruction> instructions)
		{
			List<CodeInstruction> list = new List<CodeInstruction>(instructions);
			MethodInfo methodInfo = AccessTools.Method(typeof(EnemyFreddy), "HandleAttack", (Type[])null, (Type[])null);
			MethodInfo operand = AccessTools.Method(typeof(Plugin), "CustomHandleAttack", (Type[])null, (Type[])null);
			for (int i = 0; i < list.Count; i++)
			{
				if ((list[i].opcode == OpCodes.Call || list[i].opcode == OpCodes.Callvirt) && list[i].operand is MethodInfo methodInfo2 && methodInfo2 == methodInfo)
				{
					list[i].opcode = OpCodes.Call;
					list[i].operand = operand;
					break;
				}
			}
			return list;
		}

		public static void CustomHandleAttack(EnemyFreddy instance)
		{
			//IL_01b8: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ff: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f1: Unknown result type (might be due to invalid IL or missing references)
			//IL_0204: Unknown result type (might be due to invalid IL or missing references)
			//IL_0216: Unknown result type (might be due to invalid IL or missing references)
			Traverse val = Traverse.Create((object)instance);
			if (val.Field("_stateImpulse").FieldExists() ? val.Field("_stateImpulse").GetValue<bool>() : val.Field("stateImpulse").GetValue<bool>())
			{
				val.Field("attackImpulse").SetValue((object)true);
				Enemy val2 = (val.Field("_enemy").FieldExists() ? val.Field("_enemy").GetValue<Enemy>() : val.Field("enemy").GetValue<Enemy>());
				if ((Object)(object)val2 != (Object)null)
				{
					Traverse.Create((object)val2).Field("StuckCount").SetValue((object)0);
					Traverse.Create((object)val2).Property("StuckCount", (object[])null).SetValue((object)0);
				}
				PhotonView val3 = (val.Field("_photonView").FieldExists() ? val.Field("_photonView").GetValue<PhotonView>() : val.Field("photonView").GetValue<PhotonView>());
				if (GameManager.Multiplayer() && (Object)(object)val3 != (Object)null)
				{
					val3.RPC("AttackImpulseRPC", (RpcTarget)1, Array.Empty<object>());
				}
				PlayerAvatar val4 = (val.Field("_target").FieldExists() ? val.Field("_target").GetValue<PlayerAvatar>() : val.Field("target").GetValue<PlayerAvatar>());
				if ((Object)(object)val4 != (Object)null && (Object)(object)val4.playerHealth != (Object)null)
				{
					int num = (((Object)(object)val2 != (Object)null) ? SemiFunc.EnemyGetIndex(val2) : 0);
					val4.playerHealth.HurtOther(50, ((Component)val4).transform.position, false, num, false);
				}
				if (SemiFunc.IsMultiplayer() && (Object)(object)val3 != (Object)null)
				{
					Vector3 val5 = (((Object)(object)val4 != (Object)null) ? ((Component)val4).transform.position : ((Component)instance).transform.position);
					val3.RPC("ActivateHurtColliderRPC", (RpcTarget)0, new object[1] { val5 });
				}
			}
		}

		[HarmonyPatch(typeof(EnemyFreddyAnim), "Update")]
		[HarmonyTranspiler]
		private static IEnumerable<CodeInstruction> AnimUpdateTranspiler(IEnumerable<CodeInstruction> instructions)
		{
			List<CodeInstruction> list = new List<CodeInstruction>(instructions);
			MethodInfo methodInfo = AccessTools.Method(typeof(EnemyFreddyAnim), "SfxStunnedLoop", (Type[])null, (Type[])null);
			MethodInfo methodInfo2 = AccessTools.Method(typeof(EnemyFreddyAnim), "SfxHaywireLoop", (Type[])null, (Type[])null);
			MethodInfo methodInfo3 = AccessTools.Method(typeof(EnemyFreddyAnim), "SfxCloakedLoop", (Type[])null, (Type[])null);
			MethodInfo operand = AccessTools.Method(typeof(Plugin), "CustomSfxStunnedLoop", (Type[])null, (Type[])null);
			MethodInfo operand2 = AccessTools.Method(typeof(Plugin), "CustomSfxHaywireLoop", (Type[])null, (Type[])null);
			MethodInfo operand3 = AccessTools.Method(typeof(Plugin), "CustomSfxCloakedLoop", (Type[])null, (Type[])null);
			for (int i = 0; i < list.Count; i++)
			{
				if ((list[i].opcode == OpCodes.Call || list[i].opcode == OpCodes.Callvirt) && list[i].operand is MethodInfo methodInfo4)
				{
					if (methodInfo4 == methodInfo)
					{
						list[i].opcode = OpCodes.Call;
						list[i].operand = operand;
					}
					else if (methodInfo4 == methodInfo2)
					{
						list[i].opcode = OpCodes.Call;
						list[i].operand = operand2;
					}
					else if (methodInfo4 == methodInfo3)
					{
						list[i].opcode = OpCodes.Call;
						list[i].operand = operand3;
					}
				}
			}
			return list;
		}

		public static void CustomSfxStunnedLoop(EnemyFreddyAnim instance)
		{
			Traverse val = Traverse.Create((object)instance);
			Sound val2 = (val.Field("_sfxStunnedLoop").FieldExists() ? val.Field("_sfxStunnedLoop").GetValue<Sound>() : val.Field("sfxStunnedLoop").GetValue<Sound>());
			bool flag = (val.Field("_stunned").FieldExists() ? val.Field("_stunned").GetValue<bool>() : val.Field("stunned").GetValue<bool>());
			if (val2 != null)
			{
				val2.PlayLoop(flag, 5f, 5f, 1f, 1f);
			}
		}

		public static void CustomSfxHaywireLoop(EnemyFreddyAnim instance)
		{
			Traverse val = Traverse.Create((object)instance);
			Sound val2 = (val.Field("_sfxHaywireLoop").FieldExists() ? val.Field("_sfxHaywireLoop").GetValue<Sound>() : val.Field("sfxHaywireLoop").GetValue<Sound>());
			bool flag = (val.Field("_haywiring").FieldExists() ? val.Field("_haywiring").GetValue<bool>() : val.Field("haywiring").GetValue<bool>());
			if (val2 != null)
			{
				val2.PlayLoop(flag, 5f, 5f, 1f, 1f);
			}
		}

		public static void CustomSfxCloakedLoop(EnemyFreddyAnim instance)
		{
			Traverse val = Traverse.Create((object)instance);
			Sound val2 = (val.Field("_sfxCloakedLoop").FieldExists() ? val.Field("_sfxCloakedLoop").GetValue<Sound>() : val.Field("sfxCloakedLoop").GetValue<Sound>());
			bool flag = (val.Field("_cloaked").FieldExists() ? val.Field("_cloaked").GetValue<bool>() : val.Field("cloaked").GetValue<bool>());
			if (val2 != null)
			{
				val2.PlayLoop(flag, 5f, 5f, 1f, 1f);
			}
		}
	}
}