CHANGELOG

The Facility

  • Version 1.1.6

  • Fixed friggin truck localization

  • Version 1.1.5

  • Fixed being unable to Open Extractions

  • Fixed "Observation" Normal (Diff 2) Vending Machine Glass

  • Fixed Red Extraction box

  • Fixed Z-Fighting for "Attic" Normal (Diff 2)

  • Added Valuables under "Stage" Dead-End (Diff 2)

  • Fixed "Gated" Extraction Length

  • Fixed Healer lid in "Truck" Dead-End (Diff 2)

  • Updated ReadMe

  • Changed NavMesh in "Truck" Dead-End (Diff 2) to Not Walkable

  • Known Issues

  • Monsters still can't climb ladders

  • Version 1.1.4

  • Removed "Basement Exit" Dead-End (Diff 2)

  • Removed "Loading Station" Dead-End (Diff 2)

  • Added "Truck" Dead-End (Diff 2)

  • Added "Stage" Dead-End (Diff 2)

  • Fixed Loading Graphics

  • Fixed Medium Health Pack Desync

  • Fixed Valuables

  • Fixed Pipe Positions

  • Added Kill Box to "Cubby" Passage (Diff 3)

  • Fixed "Broken Wall" Collision

  • Removed "Money" Manor Valuable (Until futher notice)

  • Made some Vending Machines have broken glass

  • Known Issues

  • Decorative Semibots Missing (WIP)

  • Some Monsters can't climb Ladders

  • Version 1.1.3

  • Performance improvements (?)

  • Removed extraction level points

  • Version 1.1.2

  • Actually fixed pipe collision

  • Fixed empty health props desync

  • Version 1.1.1

  • Fixed ceiling tile blocking money bag in extraction

  • Fixed pipe having incorrect hitbox

  • Version 1.1.0

  • Added 4 Difficulty 2 Modules

  • Added 2 Difficulty 3 Modules

  • Version 1.0.9

  • Added 5 Difficulty 2 Modules

  • Added 8 Difficulty 3 Modules

  • Added more props

  • Enabled Modded Valuables

  • Version 1.0.8

  • Added more decoration and props

  • Changed semibot prop lighting

  • Removed bathroom module

  • Fixed valuable spawn in a starting room

  • Version 1.0.7

  • Actually fixed the valuables this time

  • Fixed box blocking doorway in the Office Module

  • Fixed missing colliders on semibots

  • Version 1.0.6

  • Removed giant red extraction box

  • Fixed desynced valuables

  • Added a few new props

  • Fixed toilet mesh

  • Version 1.0.5

  • Complete Asset Remake again :)

  • Working for the new Monster Update

  • Only includes Difficulty 1 Modules

  • Includes 9 Custom Valuables

Version 1.0.4

  • Added 4 Difficulty 2 Modules
  • Fixed Extractions
  • Fixed Red Extraction Box
  • Changed lighting again (lag ;-;)

Version 1.0.3

  • Reworked all assets
  • Remade all rooms
  • Added 5 new custom valuables

Version 1.0.2

  • Removed "Walkway" Room due to bugs
  • Changed lighting
  • Added more valuable spawn spots
  • Added loading graphics
  • Fixed valuable presets
  • Added ambience/music presets

Version 1.0.1

  • Uploaded the actual level file..

Version 1.0.0

  • Release
  • I forgot to add the level...