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Decompiled source of REPO No Hud v1.0.1
REPO_No_Hud.dll
Decompiled a year agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("REPO_No_Hud")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.1.0")] [assembly: AssemblyInformationalVersion("1.0.1+4d9489a78e139c47bcee13fde96e9c26987170b1")] [assembly: AssemblyProduct("No Hud")] [assembly: AssemblyTitle("REPO_No_Hud")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.1.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace REPO_No_Hud { [BepInPlugin("REPO_No_Hud", "No Hud", "1.0.1")] [BepInProcess("REPO.exe")] public class Plugin : BaseUnityPlugin { internal static ManualLogSource Logger; private Harmony harmony; public static Plugin Instance { get; private set; } internal static ConfigEntry<bool> DisabledInLevel { get; private set; } internal static ConfigEntry<bool> DisableInShop { get; private set; } internal static ConfigEntry<bool> DisableInLobby { get; private set; } private void Awake() { //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_0033: Expected O, but got Unknown Instance = this; Logger = ((BaseUnityPlugin)this).Logger; Logger.LogInfo((object)"Plugin REPO_No_Hud is loaded!"); harmony = new Harmony("REPO_No_Hud"); harmony.PatchAll(typeof(Plugin)); Logger.LogInfo((object)"Harmony patches applied!"); DisabledInLevel = ((BaseUnityPlugin)this).Config.Bind<bool>("Settings", "DisableInLevel", true, "Disable the HUD in the level?"); DisableInShop = ((BaseUnityPlugin)this).Config.Bind<bool>("Settings", "DisableInShop", false, "Disable the HUD in the shop?"); DisableInLobby = ((BaseUnityPlugin)this).Config.Bind<bool>("Settings", "DisableInLobby", false, "Disable the HUD in the lobby?"); } [HarmonyPatch(typeof(RenderTextureMain), "Update")] [HarmonyPrefix] public static void RenderTextureMain_Update_Prefix(RenderTextureMain __instance) { if (!((Behaviour)LoadingUI.instance).isActiveAndEnabled && !Object.op_Implicit((Object)(object)MenuPageEsc.instance)) { bool flag = DisabledInLevel.Value && SemiFunc.RunIsLevel(); bool flag2 = DisableInLobby.Value && SemiFunc.RunIsLobby(); bool flag3 = DisableInShop.Value && SemiFunc.RunIsShop(); if (flag || flag2 || flag3) { __instance.OverlayDisable(); } } } } public static class MyPluginInfo { public const string PLUGIN_GUID = "REPO_No_Hud"; public const string PLUGIN_NAME = "No Hud"; public const string PLUGIN_VERSION = "1.0.1"; } }