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Decompiled source of Mitosis v1.0.2
Mitosis.dll
Decompiled a year agousing System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using HarmonyLib; using HarmonyLib.Tools; using Microsoft.CodeAnalysis; using REPOLib.Modules; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: IgnoresAccessChecksTo("Assembly-CSharp-firstpass")] [assembly: IgnoresAccessChecksTo("Assembly-CSharp")] [assembly: IgnoresAccessChecksTo("Autodesk.Fbx")] [assembly: IgnoresAccessChecksTo("Facepunch.Steamworks.Win64")] [assembly: IgnoresAccessChecksTo("FbxBuildTestAssets")] [assembly: IgnoresAccessChecksTo("Klattersynth")] [assembly: IgnoresAccessChecksTo("Photon3Unity3D")] [assembly: IgnoresAccessChecksTo("PhotonChat")] [assembly: IgnoresAccessChecksTo("PhotonRealtime")] [assembly: IgnoresAccessChecksTo("PhotonUnityNetworking")] [assembly: IgnoresAccessChecksTo("PhotonUnityNetworking.Utilities")] [assembly: IgnoresAccessChecksTo("PhotonVoice.API")] [assembly: IgnoresAccessChecksTo("PhotonVoice")] [assembly: IgnoresAccessChecksTo("PhotonVoice.PUN")] [assembly: IgnoresAccessChecksTo("SingularityGroup.HotReload.Runtime")] [assembly: IgnoresAccessChecksTo("SingularityGroup.HotReload.Runtime.Public")] [assembly: IgnoresAccessChecksTo("Sirenix.OdinInspector.Attributes")] [assembly: IgnoresAccessChecksTo("Sirenix.Serialization.Config")] [assembly: IgnoresAccessChecksTo("Sirenix.Serialization")] [assembly: IgnoresAccessChecksTo("Sirenix.Utilities")] [assembly: IgnoresAccessChecksTo("Unity.AI.Navigation")] [assembly: IgnoresAccessChecksTo("Unity.Formats.Fbx.Runtime")] [assembly: IgnoresAccessChecksTo("Unity.InputSystem")] [assembly: IgnoresAccessChecksTo("Unity.InputSystem.ForUI")] [assembly: IgnoresAccessChecksTo("Unity.Postprocessing.Runtime")] [assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.Core.Runtime")] [assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.Core.ShaderLibrary")] [assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary")] [assembly: IgnoresAccessChecksTo("Unity.TextMeshPro")] [assembly: IgnoresAccessChecksTo("Unity.Timeline")] [assembly: IgnoresAccessChecksTo("Unity.VisualScripting.Antlr3.Runtime")] [assembly: IgnoresAccessChecksTo("Unity.VisualScripting.Core")] [assembly: IgnoresAccessChecksTo("Unity.VisualScripting.Flow")] [assembly: IgnoresAccessChecksTo("Unity.VisualScripting.State")] [assembly: IgnoresAccessChecksTo("UnityEngine.ARModule")] [assembly: IgnoresAccessChecksTo("UnityEngine.NVIDIAModule")] [assembly: IgnoresAccessChecksTo("UnityEngine.UI")] [assembly: IgnoresAccessChecksTo("websocket-sharp")] [assembly: AssemblyCompany("kekprod")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("Mitosis")] [assembly: AssemblyTitle("Mitosis")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace Mitosis { [BepInPlugin("kekprod.Mitosis", "Mitosis", "1.0.2")] public class Mitosis : BaseUnityPlugin { public static int numOfMutations = 2; private ConfigEntry<int> configMutations; internal static Mitosis Instance { get; private set; } = null; internal static ManualLogSource Logger => Instance._logger; private ManualLogSource _logger => ((BaseUnityPlugin)this).Logger; private void Awake() { Instance = this; ((Component)this).gameObject.transform.parent = null; ((Object)((Component)this).gameObject).hideFlags = (HideFlags)61; configMutations = ((BaseUnityPlugin)this).Config.Bind<int>("General", "numOfMutations", numOfMutations, "Number of Mutations per creature death (1 death -> # new creatures"); numOfMutations = configMutations.Value; MitosisPatch.DoPatching(); Logger.LogInfo((object)$"{((BaseUnityPlugin)this).Info.Metadata.GUID} v{((BaseUnityPlugin)this).Info.Metadata.Version} has loaded!"); } } internal class MitosisPatch { public static void DoPatching() { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Expected O, but got Unknown Harmony val = new Harmony("com.kekprod.mitosis.mod"); HarmonyFileLog.Enabled = true; val.PatchAll(); Mitosis.Logger.LogInfo((object)"MitosisPatch: Harmony patching complete."); } } [HarmonyPatch(typeof(EnemyHealth), "Death")] public class EnemyHealthPatch { private static readonly List<int> enemies = new List<int>(); private static readonly string[] bannedEnemies = new string[2] { "Gnome", "Banger" }; private static void Postfix(EnemyHealth __instance) { //IL_001b: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Expected O, but got Unknown //IL_0103: Unknown result type (might be due to invalid IL or missing references) //IL_0108: Unknown result type (might be due to invalid IL or missing references) //IL_011b: Unknown result type (might be due to invalid IL or missing references) //IL_009f: Unknown result type (might be due to invalid IL or missing references) Enemy val = (Enemy)AccessTools.Field(typeof(EnemyHealth), "enemy").GetValue(__instance); int instanceID = ((Object)val).GetInstanceID(); if (enemies.Contains(instanceID)) { return; } string enemyName = ((Component)val).GetComponentInParent<EnemyParent>().enemyName; EnemySetup val2 = default(EnemySetup); if (bannedEnemies.Contains(enemyName) || enemyName == null || !Enemies.TryGetEnemyByName(enemyName, ref val2)) { return; } for (int i = 0; i < Mitosis.numOfMutations; i++) { LevelPoint val3 = SemiFunc.LevelPointsGetClosestToPlayer(); if ((Object)(object)val3 == (Object)null) { List<LevelPoint> list = SemiFunc.LevelPointGetWithinDistance(((Component)val).transform.position, 1f, 10f); if (list != null && list.Count > 0) { val3 = list[0]; } if ((Object)(object)val3 == (Object)null) { Mitosis.Logger.LogError((object)"Level point not found for mitosis spawn."); continue; } } Enemies.SpawnEnemy(val2, ((Component)val3).transform.position, Quaternion.identity, false); Enemy val4 = SemiFunc.EnemyGetNearest(((Component)val3).transform.position, 0.5f, false); } Mitosis.Logger.LogInfo((object)("Mutated: " + enemyName + " | ID: " + instanceID)); enemies.Add(instanceID); } } }