khalil-GlowNames icon

GlowNames

Permanently reveal nearby visible player names with readable configurable text and wall occlusion.

By khalil

CHANGELOG

Changelog

1.1.0

  • GlowNames now permanently reveals valid visible player names; activation settings were removed.
  • Changed default range to 20.
  • Added Display.BaseFontSize, shared by living-player and death-head nameplates, to configure the 20 in the 20 - distance font-size formula.
  • Restored vanilla distance-based name size; GlowNames no longer enforces a minimum font size.
  • Changed IncludeDeadPlayers default to true.
  • Removed IncludeDisabledPlayers; non-death disabled avatars are skipped to avoid stale or ground-level nameplates.
  • Added configurable text color and changed color options from RGB/RGBA hex values to English color names.
  • Fixed IncludeDeadPlayers for fully dead players by using the active PlayerDeathHead position after the normal avatar is disabled.
  • Living-player and death-head nameplates now both use the configured distance-based font-size formula.

1.0.0

  • Initial Thunderstore package.
  • Nearby player name reveal with readable white text.
  • Wall/physics-object occlusion checks.
  • Configurable range, alpha, font size, outline, and player filters.