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Decompiled source of VoiceDistanceMod v1.0.1
VoiceDistanceMod.dll
Decompiled 11 hours agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using HarmonyLib; using Microsoft.CodeAnalysis; using Photon.Voice.PUN; using Photon.Voice.Unity; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: IgnoresAccessChecksTo("")] [assembly: AssemblyCompany("Domipinto")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("VoiceDistanceMod")] [assembly: AssemblyTitle("VoiceDistanceMod")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace VoiceDistanceMod { internal static class AudioSourceHelper { internal static void SetMaxDistance(AudioSource? audioSource) { if ((Object)(object)audioSource != (Object)null) { audioSource.maxDistance = 9999f; audioSource.minDistance = 1f; audioSource.spatialBlend = 1f; } } } [HarmonyPatch(typeof(PlayerVoiceChat))] internal static class PlayerVoiceChatPatch { [HarmonyPostfix] [HarmonyPatch("Awake")] private static void Awake_Postfix(PlayerVoiceChat __instance) { AudioSourceHelper.SetMaxDistance(__instance.audioSource); } } [HarmonyPatch(typeof(PlayerVoice))] internal static class PlayerVoicePatch { [HarmonyPostfix] [HarmonyPatch("Awake")] private static void Awake_Postfix(PlayerVoice __instance) { AudioSource component = ((Component)__instance).gameObject.GetComponent<AudioSource>(); AudioSourceHelper.SetMaxDistance(component); } } [HarmonyPatch(typeof(PhotonVoiceView))] internal static class PhotonVoiceViewPatch { [HarmonyPostfix] [HarmonyPatch("SetupSpeaker")] private static void SetupSpeaker_Postfix(PhotonVoiceView __instance) { Speaker speakerInUse = __instance.SpeakerInUse; if ((Object)(object)speakerInUse != (Object)null) { AudioSource component = ((Component)speakerInUse).gameObject.GetComponent<AudioSource>(); AudioSourceHelper.SetMaxDistance(component); } } } [BepInPlugin("Domipinto.VoiceDistanceMod", "VoiceDistanceMod", "1.0")] public class VoiceDistanceMod : BaseUnityPlugin { internal static VoiceDistanceMod Instance { get; private set; } internal static ManualLogSource Logger => Instance._logger; private ManualLogSource _logger => ((BaseUnityPlugin)this).Logger; internal Harmony? Harmony { get; set; } private void Awake() { Instance = this; ((Component)this).gameObject.transform.parent = null; ((Object)((Component)this).gameObject).hideFlags = (HideFlags)61; Patch(); Logger.LogInfo((object)$"{((BaseUnityPlugin)this).Info.Metadata.GUID} v{((BaseUnityPlugin)this).Info.Metadata.Version} has loaded!"); } internal void Patch() { //IL_0019: Unknown result type (might be due to invalid IL or missing references) //IL_001e: Unknown result type (might be due to invalid IL or missing references) //IL_0020: Expected O, but got Unknown //IL_0025: Expected O, but got Unknown if (Harmony == null) { Harmony val = new Harmony(((BaseUnityPlugin)this).Info.Metadata.GUID); Harmony val2 = val; Harmony = val; } Harmony.PatchAll(); } internal void Unpatch() { Harmony? harmony = Harmony; if (harmony != null) { harmony.UnpatchSelf(); } } private void Update() { } } }