Decompiled source of VoiceDistanceMod v1.0.1

VoiceDistanceMod.dll

Decompiled 11 hours ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Photon.Voice.PUN;
using Photon.Voice.Unity;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("")]
[assembly: AssemblyCompany("Domipinto")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("VoiceDistanceMod")]
[assembly: AssemblyTitle("VoiceDistanceMod")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace VoiceDistanceMod
{
	internal static class AudioSourceHelper
	{
		internal static void SetMaxDistance(AudioSource? audioSource)
		{
			if ((Object)(object)audioSource != (Object)null)
			{
				audioSource.maxDistance = 9999f;
				audioSource.minDistance = 1f;
				audioSource.spatialBlend = 1f;
			}
		}
	}
	[HarmonyPatch(typeof(PlayerVoiceChat))]
	internal static class PlayerVoiceChatPatch
	{
		[HarmonyPostfix]
		[HarmonyPatch("Awake")]
		private static void Awake_Postfix(PlayerVoiceChat __instance)
		{
			AudioSourceHelper.SetMaxDistance(__instance.audioSource);
		}
	}
	[HarmonyPatch(typeof(PlayerVoice))]
	internal static class PlayerVoicePatch
	{
		[HarmonyPostfix]
		[HarmonyPatch("Awake")]
		private static void Awake_Postfix(PlayerVoice __instance)
		{
			AudioSource component = ((Component)__instance).gameObject.GetComponent<AudioSource>();
			AudioSourceHelper.SetMaxDistance(component);
		}
	}
	[HarmonyPatch(typeof(PhotonVoiceView))]
	internal static class PhotonVoiceViewPatch
	{
		[HarmonyPostfix]
		[HarmonyPatch("SetupSpeaker")]
		private static void SetupSpeaker_Postfix(PhotonVoiceView __instance)
		{
			Speaker speakerInUse = __instance.SpeakerInUse;
			if ((Object)(object)speakerInUse != (Object)null)
			{
				AudioSource component = ((Component)speakerInUse).gameObject.GetComponent<AudioSource>();
				AudioSourceHelper.SetMaxDistance(component);
			}
		}
	}
	[BepInPlugin("Domipinto.VoiceDistanceMod", "VoiceDistanceMod", "1.0")]
	public class VoiceDistanceMod : BaseUnityPlugin
	{
		internal static VoiceDistanceMod Instance { get; private set; }

		internal static ManualLogSource Logger => Instance._logger;

		private ManualLogSource _logger => ((BaseUnityPlugin)this).Logger;

		internal Harmony? Harmony { get; set; }

		private void Awake()
		{
			Instance = this;
			((Component)this).gameObject.transform.parent = null;
			((Object)((Component)this).gameObject).hideFlags = (HideFlags)61;
			Patch();
			Logger.LogInfo((object)$"{((BaseUnityPlugin)this).Info.Metadata.GUID} v{((BaseUnityPlugin)this).Info.Metadata.Version} has loaded!");
		}

		internal void Patch()
		{
			//IL_0019: Unknown result type (might be due to invalid IL or missing references)
			//IL_001e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0020: Expected O, but got Unknown
			//IL_0025: Expected O, but got Unknown
			if (Harmony == null)
			{
				Harmony val = new Harmony(((BaseUnityPlugin)this).Info.Metadata.GUID);
				Harmony val2 = val;
				Harmony = val;
			}
			Harmony.PatchAll();
		}

		internal void Unpatch()
		{
			Harmony? harmony = Harmony;
			if (harmony != null)
			{
				harmony.UnpatchSelf();
			}
		}

		private void Update()
		{
		}
	}
}