Decompiled source of DroneTargetFilter v0.1.0

plugins/DroneTargetFilter/DroneTargetFilter.dll

Decompiled 9 hours ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Photon.Pun;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("saya")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("0.1.0.0")]
[assembly: AssemblyInformationalVersion("0.1.0")]
[assembly: AssemblyProduct("DroneTargetFilter")]
[assembly: AssemblyTitle("DroneTargetFilter")]
[assembly: AssemblyVersion("0.1.0.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace DroneTargetFilter
{
	[HarmonyPatch(typeof(ItemDrone), "Start")]
	internal static class DroneTargetPatch
	{
		[HarmonyPostfix]
		[HarmonyPriority(0)]
		internal static void Postfix(ItemDrone __instance, ref ITargetingCondition? ___customTargetingCondition, bool __runOriginal)
		{
			if (__runOriginal && Object.op_Implicit((Object)(object)__instance) && !(___customTargetingCondition is NonDroneTargetCondition) && (Object.op_Implicit((Object)(object)((Component)__instance).GetComponent<ItemDroneFeather>()) || Object.op_Implicit((Object)(object)((Component)__instance).GetComponent<ItemDroneZeroGravity>()) || Object.op_Implicit((Object)(object)((Component)__instance).GetComponent<ItemDroneTorque>())))
			{
				___customTargetingCondition = (ITargetingCondition?)(object)new NonDroneTargetCondition(___customTargetingCondition);
			}
		}
	}
	internal sealed class NonDroneTargetCondition(ITargetingCondition? original) : ITargetingCondition
	{
		public bool CustomTargetingCondition(GameObject target)
		{
			if (!Object.op_Implicit((Object)(object)target))
			{
				return false;
			}
			if (Plugin.ShouldFilter && Object.op_Implicit((Object)(object)target.GetComponent<ItemDrone>()))
			{
				return false;
			}
			ITargetingCondition? obj = original;
			if (obj == null)
			{
				return true;
			}
			return obj.CustomTargetingCondition(target);
		}
	}
	[BepInPlugin("saya.DroneTargetFilter", "DroneTargetFilter", "0.1.0")]
	public sealed class Plugin : BaseUnityPlugin
	{
		public const string PluginGuid = "saya.DroneTargetFilter";

		public const string PluginName = "DroneTargetFilter";

		public const string PluginVersion = "0.1.0";

		private readonly Harmony _harmony = new Harmony("saya.DroneTargetFilter");

		private static bool _active;

		internal static bool ShouldFilter
		{
			get
			{
				if (_active && (Object)(object)GameManager.instance != (Object)null)
				{
					if (GameManager.Multiplayer())
					{
						return PhotonNetwork.IsMasterClient;
					}
					return true;
				}
				return false;
			}
		}

		private void Awake()
		{
			((Component)this).transform.SetParent((Transform)null);
			((Object)((Component)this).gameObject).hideFlags = (HideFlags)61;
			Object.DontDestroyOnLoad((Object)(object)((Component)this).gameObject);
			try
			{
				_harmony.PatchAll(typeof(DroneTargetPatch));
				_active = true;
				((BaseUnityPlugin)this).Logger.LogInfo((object)"DroneTargetFilter v0.1.0 loaded. Feather, Zero Gravity and Roll Drones exclude drone targets on the host.");
			}
			catch (Exception arg)
			{
				_active = false;
				_harmony.UnpatchSelf();
				((Behaviour)this).enabled = false;
				((BaseUnityPlugin)this).Logger.LogError((object)$"DroneTargetFilter initialization failed: {arg}");
			}
		}

		private void OnDestroy()
		{
			_active = false;
			_harmony.UnpatchSelf();
		}
	}
}