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PocketCart
카트에 모든 전리품을 흡수하며, 작은 카트는 인벤토리에 넣어도 흡수한 전리품이 유지됩니다. / Carts absorb all loot, and small carts retain stored loot even when placed in your inventory.
By sunwu
| Date uploaded | 2 weeks ago |
| Version | 1.0.5 |
| Download link | sunwu-PocketCart-1.0.5.zip |
| Downloads | 961 |
| Dependency string | sunwu-PocketCart-1.0.5 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2305Vippy-ScalerCore
Scaling library for shrink and grow mods in R.E.P.O. Handles physics, audio, NavMesh, animation, colliders, and sync. Enemies, players, valuables, items, carts, doors. Vehicles stay drivable and pocketable when scaled. API for size mods.
Preferred version: 1.0.6README
🔄 Changelog (업데이트 내역)
v1.0.5
- EN - Added price display for compatibility when the host uses the Pocket Dimension Cart mod.
- KR - 호스트가 Pocket Dimension Cart 모드를 사용했을 때 호환성을 위해 금액이 표시되도록 했습니다.
- EN - Added a feature where monsters die instantly when put into the cart.
- KR - 카트에 몬스터를 넣으면 몬스터가 즉사하는 기능이 추가되었습니다.
v1.0.4
- EN - Rebuilt the project.
- KR - 빌드를 다시했습니다.
v1.0.3
- EN - Fixed an issue where stored items were not recognized as being inside the cart.
- KR - 보관된 아이템을 카트 안에 있는것으로 판단하도록 고쳤습니다.
v1.0.2
- EN - Improved compatibility using ScalerCore.
- KR - ScalerCore 을 사용하여 호환성을 개선했습니다.
v1.0.1
- EN - Fixed an issue where stored items would not stand upright.
- KR - 기울어지지 않고 똑바로 세워진 상태로 보관되도록 수정했습니다.
v1.0.0
- EN - Initial release.
- KR - 첫 배포.