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Decompiled source of PowerfulRugrat v1.0.0
plugins/yazirushi-PowerfulRugrat/PowerfulRugrat.dll
Decompiled 10 months agousing System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.Reflection; using System.Reflection.Emit; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using HarmonyLib; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("PowerfulRugrat")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("PowerfulRugrat")] [assembly: AssemblyCopyright("Copyright © 2025")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("718cc956-56bc-4a09-8bb6-c5ecec00d050")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: AssemblyVersion("1.0.0.0")] namespace PowerfulRugrat; [BepInPlugin("yazirushi.PowerfulRugrat", "PowerfulRugrat", "1.0.0")] public class PowerfulRugrat : BaseUnityPlugin { private readonly Harmony harmony = new Harmony("yazirushi.PowerfulRugrat"); internal static ManualLogSource mls; public static ConfigEntry<int> Rugrat_Strength; public static ConfigEntry<bool> EnableLogging; private void Awake() { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_002d: Expected O, but got Unknown Rugrat_Strength = ((BaseUnityPlugin)this).Config.Bind<int>("Settings", "Rugrat Strength", 6, new ConfigDescription("A size that can be carried by Rugrat", (AcceptableValueBase)(object)new AcceptableValueRange<int>(-1, 6), Array.Empty<object>())); EnableLogging = ((BaseUnityPlugin)this).Config.Bind<bool>("ConsoleLog", "EnableLogging", false, "ログの有効化"); mls = ((BaseUnityPlugin)this).Logger; mls.LogInfo((object)"PowerfulRugratが起動しました!"); mls.LogWarning((object)"Settings cannot be changed during gameplay!"); mls.LogInfo((object)$"PowerfulRugrat:Config:Rugrat_Strength = {Rugrat_Strength.Value}"); mls.LogInfo((object)$"PowerfulRugrat:Config:EnableLogging = {EnableLogging.Value}"); harmony.PatchAll(); } } [HarmonyPatch(typeof(EnemyValuableThrower), "StateGetValuable")] public class RugratStrengthPatch { [CompilerGenerated] private sealed class <Transpiler>d__0 : IEnumerable<CodeInstruction>, IEnumerable, IEnumerator<CodeInstruction>, IDisposable, IEnumerator { private int <>1__state; private CodeInstruction <>2__current; private int <>l__initialThreadId; private IEnumerable<CodeInstruction> instructions; public IEnumerable<CodeInstruction> <>3__instructions; private IEnumerator<CodeInstruction> <>s__1; private CodeInstruction <code>5__2; CodeInstruction IEnumerator<CodeInstruction>.Current { [DebuggerHidden] get { return <>2__current; } } object IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } [DebuggerHidden] public <Transpiler>d__0(int <>1__state) { this.<>1__state = <>1__state; <>l__initialThreadId = Environment.CurrentManagedThreadId; } [DebuggerHidden] void IDisposable.Dispose() { int num = <>1__state; if (num == -3 || num == 1) { try { } finally { <>m__Finally1(); } } <>s__1 = null; <code>5__2 = null; <>1__state = -2; } private bool MoveNext() { try { switch (<>1__state) { default: return false; case 0: <>1__state = -1; <>s__1 = instructions.GetEnumerator(); <>1__state = -3; break; case 1: <>1__state = -3; <code>5__2 = null; break; } if (<>s__1.MoveNext()) { <code>5__2 = <>s__1.Current; if (<code>5__2.opcode == OpCodes.Ldc_I4 && Convert.ToInt32(<code>5__2.operand) == 3) { <code>5__2.operand = PowerfulRugrat.Rugrat_Strength.Value; if (PowerfulRugrat.EnableLogging.Value) { PowerfulRugrat.mls.LogInfo((object)$"PowerfulRugrat:Ldc_I4 3 -> {PowerfulRugrat.Rugrat_Strength.Value}"); } } else if (<code>5__2.opcode == OpCodes.Ldc_I4_3) { <code>5__2.opcode = OpCodes.Ldc_I4; <code>5__2.operand = PowerfulRugrat.Rugrat_Strength.Value; if (PowerfulRugrat.EnableLogging.Value) { PowerfulRugrat.mls.LogInfo((object)$"PowerfulRugrat:Ldc_I4_3 -> Ldc_I4 {PowerfulRugrat.Rugrat_Strength.Value}"); } } <>2__current = <code>5__2; <>1__state = 1; return true; } <>m__Finally1(); <>s__1 = null; return false; } catch { //try-fault ((IDisposable)this).Dispose(); throw; } } bool IEnumerator.MoveNext() { //ILSpy generated this explicit interface implementation from .override directive in MoveNext return this.MoveNext(); } private void <>m__Finally1() { <>1__state = -1; if (<>s__1 != null) { <>s__1.Dispose(); } } [DebuggerHidden] void IEnumerator.Reset() { throw new NotSupportedException(); } [DebuggerHidden] IEnumerator<CodeInstruction> IEnumerable<CodeInstruction>.GetEnumerator() { <Transpiler>d__0 <Transpiler>d__; if (<>1__state == -2 && <>l__initialThreadId == Environment.CurrentManagedThreadId) { <>1__state = 0; <Transpiler>d__ = this; } else { <Transpiler>d__ = new <Transpiler>d__0(0); } <Transpiler>d__.instructions = <>3__instructions; return <Transpiler>d__; } [DebuggerHidden] IEnumerator IEnumerable.GetEnumerator() { return ((IEnumerable<CodeInstruction>)this).GetEnumerator(); } } [IteratorStateMachine(typeof(<Transpiler>d__0))] private static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions) { //yield-return decompiler failed: Unexpected instruction in Iterator.Dispose() return new <Transpiler>d__0(-2) { <>3__instructions = instructions }; } }