Decompiled source of ShopDuplicateFix v1.0.0

ShopDuplicateFix.dll

Decompiled 17 hours ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace ShopDuplicateFix
{
	[BepInPlugin("benjamin.shopduplicatefix", "ShopDuplicateFix", "1.0.0")]
	[BepInProcess("REPO.exe")]
	public class Plugin : BaseUnityPlugin
	{
		public const string Guid = "benjamin.shopduplicatefix";

		public const string Name = "ShopDuplicateFix";

		public const string Version = "1.0.0";

		internal static ManualLogSource Log;

		private Harmony _harmony;

		internal static ConfigEntry<bool> Enabled;

		internal static ConfigEntry<bool> Verbose;

		private void Awake()
		{
			//IL_0051: Unknown result type (might be due to invalid IL or missing references)
			//IL_005b: Expected O, but got Unknown
			Log = ((BaseUnityPlugin)this).Logger;
			Enabled = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Enabled", true, "Master switch.");
			Verbose = ((BaseUnityPlugin)this).Config.Bind<bool>("Debug", "Verbose", true, "Log every purchase call with the count before and after. ON by default for the first release - the log is the proof of what the game is doing underneath. Turn off once you've seen it working.");
			_harmony = new Harmony("benjamin.shopduplicatefix");
			_harmony.PatchAll(typeof(PurchaseCountPatch));
			_harmony.PatchAll(typeof(SessionResetPatch));
			Log.LogInfo((object)"ShopDuplicateFix v1.0.0 loaded. Two paid = two delivered.");
		}

		private void OnDestroy()
		{
			Harmony harmony = _harmony;
			if (harmony != null)
			{
				harmony.UnpatchSelf();
			}
		}

		internal static void Trace(string msg)
		{
			if (Verbose != null && Verbose.Value)
			{
				Log.LogInfo((object)msg);
			}
		}
	}
	[HarmonyPatch(typeof(StatsManager))]
	internal static class PurchaseCountPatch
	{
		internal static readonly Dictionary<string, int> SessionCalls = new Dictionary<string, int>();

		[HarmonyPostfix]
		[HarmonyPatch("ItemPurchase")]
		private static void AfterItemPurchase(StatsManager __instance, string itemName)
		{
			if (!Plugin.Enabled.Value || !SemiFunc.IsMasterClientOrSingleplayer() || string.IsNullOrEmpty(itemName))
			{
				return;
			}
			SessionCalls.TryGetValue(itemName, out var value);
			value++;
			SessionCalls[itemName] = value;
			if (__instance.itemsPurchased != null)
			{
				__instance.itemsPurchased.TryGetValue(itemName, out var value2);
				if (value2 < value)
				{
					__instance.itemsPurchased[itemName] = value;
					Plugin.Log.LogInfo((object)$"[ShopDuplicateFix] '{itemName}': paid for {value}, game recorded {value2} - corrected to {value}.");
				}
				else
				{
					Plugin.Trace($"[ShopDuplicateFix] '{itemName}': call {value}, recorded {value2} - vanilla counted correctly, no fix needed.");
				}
			}
		}
	}
	[HarmonyPatch(typeof(RunManager))]
	internal static class SessionResetPatch
	{
		[HarmonyPostfix]
		[HarmonyPatch("ChangeLevel")]
		private static void AfterChangeLevel()
		{
			if (PurchaseCountPatch.SessionCalls.Count > 0)
			{
				Plugin.Trace($"[ShopDuplicateFix] Level changed - session tally cleared ({PurchaseCountPatch.SessionCalls.Count} item name(s)).");
			}
			PurchaseCountPatch.SessionCalls.Clear();
		}
	}
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "ShopDuplicateFix";

		public const string PLUGIN_NAME = "ShopDuplicateFix";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}