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Road Rash

The wounds for ReSkate's Road Rash: bails leave dust, scrapes, bruises and raw wounds on knees, elbows and face that build up as you slam. 45 skin items in 3 designs, with or without blood. Content only.

Last updated 8 hours ago
Total downloads 2085
Total rating 3 
Categories Mods Misc Cosmetics
Dependency string Fourth_Studio-Road_Rash-1.0.0
Dependants 0 other packages depend on this package

README

Road Rash

Every slam leaves its mark. Bail often enough and your skater starts to show it: first road dust and a graze on the knee you keep landing on, then real scrapes and bruises, and in the end raw wounds on knees, elbows and knuckles, a black eye, and blood running down the shin. The marks build up over the session and never get smaller until you heal.

This pack holds the wounds: 45 see-through skin items in 3 designs. ReSkate's own Road Rash feature counts your bails and puts them on your skater.

Content only. No DLL, no script, nothing that runs code.

What you need

A ReSkate version that has Road Rash built in. You can tell by the Road Rash switch in Mod Options > Player. If the switch is not there, update ReSkate: without it the items are installed but nothing puts them on.

What happens

  • 10 bails: the first marks, on the side you fell on most. Dust, a small graze, a faint bruise. The leg first, the arm one bail later.
  • 14 bails: bigger: a real scrape with scratches in it, a second one further down, bruises round it. The other side starts.
  • 20 bails: the worst: raw wounds on the knee and down the shin, on the elbow, the forearm and the back of the hand, large bruises, and a bruised face. Four bails later the face gets worse too (a black eye).
  • Which side: the side whose arm and leg hit the ground hardest. A flat fall counts half for each side.
  • Three designs: scrapes, gravel rash and cuts. Every arm, every leg and the face draws one of them at random, so two sessions do not look the same.
  • Blood: the worst wounds bleed. Switch it off and they are dry, with scabs.
  • Clean again: when you close the game, or with Heal Road Rash.

It works on every skin tone and on any skater. The marks are on the skin, so clothes cover them: a knee under long trousers shows nothing.

Install

Install with the mod manager. To install by hand, extract the zip into its own folder inside Skate\Mods.

Settings

In Mod Options > Player:

Setting Default What it does
Road Rash on off = the marks go and the count starts again
Road Rash blood on off = no fresh blood: the worst wounds are dry and scabbed
Heal Road Rash all marks off, the count back to zero, new designs drawn

The same from ReSkate's console, plus two more:

Command What it does
roadrash 0 / roadrash 1 Road Rash off or on
roadrashblood 0 / roadrashblood 1 the blood switch
roadrash heal heal
roadrashtattoos 1 the wounds may take the place of your own tattoos and moles until you heal (default 0: they stay)
roadrash bails 20 set the count, to see a stage at once

Your choices are saved with your profile.

If nothing shows

  • Not enough bails yet. Nothing shows before the tenth. Type roadrash bails 20 in the console to check that it works.
  • Clothes cover the marks. Try shorts and a T-shirt.
  • Your own tattoos are in the way. An arm or leg that wears one of your tattoo items keeps the tattoo (the game has one tattoo layer per arm and leg). Type roadrashtattoos 1 if you want wounds there. The same goes for the face if you wear a moles item.
  • This pack is switched off in ReSkate's mod list.
  • No Road Rash switch in Mod Options > Player. Your ReSkate does not have the feature yet: update it.

Good to know

  • Nothing is saved to your skater. The marks are put on while you play. Your saved look is not touched.
  • Menus. While a game menu is open the marks are off, so the outfit you pick there goes on your skater as usual. They come back about a second after you close the menu.
  • The wounds are items. The pack adds them to the game's tattoo list and moles list under names that start with "RoadRash". You do not need to pick them; ReSkate does that.
  • No blood on clothes. The game has no layer to paint on clothing, so the wounds are on skin only.
  • The neck stays clean. Blood from the chin stops under the jaw, where the face layer of the game ends.
  • Other players. What other players see of your wounds in multiplayer has not been tested.

Changes

  • 1.0.0 - first release, 45 items in 3 designs

Credits

Made by Fourth Studio with ReSkate Studio.