Des Moines Skatepark
Des Moines Skatepark (Lauridsen Skatepark) from Skater XL, made by murrkus. Ported to skate. by X__X via ReSkate, with murrkus's own collision and grind edges.
| Last updated | a day ago |
| Total downloads | 3433 |
| Total rating | 2 |
| Categories | Mods AI Generated Maps |
| Dependency string | X__X-Des_Moines_Skatepark-1.0.0 |
| Dependants | 0 other packages depend on this package |
README
Des Moines Skatepark 1.0.0
murrkus's Des Moines Skatepark from Skater XL, a recreation of Lauridsen Skatepark in Des Moines, Iowa, as a skate map for skate. with ReSkate.
What's in it
- The whole park and its surroundings as murrkus built them: bowls, snake run, ledges, rails, stair sets, the red Wow sculpture, the entrance arch, the river walk and the shops along the street.
- murrkus's own collision, taken from the map's Unity colliders, not from the visible meshes.
- Grind edges from murrkus's Skater XL grind setup, as grind curves where the collision has no sharp edge of its own.
- The original textures, colours, normal maps and see-through foliage, capped at 1024 pixels.
Notes
- skate. lights the map with its own sun. murrkus's baked lighting (lightmaps) doesn't carry over, so shaded areas look darker and flatter than in Skater XL.
- The river is a flat blue with ripples. The original water shader has no equivalent here.
- Invisible walls keep you inside the playable area.
Credits
The original map was made by murrkus for Skater XL: Des Moines Skatepark (Lauridsen Skatepark) on mod.io. Map, models and textures are all murrkus's work, and all credit for the park goes to them. Ported to skate. by X__X. Map loading and build support: ReSkate and ReSkate Studio by Dingo Shenanigans.
AI-assisted. Converted with Python scripts, directed and checked by hand.