CS2 Nuke
Nuke map from CS2, converted locally with ReSkate Studio using Codex GPT 6.1 Sol. Report bugs to @ant.n in ReSkate Discord.
| Last updated | 2 days ago |
| Total downloads | 7403 |
| Total rating | 1 |
| Categories | Mods |
| Dependency string | anton-CS2_Nuke-1.0.1 |
| Dependants | 0 other packages depend on this package |
README
de_nuke (CS2)
Nuke map from CS2, converted locally with ReSkate Studio using Codex GPT 6.1 Sol. Please report any bugs in the ReSkate Discord server and tag me: @ant.n https://anton.fail/
Version 1.0.1
Rebuilt for the current Skate build. Includes the required ReSkate Studio compatibility stamp; map content is unchanged from 0.5.0.
- Restores specular illumination from the 199 lights attached to actual lamp meshes. This fixes the black metal ducts, sinks, reactor, access panels, and floor frames introduced in 0.4. Original color, roughness, and metal textures are preserved.
- Keeps 574 supplemental/source lights diffuse-only, so added room fills and duplicate source lights do not appear as extra reflected lamps. Brightness and placement are unchanged.
- Fixes opaque trophy-case glass using the original Source glass opacity of 2 percent. Plaques, awards and helmets retain their original texture atlas and are visible through the panes.