CHANGELOG

v0.1.0

This mod is a reworked version of Aphelion,
adding multiplayer compatibility and polished/reworked items.

Currently existing items (and their changes):

  • Ballistic Vest
    • Adjusted sprite
  • Ration
    • Adjusted sprite
    • Emits healing vfx on use
    • Healing no longer scales with stacks
    • Refresh now happens only upon entering a new stage
    • Now only consumes 1 stack per proc
    • No longer procs at 0 health (i.e., does not save you from a lethal hit like Dio's Best Friend)
  • Phi Construct
    • Made movement behavior and animation more dynamic
    • Emits sparks vfx generally, and other particles when firing
    • Added sfx when firing
    • Base fire rate: 0.8s -> 0.7s
    • Base damage: 60% -> 70%
      • Damage no longer scales with stacks
    • Fire rate multiplier now scales with stacks
      • Scaling now works non-linearly (less % gain per max shield point at higher values)
  • Relic Guard
    • Adjusted sprite slightly
    • Shield gain: 20 flat -> 5%
    • Barrier gain on shield break: 60% (+20% per stack) -> 100% (+50% per stack)
    • Now grants an armor bonus equal to barrier gain for a brief time
    • Now affects all nearby allies
  • Six Shooter
    • Adjusted sprite slightly
    • Added visual display for shot count
  • Overloaded Capacitor
    • Adjusted sprite slightly
    • Changed lightning and damage number color
    • Emits sparks vfx when active
    • Now procs when hitting walls (just like Ukulele)
    • Shield gain per stack is now linear