Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
All mods
A collection of QoL elements that are too small to warrent their own mod. Minimal gameplay changes. Vanilla compatible.
Last updated: 11 months ago
Killed players will spawn a lunar pillar near their corpse. When fully charged it will respawn them. Only host needs mod
Last updated: 11 months ago
A couple changes to Sacrifice artifact drops
Last updated: 11 months ago
Removes the limit of 2 DLCs per stage. Server-side and Vanilla-compatible!
Last updated: 11 months ago
Gives effects to some consumed items.
Last updated: 11 months ago
API for modifying the language localisation of the game
Last updated: 11 months ago
Shocks your OpenShock Shockers in response damage or death
Last updated: 11 months ago
Tweaks the Shrine of Shaping to have a configurable credit cost, and take a bit more of your health.
Last updated: 11 months ago
Assortment of server-side tweaks
Last updated: 11 months ago
Adds the Prince of the Dark, Ralsei, from Deltarune as a playable character! Multiplayer Compatible
Last updated: 11 months ago
lets Drifter grab some more stuff
Last updated: 11 months ago
Allows you to control the weights of stages. Serverside and vanilla compatible.
Last updated: 11 months ago
A fix of the original mod by Solrun: Random tasks each stage to compete to be the first to complete
Last updated: 11 months ago
A Soundtrack Replacer. Now with 80% more troid for your met
Last updated: 11 months ago
Adds Discord Rich Presence functionality to Risk of Rain 2
Last updated: 11 months ago
[ mod testing ] — Intended for developers to use on client profiles when testing multiplayer mods locally
Last updated: 11 months ago
Adds 4 Combat Shrines to 'Hidden Realm: Gilded Coast'
Last updated: 11 months ago
Guarantees stage 1 is anything but Distant Roost
Last updated: 11 months ago
Uses non-Simulacrum stages in Simulacrum Runs.
Last updated: 11 months ago
Allows you to also use red scrap on 5 green items to 1 red item cauldrons, or green scrap on 3 white items to 1 green item, if no scrap is in inventory it will work as before.
Last updated: 11 months ago