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All mods
Provides utilities to play a pretend gamemode called Monster Escort! (WIP)
Last updated: a year ago
Improves post processing on Helminth Hatchery. Less red and removed screen smoke.
Last updated: a year ago
API for manipulating Execute Threshold
Last updated: a month ago
Overhauls the behavior of AI-controlled Survivors to make them more competent. Goobo Jr. users rejoice!
Last updated: 7 months ago
Mecha Sonic as VoidFiend.
Last updated: a year ago
Reworks Acrid's Blight to amplify damage taken, like Corrosive Wounds from Returns. Server-side and vanilla-compatible.
Last updated: 2 weeks ago
Massive WIP rebalancing mod; Survivor, Item, and Equipment balance.
Last updated: 5 months ago
Dropitem Addon. Adds Vfx when transfering items between players. Dropping from another inventory now puts the item(s) directly into your inventory. Respects locked inventories.
Last updated: a week ago
Tool for hot reloading your code inside your BepInEx environment.
Last updated: a year ago
Minions that have been spawned by other minions will inherit their final destination of dying after time either via copying HealthDecay items or MasterSuicideOnTimer component.
Last updated: a year ago
Makes blight have a proc coefficient and reset upon reapplying.
Last updated: 8 months ago
SOTS Void Item Variants!
Last updated: 15 hours ago
Recolor the models of allied units so they're easier to see, especially monsters so you know they're allied.
Last updated: 10 months ago
Enough with Providencewank, it's time for Mithrixwank! Adds a new shrine to stage 5.
Last updated: 2 weeks ago
The evil spirit of the evil Terraria mod, brought here.
Last updated: a year ago
Inspired by the Terraria mod, a mod that kills you for using a Warbanner.
Last updated: a year ago
Fixes Pot Golfing!
Last updated: a year ago
Dresses up Artificer like a demon.
Last updated: a year ago
Adds new abilities to Huntress, including a primary, secondary, utility and special ability.
Last updated: a year ago
An Expansion-like mod, which aims to add a wide variety of content to the game without changing overall feel of Risk of Rain.
Last updated: 7 months ago
Negates knockback while under the effects of the Bungus. OP? Yeah, probably a bit in the beginning. But standing still is asking for death in higher difficulties anyways.
Last updated: a year ago
Adds a little blurb of flavor text when you hover over skins in the lobby
Last updated: a year ago
Mission accomplished. The survival rate was 4% and valuable human resources were lost, but that is war.
Last updated: 2 weeks ago