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0n_x-HalcyonKnight-1.2.2 icon

HalcyonKnight

Reworks Halcyonite to be a bit harder

Date uploaded 5 days ago
Version 1.2.2
Download link 0n_x-HalcyonKnight-1.2.2.zip
Downloads 824
Dependency string 0n_x-HalcyonKnight-1.2.2

This mod requires the following mods to function

bbepis-BepInExPack-5.4.2108 icon
bbepis-BepInExPack

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.4.2108
RiskofThunder-HookGenPatcher-1.2.3 icon
RiskofThunder-HookGenPatcher

MMHOOK generation at runtime.

Preferred version: 1.2.3
0n_x-HalcyonFixes-1.2.5 icon
0n_x-HalcyonFixes

Fixes some bugs with halcyonites AI

Preferred version: 1.2.5
MonoDetour-MonoDetour_BepInEx_5-0.7.13 icon
MonoDetour-MonoDetour_BepInEx_5

HarmonyX interop & BepInEx 5 logger integration for MonoDetour. Initializes MonoDetour early as a side effect.

Preferred version: 0.7.13
RiskofThunder-R2API_Language-1.1.0 icon
RiskofThunder-R2API_Language

API for modifying the language localisation of the game

Preferred version: 1.1.0

README

HalcyonKnight

Makes the halcyonite fight more dynamic and harder

  • General:

    • Stun cooldown: 5s
    • Freeze cooldown 5s
    • Can no longer be hitstunned
    • Enters whirlwind over the edge
    • Movement speed: 6.6 -> 9
    • Prioritizes players
    • Passively spawns golems if spawned after beating the TP event
    • Way more tiny changes
  • Shrine:

    • Halcyonites spawned from shrines count as bosses
    • Added option to increase stage shrine 1 credit cost 0 -> 30. for reference stage 2+ is 50. (default: disabled)
    • Spawns golems if player without money stands in the zone
    • Doubled charging speed
  • Whirlwind:

    • Increased speed by 50%
    • Increased cooldown: 10s -> 15s
    • Speed: 30 -> 40
  • Poke:

    • Minimum distance: 0m
    • Increased vertical hitbox size: 5m -> 6m
    • Decreased width: 4m -> 2m
    • Decreased hitbox length: 13m -> 12m
    • Max distance: 20m -> 18m
    • Attack speed: -30%
  • Swipe:

    • Mostly redone to make sure you can jump over it
    • Halcyonite can now move during this attack
    • Hitbox length: 14m -> 15m
    • Max distance: 15m -> 10m
  • Laser:

    • Increased laser count: 3 -> 5
    • Below 50% hp: 3 -> 15
    • Interrupts when you get close
    • Decreased time to activate: 3s -> 1.5s
    • Minimum distance: 10m
    • Aoe: 4m -> 0.5m
    • Damage: +100%

Contact

For questions or bug reports, you can find me in the RoR2 Modding Server @Onyx

CHANGELOG

1.3.0

  • Updated to hc
  • removed most shrine changes as they are now basegame lol

1.2.2

  • Increased halcs laser damage
  • Increased halcs laser explosion radius a tiny amount
  • Increased halcs poke and swipe speed
  • Fixed swipe hitbox height adjustment that broke in a previous update
  • Fixed an error with the tether vfx

1.2.1

  • Doubled shrine charging speed
  • Standing in the zone without any money now spawns golems
  • Halcs spawned from shrines no longer drop any money
  • Shrines can now be activated after tp again
  • Halc now passively spawns golems when fought after tp
  • Increased stun cooldown to 5 seconds
  • Added freeze cooldown of 5 seconds
  • Halc can now be stunned during his whirlwind
  • Fixed halc shrine charge visual not completing
  • Improved shrine golem spawning a bit
  • removed tri laser blast radius completely

1.2.0

  • Disconnected swipe hitbox from halc (should now only hit if you don't jump)
  • Poke speed: -20%
  • Poke width: 2.5m -> 2m
  • Poke: Halc can no longer move during this attack
  • Trilaser movement speed: -30%

1.1.9

  • Fixed shrine vfx not disappearing after finishing the shrine

1.1.8

  • Reenabled some of the cut halc shrine vfx
  • Fixed no enemies being hitstunnable lol

1.1.7

  • Below 50% hp: increase Trilaser count 5 -> 15
  • Lowered minimum distance from ground to force flight
  • Removed max stun duration
  • Added stun cooldown: 3 seconds
  • Fixed flight bug with freeze

1.1.6

  • Trilaser interrupts when you get close
  • Increased golem scaling a bit again
  • Added max stun duration: 0.5s
  • Can no longer be hitstunned
  • Adjusted some of his speed stats

1.1.5

  • Increased Movement speed while performing a melee attack
  • Added option to increase stage shrine 1 credit cost 0 -> 30. for reference stage 2+ is 50. (default: disabled)
  • Reduced golem credits
  • Can now longer turn while doing the poke

1.1.4

  • Fixed tp behaving weird after finishing halc shrine

1.1.3

  • Increased scaling a bit more
  • Qdded hud boss bar
  • Shrine can't be activated after tp anymore

1.1.2

  • Increased scaling a bit

1.1.1

  • Fixed broken scaling

1.1.0

  • Halcyonites from shrines no longer scale with gold spent

  • Prioritizes players

  • Movement speed: 6.6 -> 9

  • tries to keep a minimum distance

  • reduced melee attack rate

  • Laser:

    • Aoe: 4m -> 2m
  • Whirlwind:

    • Speed: 30 -> 40
    • No longer spins infinitely
  • Slash:

    • hitbox height: 1,3m -> 1m
    • hitbox length: 14m -> 15m
    • attack speed reduced by 10%

1.0.0

  • First release