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360gaggi-Uncap_player_level-2.0.1 icon

Uncap player level

Small mod that uncaps player level so you can make longstanding solitude runs viable

Date uploaded a day ago
Version 2.0.1
Download link 360gaggi-Uncap_player_level-2.0.1.zip
Downloads 360
Dependency string 360gaggi-Uncap_player_level-2.0.1

This mod requires the following mods to function

bbepis-BepInExPack-5.4.2117 icon
bbepis-BepInExPack

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.4.2117
RiskofThunder-HookGenPatcher-1.2.5 icon
RiskofThunder-HookGenPatcher

MMHOOK generation at runtime.

Preferred version: 1.2.5
KingEnderBrine-ProperSave-3.1.1 icon
KingEnderBrine-ProperSave

Saves your progress at the start of the stage so you can load later

Preferred version: 3.1.1
Rune580-Risk_Of_Options-2.8.2 icon
Rune580-Risk_Of_Options

A convenient API for adding BepInEx ConfigEntry's to a option menu

Preferred version: 2.8.2

README

Uncap player level

Just a silly little mod that uncaps the level beacuse why tf would it be stuck at 94 if they literally add an item that needs you to level up to open chests. Since this is my first mod, I prolly did everything wrong. If you got any inputs on how to improve it let me know through either discord (360gaggi) or the gitlab page :D

what it does

  • levels dont stop at 94 anymore, with the default settings everything below 94 levels like vanilla
  • Longstanding Solitude keeps giving XP past 94 (in vanilla it just stops, so no more free chests)
  • Longstanding Solitude gives a free unlock for every level you gain, also when several levels come in at once (vanilla only gives one then)
  • Longstanding Solitude doesnt turn into a Pearl at level 91 anymore, only once you reach your max level (or the level you set for it)
  • Prayer Beads keep levelling past 94 too
  • you can change how expensive levels are, see settings

settings

In the config file or ingame if you have Risk of Options. Changes also apply in the middle of a run, from the next level up on.

  • Initial level cost: XP for the first level up (vanilla: 20), only counts for a new run
  • XP multiplicator: how much more every level costs than the one before, in percent (vanilla: 155). 100 makes every level cost the same
  • How many levels per level up (vanilla: 1)
  • Max level: in case you do want a cap

The Prayer Beads have the same four settings for their own level (section "Beads").

Section "Solitude" has one more:

  • Pearl level: the level at which Longstanding Solitude turns into a Pearl (vanilla: 91). By default thats never, unless you set a max level, then it happens when you reach that

There are also three debug keys for trying things out, off by default (section "Debug"). Once turned on, F2 drops Prayer Beads, F3 a Longstanding Solitude and F4 a Brittle Crown in front of you. Host only, the keys can be changed.

multiplayer

  • everyone needs the mod, in the same version
  • only the settings of the host count

optional mods

  • ProperSave: levels (also the ones of the Prayer Beads) are saved and loaded with the run
  • Risk of Options: settings menu

known issues

  • doesnt work with StarStorm from reports (not checked again since the 2.0.0 rewrite)

CHANGELOG

2.0.1

  • added a debug key that drops a Brittle Crown (F4), off by default like the other two
  • the mod shows its icon in the Risk of Options menu now
  • the config file is called 360gaggi.UncapPlayerLevel.cfg now, your settings are taken over from the old one

2.0.0

  • updated for game version 1.5.0 (needs ProperSave 3.1.1 or newer if you use it)
  • rewrote the whole thing, no more IL hooks that break with every game update
  • multiplayer: clients now get the real level and XP bar, everyone needs this version
  • Longstanding Solitude gives the same share of a level per chest as vanilla again (was only about a third of that)
  • Longstanding Solitude gives one free unlock per level gained, not just one per level up
  • Longstanding Solitude only turns into a Pearl at your max level now, or at the new "Pearl level" setting
  • Prayer Beads are back: they level past 94 now and have their own settings
  • added debug keys that drop Prayer Beads (F2) and Longstanding Solitude (F3), off by default
  • fixed "Max level" and "How many levels per level up" not working right together
  • fixed levels never getting more expensive with a very low "Initial level cost"
  • fixed a freeze when the XP multiplicator is 100% and a lot of XP comes in at once
  • team_set_level works past 94
  • no longer needs R2API

1.3.0

  • fixed the solitude issue once we reach ulong cap

1.2.0

  • reworked whole mod so it works with ILHooks now (prolly still got some things wrong but oh well)
  • Removed beads for fututre release
  • Works for both single and multi but clients in multi stay lvl 1 visually (idk why will fix later)

1.1.0

  • works with ProperSave now
  • added Risk of Options menu

1.0.0

  • initial release