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AcolyteBetterEcho
Anima Echo rework: full skill reset on activation, 3 Convictions per Sacrifice, and Convictions stored during the Litany.
| Last updated | 9 hours ago |
| Total downloads | 113 |
| Total rating | 1 |
| Categories | Mods Player Characters Tweaks AI Generated |
| Dependency string | EviLord-AcolyteBetterEcho-0.1.0 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.2122README
AcolyteBetterEcho
Reworks the Acolyte's Anima Echo special. Dark Summons is unchanged.
Changes
- Fresh start: activating Anima Echo resets all skill cooldowns, including Sacrifice and Blade Slice quickstrike charges.
- Stronger Sacrifice: with Anima Echo selected, each Sacrifice grants 3 Convictions instead of 2. Kills still grant 1 extra.
- Stored Convictions: Convictions earned during the Echo Litany are stored and granted when it ends, instead of extending it. The meter still caps at 7, so anything above that is lost, and stored Convictions are lost if you die during the Litany.
- Litany chaining: storing 7 Convictions during one Litany readies Anima Echo again the moment it ends, with another full skill reset. This is intended.
- Updated descriptions in every language the game supports.
Multiplayer
All players should install the mod and use the same config, since Conviction gains are handled by the host.
Configuration
Settings are in BepInEx/config/com.EviLord.AcolyteBetterEcho.cfg after the first launch.
Enabled: turns all of the mod's changes on or off (default on). Requires a restart.EchoSacrificeConvictions: Convictions granted per Sacrifice with Anima Echo selected (default 3, vanilla 2). Gameplay uses a new value immediately; the skill descriptions update after a restart.