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| Date uploaded | a year ago |
| Version | 1.0.0 |
| Download link | FlitPix-ModpackRegular-1.0.0.zip |
| Downloads | 80 |
| Dependency string | FlitPix-ModpackRegular-1.0.0 |
This mod requires the following mods to function
bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.2120RiskofThunder-RoR2BepInExPack
Simplify the modding ecosystem of Risk of Rain 2, making it easier for modders to create and maintain their mods while preventing harmful bugs.
Preferred version: 1.33.0RiskofThunder-BepInEx_GUI
Graphical User Interface meant to replace the regular console host that is used by BepInEx when the config setting is enabled.
Preferred version: 3.0.3RiskofThunder-R2API_Skins
R2API Submodule for adding custom Skins and Skin-related utilities to the game
Preferred version: 1.2.2RiskofThunder-R2API_Addressables
R2API Submodule for implementing Addressables functionality
Preferred version: 1.1.1RiskofThunder-R2API_Unlockable
API for adding custom achievements and unlockables
Preferred version: 1.0.2RiskofThunder-R2API_TempVisualEffect
API for adding custom temporary visual effects for characters.
Preferred version: 1.0.3RiskofThunder-R2API_SceneAsset
API for retrieving assets that live exclusively in game scenes
Preferred version: 1.1.2RiskofThunder-R2API_Prefab
API for Prefab creation, networking and duplication
Preferred version: 1.1.1RiskofThunder-R2API_Orb
API for creation and management of custom Orb types.
Preferred version: 1.0.1RiskofThunder-R2API_Networking
Networking API around the Unity UNet Low Level API (LLAPI)
Preferred version: 1.0.3RiskofThunder-R2API_Loadout
API for registering skills, skins and entity states
Preferred version: 1.0.2RiskofThunder-R2API_Language
API for modifying the language localisation of the game
Preferred version: 1.0.1RiskofThunder-R2API_Director
API for easily modifiying the Director (RoR2 monster / interactable spawner) behaviour
Preferred version: 2.3.5Smooth_Salad-ShaderSwapper
A lightweight library for upgrading stubbed shaders to actual shaders at runtime.
Preferred version: 1.0.1pseudopulse-SeekersPatcher
Patches ROR2 to add redirects for things that were changed in SOTS-related updates.
Preferred version: 1.3.8JaceDaDorito-LocationsOfPrecipitation
A utils mod that features editor and runtime tools I use for making stages!
Preferred version: 1.1.2viliger-RestoreGrandparentRock
Randy Bobandy broke my gamandy. Restore Grandparent's rock projectile ghost.
Preferred version: 1.0.0Bubbet-NetworkedTimedBuffs
Networks the timed buffs, so clients are aware of the timers.
Preferred version: 1.0.3Rune580-Risk_Of_Options
A convenient API for adding BepInEx ConfigEntry's to a option menu
Preferred version: 2.8.46thmoon-OptionGenerator
Automatic settings/configuration menu integration via "Risk of Options".
Preferred version: 0.2.0Moffein-FixGenesisLoopConsoleSpam
Fixes console spam from Genesis Loop when playing with certain custom skins and survivors. Client-side and Vanilla-compatible!
Preferred version: 1.0.0RiskofThunder-FixPluginTypesSerialization
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Preferred version: 1.0.4KingEnderBrine-LobbySkinsFix
Fixes issues with switching to modded skin and back to vanilla in lobby
Preferred version: 1.2.2mwmw-DynamicSkinsFix
Aims to fix skins using dynamic bones that were broken after the optimisation update, as well as some other standard skinbuilder skins.
Preferred version: 1.0.6Goorakh-PizzaClientLagFix
Fixes unpredictable multiplayer lag for Mithrix's pizza (big spinny) attack
Preferred version: 1.3.2HIFU-HuntressAutoaimFix
Makes Huntress able to target enemies nearest to her crosshair. Now with realtime config!
Preferred version: 1.2.0Nebby-NegativeMaxHealthFix
Stops the game setting your max health to negative, which happens for whatever reason.
Preferred version: 1.0.0LordVGames-EnemyAttackSpeedFixes
Fixes attacks from various enemies not scaling with attack speed.
Preferred version: 1.4.0TeamCloudburst-Cloudburst
A content mod with a new survivor, Custodian (fully multiplayer compatible), and a handful of items
Preferred version: 0.4.2SandsweptTeam-Sandswept
A content expansion that adds a variety of unique and high quality content including survivors, enemies, interactables, and more.
Preferred version: 1.2.5Moffein-Heretic
Adds the Heretic as a selectable survivor with stats balanced around the base cast. Grab all 4 Heresy items to power up!
Preferred version: 1.2.9EnforcerGang-Enforcer
Adds the Enforcer from Risk of Rain 1 as a fully fleshed out playable survivor.
Preferred version: 3.11.8EnforcerGang-SniperClassic
Adds the Sniper from Risk of Rain 1 along with his Spotter drone. Multiplayer-compatible!
Preferred version: 2.0.5EnforcerGang-HAND_OVERCLOCKED
Adds HAN-D, the classic robot janitor from Risk of Rain 1. Multiplayer-compatible!
Preferred version: 1.5.2The_Bozos-RobomandoMod
This mod adds everyone's least favorite survivor from Risk of Rain Returns, in all of his stupid glory. He's not a good survivor, but that's the point.
Preferred version: 1.0.13Paladin_Alliance-PaladinMod
Adds Paladin, a fully fleshed out custom survivor
Preferred version: 2.1.0Frosthex-SorceressMod
Adds Sorceress, a gliding melee mage (meleege?), to the game! Requires SeekersPatcher for now
Preferred version: 0.7.2tsuyoikenko-Seamstress
Adds the Seamstress, a half-imp survivor who uses her health for damage.
Preferred version: 1.6.3JavAngle-Myst
Adds new Survivor ''Myst'' who wields mystical power to unleash mysterious abilities
Preferred version: 1.2.11poopchudgamer422-Dante
This party's getting crazy, let's rock! - BETA RELEASE
Preferred version: 0.0.43ds_gaming-SonicTheHedgehog
Adds Sonic the Hedgehog as a playable survivor. Now with mod support.
Preferred version: 4.0.2DragonycksModdingComms-Tinkaton
This intelligent Pokémon has a very daring disposition. It knocks rocks into the sky with its hammer, aiming for flying pests.
Preferred version: 1.0.1public_ParticleSystem-Regigigas
Adds a new boss to the game, Regigigas. Fully compatible with multiplayer! Includes playable and ror2-fitting versions in config. Updated for SOTS and under new management!
Preferred version: 1.5.5Ethanol10-Ganondorf_Mod
Ganondorf, The King of Evil, 3.0 -> New Skills Update!, 3.2.2 -> Recompilation, 10x Force on D-Air
Preferred version: 3.2.2Orbital-SurvivorsReturn
Survivors gain their classic appearences from Risk Of Rain Returns. Added Bandit!
Preferred version: 1.5.2The_Lonk-MarineCommando
reimplements the unused Marine skin back into the game
Preferred version: 1.0.0Zeon3008-DeadCellsCommandoPrisoner
A commando from a different realm joins the crew of the UES Safe Travels.
Preferred version: 1.0.0SussyBnuuy-Lucario_Huntress
A commissioned skin mod that makes Huntress into Lucario. Complete with Bone and Shiny Variant.
Preferred version: 1.0.0Neb-ZeraoraBandit
A mod that adds the pokemon Zeraora as a skin for the bandit. Another variation coming soon :)
Preferred version: 1.0.1TailLover-BreloomEngineer
Become Bungus! A skin for Engineer that turns them into Breloom from Pokemon! Has tail physics and Shroomish Turrets!
Preferred version: 1.0.1TailLover-MewtwoArtificer
Mewtwo joins the roster as a skin for Artificer - has tail physics. Now has two new colour variations from smash!
Preferred version: 1.0.4SussyBnuuy-Giegue_Artificer
A skin mod that makes Artificer into Giegue the alien, from Mother 1.
Preferred version: 1.0.0TailLover-UltraNecrozmaFiend
A skin for Void Fiend that turns them into Ultra Necrozma. Has tail physics and a shiny and dark variant!
Preferred version: 1.0.2SussyBnuuy-PEPSI_MAN_Void_Fiend
A skin mod that makes Void Fiend into the mysterious and powerful Pepsi Man.
Preferred version: 1.1.02kdoplr-Surge_The_Tenrec
Surge skin for Sonic The Hedgehog by ds_gaming!! Model made by me lol
Preferred version: 1.0.0Risky_Sleeps-ClassicItemsReturns
Adds items and equipment from Risk of Rain and Risk of Rain Returns.
Preferred version: 3.5.0AGU-DeltaruneMod
A mod that adds fun items and interactables from Deltarune into RoR2.
Preferred version: 1.8.7HIFU-LookStraightDown
Allows you to look straight down, and straight up. Configurable. My first SOTS mod update, I have like 50 mods to update HELP M-
Preferred version: 1.0.5Faustvii-QoLChests
Quality of life changes to chests, terminals, scrapper, duplicator, turrets and drones. - Hide when empty and highlighting.
Preferred version: 1.2.2MagnusMagnuson-ScannerPlusOne
Radar Scanner replaces question marks with ping icons and info is posted into the chat.
Preferred version: 2.7.1KingEnderBrine-ScrollableLobbyUI
Adds scrolling to lobby UI (skills, loadout, character select, difficulty)
Preferred version: 1.10.4KingEnderBrine-RandomCharacterSelection
Adds buttons to pick a random character and random loadout
Preferred version: 1.5.0Maci-ReadyConfig
Allows you to configure ready votes in the lobby, aswell as the game over screen and credits. Server-side and vanilla compatible.
Preferred version: 1.0.0TheTimesweeper-SurvivorSortOrder
Sorts all survivors to your configurable liking. Force modded characters to the end, individually set survivor's sort order, etc | now supports custom survariants.
Preferred version: 1.1.2Moffein-TooManyFriends
Wildbook's TooManyFriends recompiled for SotS. Increases max lobby size for 16, allowing for big lobbies.
Preferred version: 1.2.5itsschwer-HUDdleUP
Yet another HUD/UI mod — fuller item descriptions; equipment icon cooldown visual; run difficulty tooltip; loot panel; railgunner accuracy panel — [ client-side ]
Preferred version: 1.1.1BULLETBOT-BetterScoreboard
Changes the scoreboard a little bit. (Can be configured)
Preferred version: 1.1.2Goorakh-CollapseDisplay
Displays how much damage Collapse will deal on your health bar.
Preferred version: 1.4.0DestroyedClone-HealthbarImmune
1.0.3 - Fixed for SOTS | Turns the healthbar yellow and text to IMMUNE when invincible.
Preferred version: 1.0.3NotAJunkie-PingIconsOverhaul
A Risk of Rain 2 mod that replaces the default ping icons with custom ones, making them more visually appealing and easier to understand.
Preferred version: 1.4.0Lawlzee-StageRecap
At the end of each stage, StageRecap shows all the interactables on the stage and how many you’ve collected. This helps players improve at full looting stages.
Preferred version: 1.3.0Goorakh-NoMoreMath
Reduces the need for tedious head math, or maybe you're just bad at it.
Preferred version: 2.1.1Moffein-GupLimiter
Makes Gups and Geeps count as 2 enemies when calculating the team member limit. Server-Side and Vanilla-Compatible!
Preferred version: 1.0.2Wolfo-LoopVariantConfig
[Server-Side] Adds config to allow Loop Variants to occur pre loop or vice versa.
Preferred version: 1.0.1niwith-DropinMultiplayer
Drop in and out of multiplayer with your friends. Automatically adds items to help you catch up.
Preferred version: 4.1.0JustDerb-BossAntiSoftlock
Prevent bosses from soft-locking your run when they get pushed too far away from the stage.
Preferred version: 1.0.6DestroyedClone-ChatboxEdit
Shows more of the chat, adds scrolling, and adjusts the fade delay/duration.
Preferred version: 1.0.1Moffein-BossKillTimer
Prints time taken to kill a boss in the chat. Server-side and vanilla-compatible!
Preferred version: 2.0.1GiGaGon-GotSaleStarred
Informs you (and the rest of the lobby) in chat when you waste a Sale Star. Server-side and configurable!
Preferred version: 1.0.0DropPod-LookingGlass
A QoL UI mod that exposes statistics for items and the player, adjusts the size and features of command and scrapper menus, and much more. Fully open source and compatible with RiskUI!
Preferred version: 1.13.1KingEnderBrine-LobbyVotesSave
Saves chosen difficulty, character and artifacts between the game restarts
Preferred version: 1.3.0LazyDazeDuo-ShowPromoteButton
Shows the Promote button on the multiplayer lobby so you can change hosts.
Preferred version: 1.0.1KingEnderBrine-ProperSave
Saves your progress at the start of the stage so you can load later
Preferred version: 2.12.1SussyBnuuy-Servbot_Robomando
This is a skin mod that makes Robomando look like Servbot from the Mega Man series.
Preferred version: 1.0.0SussyBnuuy-Susie_Paladin
A commissioned skin mod that makes Paladin look like Susie Deltarune.
Preferred version: 1.1.0prodzpod-LinkPaladin
Adds link from OOT(3d) as paladin. includes a soundpack!
Preferred version: 1.0.0Rekku484-Ori_Mercenary
Adds Ori from the Ori Games as a skin for Mercenary!
Preferred version: 2.0.1FaithFox-DingusRailgunner
Scientist holds Dingus. Scientist and Dingus conquer the world.
Preferred version: 1.0.0TailLover-KommooLoader
Loader skin featuring Kommo-o from Pokemon! Has way too many dyanmic bones for tail and chimes. Now with Shiny Variant!
Preferred version: 1.0.1GhostsModels-Niko_Bandit
Skin that changes the Bandit into Niko from Oneshot
Preferred version: 1.1.0VCR-Dead_Weight
Listen here, dead weight.. devils cry, huh? Let's hear what that SOUNDS LIKE!! Adds Nero as skins for Dante
Preferred version: 1.0.2marklow-HellfireCaptain
After investigating a mysterious message from Abyssal Depths, Captain is forever changed. Now void compatible!
Preferred version: 1.2.3SmxrezRevivals-RexDunestriderRevived
[Ported to SOTS] A custom skin which gives REX the looks of the Clay Dunestrider!
Preferred version: 1.0.1Necrofearfire-Helldiver_Captain
Bring Freedom and Liberty to Risk of Rain 2. For Super Earth! Captain skin inspired by Helldivers from the game Helldivers 2.
Preferred version: 1.0.0TheTimesweeper-Red_Alert
Electrician in the field. Adds the Tesla Trooper, Desolator, and Chrono Legionnaire. Based on Red Alert 2, themed around RoR2 (+wip in config: Conscript and G.I.)
Preferred version: 3.3.3viliger-BobombBattlefield
The smell of black powder fills the air. Let's-a go!
Preferred version: 1.1.2viliger-Catacombs
Ancient Lemurian burial ground. It was a mistake to crashland here...
Preferred version: 1.1.2Jeffdev-ColossusMainStages
Puts the Path of the Colossus stages onto the main stage rotation, and allows changing the stage numbers of the colossus stages.
Preferred version: 1.0.2Goorakh-WeightWrite
Allows you to control the weights of stages. Serverside and vanilla compatible.
Preferred version: 1.0.0Goorakh-GrowthNectarDisplay
Shows an indicator on buffs that counts for Growth Nectar. Clientside.
Preferred version: 1.0.0TeamMoonstorm-Starstorm2
A sequel to Starstorm 1. Adds new survivors, mechanics, items, skills, enemies, and more!
Preferred version: 0.6.22Wolfo-WolfoQualityOfLife
[Client-Side]: Adds colored effects to Mercenary Skins and Blight Acrid, Unique ping icons for everything, Reminders to do stuff, Informational chat messages (death, losing items), expanded Death Screen, and like a lot of things.
Preferred version: 4.3.1Wolfo-LittleGameplayTweaks
[Server-Side] Greater enemy variety in spawnpools, Improvements to some interactables, Gameplay QoL, Artifacts during Eclipse. Vanilla friendly & compatible
Preferred version: 3.6.5William758-ContentDisabler
Config to hide items, equipment, artifacts, difficulties, survivors, skills, skins, monsters and interactables from existence.
Preferred version: 1.3.3Theray070696-ItemTierSelection
Preferred version: 3.0.1LordVGames-LunarRuinDamageNerf
Adds many config options that allows you to nerf lunar ruin's damage boost. Comes pre-configured for better balance!
Preferred version: 1.1.2eviegc-MarkForScrap
Allows you to mark items in your inventory that will be automagically scrapped the next time you use a scrapper.
Preferred version: 1.0.1Kermir-ArtifactOfCare
Makes so ShareSuite is toggled by the Artifact of Care
Preferred version: 1.0.1Kyryh-ReturnsArtifacts
Mod that adds (some of) the artifacts from Risk of Rain Returns
Preferred version: 1.0.0README
Flit's RoR2 Modpack
This is my personal modpack that I use when playing RoR2. It adds various survivors, skins, items and environments, while fixing bugs and adding quality of life features. It's updated very regularly as I add more mods. Most mods were handpicked by me, while some were suggested by friends; mods are added because they're cool, fun, funny, or a combination of the three.
An Archipelago-specific modpack can be found here that excludes environments and has specific config tweaks.
Icon by mega-KOT on Newgrounds.
Installation
- Install r2modman. See this guide for installation instructions. Steam Deck users should use this guide instead.
- Create a new profile.
- Do one of the following:
- Scroll up and click the "Install using Mod Manager" button.
- Search for "FlitPix-ModpackRegular" in the Online section and install the modpack.
- Agree to install all dependencies.
- If any mods have updates, install them.
Depending on your graphics card, you might run out of VRAM, especially if playing on Linux using Proton; this happened to me on Linux using Proton, on an EndeavourOS desktop with a GTX 1050 Ti and proprietary Nvidia drivers. If this happens, lower texture resolution in the in-game Graphics settings. Half works for me.
Mod list
Not including R2API, and other mods that solely exist as a dependency without adding new things or changing gameplay...
This modpack currently includes around 104 mods!
New Content
Descriptions are up to date as of July 17, 2025.
Survivors:
- Moffein-Heretic makes Heretic a selectable Survivor while still keeping the Heretic item mechanic intact.
- EnforcerGang-Enforcer adds Enforcer from RoR1.
- EnforcerGang-SniperClassic adds Sniper from RoR1.
- EnforcerGang-MinerUnearthed adds Miner from RoR1.
- EnforcerGang-HAND_OVERCLOCKED adds HAN-D from RoR1.
- EnforcerGang-Pilot adds Pilot from RoRR.
- The_Bozos-RobomandoMod adds ROBOMANDO from RoRR.
- EnforcerGang-Rocket adds Rocket, a new Survivor.
- Paladin_Alliance-Paladin adds Paladin, a new Survivor.
- Frosthex-SorceressMod adds Sorceress, a new Survivor.
- tsuyoikenko-Seamstress adds Seamstress, a new Survivor.
- TeamCloudburst-Cloudburst adds Custodian, a new Survivor.
- SandsweptTeam-Sandswept adds Ranger, a new Survivor.
- SandsweptTeam-Sandswept adds VOL-T, a new Survivor.
- JavAngle-Myst adds Myst, a new Survivor.
- poopchudgamer422-Dante adds Dante, a new Survivor.
- ds_gaming-SonicTheHedgehog adds Sonic, a new Survivor.
- public_ParticleSystem-Regigigas adds Regigigas, a new Survivor.
- DragonycksModdingComms-Tinkaton adds Tinkaton, a new Survivor.
- Ethanol10-Ganondorf_Mod adds Ganondorf, a new Survivor.
New Skins:
Not including skins that already come with modded Survivors.
Listed in order of appearance in the menu.
- Commando
- Zoroark, from Pokemon
- Bonnie, from FNaF
- MK II, from RoRR
- Captain Falcon, from F-Zer
- Quote, from Cave Story
- Marine
- Commando Prisoner
- Huntress
- Bandit
- Monty, from FNaF
- Infamy, from RoRR
- Zeraora, from Pokemon
- Delphox, from Pokemon
- Shiny Delphox, from Pokemon
- Dark Prince of Bullets, Ralsei, from DELTARUNE
- Engineer
- FreddyFazbear, from FNaF
- Nine, from Sonic Prime
- Chron Tech, from RoRR
- Breloom, from Pokemon
- Shiny Breloom, from Pokemon
- Artificier
- Chica, from FNaF
- Asriel, from UNDERTALE
- Asriel (no cape), from UNDERTALE
- Good Ending, Asriel, from UNDERTALE
- Deoxys Attack Forme, from Pokemon
- Deoxys Attack Forme (Shiny), from Pokemon
- Geigue, from MOTHER
- Mewtwo, from Pokemon
- Teal Mewtwo, from Super Smash Bros.
- Dark Mewtwo, from Super Smash Bros.
- Mercenary
- Loader
- 1, Golurk, from Pokemon
- Kiryu, from Yakuza
- Mecha, Mecha Sonic Mark II, from Sonic the Hedgehog 3 & Knuckles
- Foxy, from FNaF
- Refurbished, from RoRR
- Acrid
- Chimaera, from RoRR
- Captain
- Ennard, from FNaF
- Railgunner
- Void Fiend
- Springtrap, from FNaF
- PEPSIMAN, as himself
- PEPSIMAN Classic, as himself
- Ultra Necrozma, from Pokemon
- Shiny Ultra Necrozma, from Pokemon
- Ultra Necrozma (black alt), from Pokemon
- Paladin
- Fierce Deity Paladin, Fierce Deity Link, from Majora's Mask 3D
- Sonic
- SurgeTheTenrec, Surge the Tenrec, from the Sonic IDW comics
- Shadow, Shadow the Hedgehog, from Sonic
Items:
- Risky_Sleeps-ClassicItemsReturns adds nine Common items, eleven Uncommon items, six Legendary items, five Equipments, and a Lunar item, all originally from RoR1 and RoRR.
- TeamCloudburst-Cloudburst adds one Common item, and four Uncommon items.
- SandsweptTeam-Sandswept adds four Common items, nine Uncommon items, two Void items, two Lunar items, four Legendary items, and two Equipments.
- AGU-DeltaruneMod adds two Common items, one Uncommon item, two Legendary items, one Lunar item, [KROMER], and some secrets.
- ds_gaming-SonicTheHedgehog adds the seven Chaos Emeralds, which collectively allow any Survivor to use a super transformation (in Archipelago, only Sonic).
- William758-ZetAspects turns the aspect items into Boss items, increases their drop rate, and adjusts their efficacy accordingly.
Other:
- SandsweptTeam-Sandswept adds four new enemies, two new Elite types, two new drones, and three new shrines.
- AGU-DeltaruneMod adds Spamton's dumpster as an interactable.
- public_ParticleSystem-Regigigas adds Regigigas as a boss.
- Wolfo-WLoopWeather adds more stage variants inspired by those seen in SotS, which only appear when looping.
- mwmw-Orbliterate flashes an image of a powerful wizard on-screen when you proc Lost Seer's Lenses.
Quality of Life, Bugfixes, etc.
Quality of Life:
- Hibiscus-Skip_Intro_Deluxe automatically skips the intro cutscene when starting the game.
- Goorakh-AdBlocker removes the DLC ad on the main menu.
- Rune580-Risk_Of_Options lets you configure mods from the Options menu.
- 6thmoon-OptionGenerator adds mods to Risk Of Options that aren't already configured to add themselves.
- KingEnderBrine-ScrollableLobbyUI makes the lobby UI scrollable to accommodate for the new Survivors and skins.
- KingEnderBrine-RandomCharacterSelection adds buttons to choose random Survivors and loadouts.
- Maci-ReadyConfig changes multiplayer voting to be more sensible.
- itsschwer-HUDdleUP improves the HUD in various ways by adding more visuals, descriptions, and panels.
- BULLETBOT-DPSMeter adds a DPS counter panel to the HUD.
- JustDerb-BossAntiSoftlock adds an option to the pause menu to reposition the teleporter boss to prevent some softlocks that can otherwise occur.
- BULLETBOT-BetterScoreboard improves the scoreboard by adding per-tier item counts.
- Egglectro-ScoreboardJump lets you jump while you have the scoreboard open.
- Goorakh-NoMoreMath adds more information to the HUD, including time remaining on teleporter events, how many times you can purchase Shrines of Chance, your effective health after item effects, etc.
- DropPod-LookingGlass adds more information to the HUD.
- Goorakh-CollapseDisplay shows how much damage you and enemies are about to take from the Collapse debuff.
- DestroyedClone-HealthbarImmune changes the color of the healthbar when you are completely immune to damage.
- NotAJunkie-PingIconsOverhaul adds more ping icons for interactables that didn't already have one.
- HIFU-LookStraightDown lets you actually look straight up and down.
- Moffein-GupLimiter slightly reduces Gup and Geep count to improve performance.
- DestroyedClone-ChatboxEdit makes the chat box scrollable, and expand when focused.
- Faustvii-QoLChests hides interactables after purchased.
- MagnusMagnuson-ScannerPlusOne prints how many interactables are left in the current stage in chat when you use a Scanner. (In Archipelago, this is excluded in lieu for HUDdleUP's loot panel.)
- Moffein-BossKillTimer prints how long it took to kill a boss in chat.
- MagnusMagnuson-ItemExchangeNotifier prints in chat when an item is removed from your inventory by a scrapper, printer, Egocentrism, etc.
- GiGaGon-GotSaleStarred prints in chat when a Sale Star has been wasted.
- Lawlzee-StageRecap adds a new panel to the HUD when leaving the current stage that shows what items you missed, and fires a Scanner to show where they are.
- niwith-DropinMultiplayer allows others to join mid-game in a multiplayer lobby.
- Moffein-TooManyFriends increases the player cap to 16.
- KingEnderBrine-ProperSave saves runs at the start of every stage and allows them to be resumed later.
- AceOfShades-QuickRestart adds options to the pause menu to quickly restart the run with the same Survivors and loadouts.
- KingEnderBrine-LobbyVotesSave saves lobby options on game restart.
- LazyDazeDuo-ShowPromoteButton adds a Promote button to the lobby to easily switch hosts.
Bugfixes:
Only bugfixes regarding gameplay are listed here.
- Goorakh-PizzaClientLagFix and Goorakh-PizzaSoundFix fix desyncing issues with Mithrix's Pizza / Revolving Doors attack in Phase 3.
- HIFU-HuntressAutoaimFix makes Huntress (and other Survivors that use her crosshair) target enemies nearest to her crosshair.
- Nebby-NegativeMaxHealthFix prevents the game from setting your max HP to a negative number.
- LordVGames-EnemyAttackSpeedFixes fixes some enemy attacks not scaling with attack speed.
- LordVGames-GildedChunkSpamFix fixes gilded drones/monsters spawning game-crashing amounts of gilded chunks.
Misc.:
- riskofresources-ItemDisplayRemoval removes most items from your Survivor's model to increase performance and make skins more visible.
Excluded mods
I'd like to add the following mods, but they were removed for various reasons:
- tsuyoikenko-Scout, since it repeatedly flashes bright purple geometry that covers the screen when using Atomic Blast.
- DestroyedClone-FasterPickupText, since DropPod-LookingGlass conflicts with it.
Temporary configs
- Item pickup popups will always disappear after three seconds, until DropPod-LookingGlass adds support for DestroyedClone-FasterPickupText.
Contact
Feel free to contact me if you have any questions or concerns about this modpack.
CHANGELOG
Changelog
1.3.0
New mods
Removed mods
- riskofresources-ItemDisplayRemoval, because it hides more important items like Chronic Expansion, and any performance benefit is outweighed by looping anyway.
- Many skins, because they weren't used anyway, so just took up VRAM and increased startup time.
Updated mods
Not including dependencies:
- mwmw-DynamicSkinsFix-1.0.4 -> 1.0.6
- Goorakh-CollapseDisplay-1.3.6 -> 1.4.0
- Now works with Lunar Ruin
- EnforcerGang-HAND_OVERCLOCKED-1.5.1 -> 1.5.2
- EnforcerGang-Pilot-0.5.2 -> 0.6.1
- New icons, balance changes, bug fixes
- ds_gaming-SonicTheHedgehog-3.0.3 -> 4.0.2
- Lots of code was separated into ds_gaming-HedgehogUtils (so other survivors could have special super forms, for example).
- Chaos Emeralds are now enabled by a new Artifact.
- Many of Sonic's attacks now send some enemies flying and turn them into projectiles. More info here.
- Risky_Sleeps-ClassicItemsReturns-3.4.1 -> 3.5.0
- Arcade Blades buff
- AGU-DeltaruneMod-1.7.8 -> 1.8.7
- Many new items, fixes bugs including Roaring Blade
- Faustvii-QoLChests-1.2.1 -> 1.2.2
- DropPod-LookingGlass-1.12.0 -> 1.13.1
- Updated descriptions for some items and added info such as proc coefficient, base cooldown for equipments, etc.
- TheTimesweeper-Red_Alert-3.3.1 -> 3.3.3
- Risky_Sleeps-EnemiesReturns-0.5.21 -> 0.6.6
- Adds the Swift, adds monsters to more environments, mechanical spider variants
- viliger-BobombBattlefield-1.1.1 -> 1.1.2
- Starman and coin rework, audio fix??
- Wolfo-WolfoQualityOfLife-4.3.0 -> 4.3.1
- LordVGames-LunarRuinDamageNerf-1.1.1 -> 1.1.2
- EnforcerGang-SniperClassic-2.0.3 -> 2.0.5
Gameplay changes
- Using the Chaos Emeralds now grants you 200 armor (x0.33 damage taken) rather than making you fully invincible.
- Re-enabled Roaring Blade as the exponential heal bug was fixed
- Disabled the Spamton's dumpster interactable - I found the ambient music annoying and the interactable's effect is very overpowered.
- Disabled Portable Reactor, since it's maybe a tiny bit too overpowered even as a red item
- Disabled Showman's Buckle, since Smart Shopper already exists and is somewhat better balanced
- Buffed Crown's Diamond - it now reduces barrier decay by 10%, +7.5% per stack (previously 6%, 3% per stack).
- This will likely receive additional adjustments in the future as I use the item.
- Buffed Makeshift Plating - it now gives 200% plating on stage entry, +100% per stack (previously 50%, +50% per stack). Damage unchanged
- This will likely receive additional adjustments in the future as I use the item.
1.2.2
New mods
- AcidAssassin-Artifact_of_Drift
- Exclusive to the regular modpack, since its effect doesn't make sense in Archipelago.
- LordVGames-LunarRuinDamageNerf
- dotflare-Lunar_Devotee_Artificer
Other changes
- Actually nerfed Crown's Diamond and Makeshift Plating because I forgot to include the config file again. I've now started using git so this shouldn't keep happening.
- Nerfed Red Spring Water. Halved all regen values.
- Purchased interactables now become almost entirely invisible instead of completely disappearing, so loot quantity can still be estimated while open chests can still be clearly identified.
- If you prefer the old behavior, open the QoLChests config's Hide section and set Fade to false.
1.2.1
Actually disabled Locked Jewel. (Forgot to include the config file in the archive...)
1.2.0
New mods
- TeamMoonstorm-Starstorm2
- viliger-BobombBattlefield
- viliger-Catacombs
- Jeffdev-ColossusMainStages
- Wolfo-WolfoQualityOfLife
- Wolfo-LittleGameplayTweaks
- Goorakh-WeightWrite
- William758-ContentDisabler
- Theray070696-ItemTierSelection
Removed mods
- mwmw-Orbliterate due to accessibility concerns in multiplayer
- MagnusMagnuson-ItemExchangeNotifier because it's superseded by WolfoQualityOfLife
- A bunch of skin mods, to try and free up VRAM usage
Bumped mod versions
- Risky_Sleeps-ClassicItemsReturns-3.4.0 -> 3.4.1
Gameplay changes
I thought these would make the game more interesting and fun. Most were added by Wolfo-LittleGameplayTweaks and WolfoQualityOfLife, others were config changes to existing mods. These may be changed frequently with more multiplayer sessions and more testing. Not everything is listed here because there's a lot.
General
- The title screen shuffles between different color themes.
- The objectives on the right side are expanded to remind you to use Rusted Keys, Regen Scrap, and Sale Stars; claim your Shipping Request Form item(s); use portals; and hit all the Aurelionite Geodes on Prime Meridian's path to the boss (gives a small Aurelionite Fragment).
- Chat messages are sent when you die (what killed you), win, get revived (tells you what item was used), break watches/elixirs, use a Shrine of Shaping, or lose items to scrappers, printers, Egocentrism or Benthic Bloom (now more specific).
- When you pick up a regular item while also having its Void counterpart, the chat displays how many of that Void item you now have. For example, if you pick up a Tougher Times with Safer Spaces, it will show "Tougher Times(2)" with (2) being Void colored.
- The delay before you can reuse printers, scrappers, and shrines has been reduced.
- When looping...
- Teleporters spawn more bosses, which get additional health.
- Void Seeds spawn more monsters.
- Stages start with more monsters.
- The ambient level cap increases by 20 for each completed stage.
- Tier 2 Elites cost 30x credits instead of 36x.
- Pinging allies displays a friendly greeting!
- Exiting a stage no longer emits a scanner.
Stages
- Path of the Colossus Environments are in the main stage rotation. You still need to use the green portal to enter Prime Meridian, as normal.
- Most Stage 1s, 2s, and 3s start with 40% more monster credits. This means monsters should spawn more frequently, and/or more Elites should appear.
- Three Lunar Seers appear in the Bazaar Between Time, and they'll tell you the stage name in pings and on hover. If you use the seers to go to Gilded Coast, Void Locus, or a stage in the Path of the Colossus, the exit portal will change accordingly.
- Cells in the Void Fields give regeneration before they're activated.
- On first loop, modded stages appear slightly more frequently.
- Loop variants now have a 10% chance to appear pre-loop.
- Family events can happen on Stage 1. More family events can happen in vanilla Environments that don't normally have them.
Interactables
- Mountain Shrines can now appear in Sulfur Pools.
- Gunner Turrets no longer appear in Stage 4s and 5s.
- Mili-Tech (Legendary) Printers, Large (Boss) Printers, and Cleansing Pools are a bit more common.
- Blood Shrines reward 25/40/60 gold scaled with time, with a small mult based on HP.
- Shrine of the Woods costs 10 gold, its cost ramps up less, and can be purchased four times.
- TC-280 costs 300 gold and has better regen and resistance.
- Equipment Drones will use equipment a lot more often with certain equipments, like Radar Scanner.
- Void Potential Chests (50% health for non-void item) can contain any item from any tier. Pinging any Void Potential will include their contents in the ping.
- Aurelionite Fragments (rewarded from Halcyon Shrines) no longer always have SotS items. Pinging an Aurelionite Fragment will include its contents in the ping.
- The Pillar of Mass on Commencement charges 20% faster but spawns 20% more monsters.
- Chaos Emeralds now cost 40 gold (previously 50). This makes them more expensive than small chests but cheaper than big chests.
- Added physical cost indicators to interactables that didn't have them (Cleansing Pools, Lockboxes)
Items
- Starstorm 2 adds many new items.
- Bob-omb Battlefield has some exclusive items for that Environment only. Shake the trees!
- Pearls and Irradiant Pearls appear as teleporter rewards now. This wasn't actually intentional, but I left it in because it's neat.
- The Chaos Emeralds will only appear if Sonic is in play.
- In multiplayer, anyone who has collected a Chaos Emerald may now enter their super transformation. Previously, anyone could, even if they didn't get an Emerald. If you want to be able to go super, contribute to collecting the Emeralds!
- Jack of Spades is now Uncommon (green).
- Nerfed Crown's Diamond. It now gives 10% barrier (previously 20%) when out of combat every seven seconds, and reduces barrier decay by 6%, +3% per stack (previously 15%, 15% per stack).
- Nerfed Makeshift Plating. It now gives 50% plating on stage entry, +50% per stack (previously 200%, +200% per stack). Damage unchanged.
- Disabled Locked Jewel.
- Disabled Roaring Blade. The item currently has a major bug where, in multiplayer, it will exponentially increase bosses' health. It will be re-enabled when the bug is fixed.
Survivors
- Disabled Desolator.
- Captain can use beacons on all stages now, except for the Bazaar Between Time.
- Disabled some sounds in Paladin's Link skin, since they play on other Survivors for some reason.
Other changes
- Disabled Colossus and Ifrit because they aren't fun to fight. Their boss items are I think still available in printers/Command.
- Opening the in-game options for the first time no longer informs you that you can configure mod options. (...By the way, you can do that!)
- Removed dependencies like R2API from the manifest because they don't need to be there.
1.1.1
Removed DestroyedClone-DropInMultiplayer_GUI (doesn't work) and chravis-Bisharp_Mod (broke after adding other mods). I meant to do this in 1.1.0 but I somehow missed it??
1.1.0
Click to show/hide...
New mods
Gameplay
Survivors
Skins
Added 31 new skin mods.
Quality of life
Bumped mod versions
- SandsweptTeam-Sandswept-1.2.4 -> 1.2.5
- Risky_Sleeps-ClassicItemsReturns-3.3.2 -> 3.4.0
Other changes
- Thunderstore Listing: Removed mod list from README, as it was too large to maintain and too high-effort for a personal modpack
implying somehow that this changelog isn't... - Config: Manually reorganized the Survivor list in-game. Vanilla and RoR1/RoRR Survivors are properly mixed together first (including Pilot and Robomando), followed by original/inspired Survivors, followed by copyrighted character Survivors.
- Config: Changed DropinMultiplayer chat message to reflect the removal of DestroyedClone-DropInMultiplayer_GUI.
1.0.0
Initial release.