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Rei Solar Ash
Rei from Solar Ash as a fast, skating melee survivor: momentum skating, wallruns, a grapple, Glint marks, a ranged loadout, a Remnant Rush ultimate and 6 Solar Ash outfits. Multiplayer ready. Unofficial fan mod.
By Friend1337
| Last updated | 17 hours ago |
| Total downloads | 1027 |
| Total rating | 3 |
| Categories | Player Characters AI Generated |
| Dependency string | Friend1337-Rei_Solar_Ash-0.9.10 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.2122RiskofThunder-RoR2BepInExPack
Simplify the modding ecosystem of Risk of Rain 2, making it easier for modders to create and maintain their mods while preventing harmful bugs.
Preferred version: 1.44.1RiskofThunder-R2API_Language
API for modifying the language localisation of the game
Preferred version: 1.1.0RiskofThunder-R2API_Networking
Networking API around the Unity UNet Low Level API (LLAPI)
Preferred version: 1.0.4RiskofThunder-R2API_Prefab
API for Prefab creation, networking and duplication
Preferred version: 1.1.1README
Rei (Solar Ash) — Beta
Rei, the Voidrunner from Solar Ash, skates into Risk of Rain 2. A fast melee survivor built around speed: she skates whenever she moves, carves wide turns at full momentum, runs along walls, and cuts through enemies with hard-light blades. Her own model, animations, voice, sounds and effects are brought over from Solar Ash.
Unofficial fan mod. This is a beta: expect balance changes, and please report bugs.
Abilities
| Slot | Ability | What it does |
|---|---|---|
| Passive | Skate | Skates whenever she moves, building momentum to +50% move speed (downhill pushes past it). Glides when you let go, wallruns at speed (3 wall-jump refreshes per airtime), double jumps, immune to fall damage. |
| Primary | Hard-light Combo | 3-hit string: 240% / 240% / 380%. Zips to the enemy you face. The finisher pops Glint marks for 250% and marks everything it hits. |
| Primary (alt) | Glint Volley | Seeking hard-light needles on the same 3-swing rhythm: 170% / 170% / 3 × 105% (each bursts for 50% more). 60m range. Needles pop Glint marks for +50%. |
| Secondary | Grapple | Tether an enemy to zip in and strike for 400%, or a surface to be hauled toward it and fling off with your speed. Kills refresh it, up to 3 in a row. 4s. |
| Secondary (alt) | Crescent Wave | Hold to charge, release to throw a giant magenta blade (200%–500%, twice the size at full charge); its storm of cuts hits each enemy 3 times for half that each. Attack speed adds up to 3 follow-up blades. Marks what it cuts; enemies it cut that die soon after shatter into slashes. 5s. |
| Utility | Boost | Solar Ash's boost: bursts on top of your current speed, cuts through enemies for 250%, grants a speed-based barrier and Amp (+50% slash damage and reach, +40% attack speed for 3s). 3 charges, 7s recharge. |
| Utility (alt) | Goo Boost | Hold to burn goo and boost: 60% past her normal top speed, +50 armor, +50% attack speed, rams enemies for 200%. Lasts as long as you hold it and have goo. |
| Special | Needle | Leap over the target and drive a lance through it for 1800%, doubled under 30% health. Popping a mark adds 50% and refunds it; kills refund it too (up to 3 stabs). Kills heal. 9s. |
| Special (alt) | Remnant Rush | Her remnant-climb ultimate. With a full Remnant meter, nearby enemies light up with 5 weak points (big enemies can carry several) and a 6s timer starts. Each hit breaks one, lands a 300% bonus slash and buys time. Break them all and she cuts a flurry of slashes around the last one (more with attack speed and crit), then plunges her lance down for 1000% per weak point (5000% total) in a 14m blast that pops every mark and resets all your cooldowns. Kills heal. |
Glint marks are her combo engine: the combo finisher and Crescent Wave mark enemies; Glint Volley needles, Needle, Remnant Rush and the combo finisher pop them for bonus damage and refunds.
Meters show as small bars above their skill icons and carry over between stages. Goo Boost's (blue) fills from kills, hits and skating fast; Remnant Rush's (gold) fills mostly from popping Glint marks, plus kills and hits.
Suggested loadouts
- Melee: Combo, Grapple, Boost, Needle
- Ranged: Glint Volley, Crescent Wave, Goo Boost, Remnant Rush (Wave marks, needles pop)
Voice and animation
She talks now and then, using her own Solar Ash lines: arriving on a stage, starting the teleporter, taking down bosses, getting hurt, coming back from the dead, or just standing around. You can turn the lines off, change how often she talks, or show them in chat in the config.
She rises from a crouch when she arrives on a stage, relaxes when idle, flicks her tool at chests and shrines, and staggers when something hits her hard.
Outfits
Default, Racer, Observer, Graverobber, Beach, Gramps and Damaged, all from Solar Ash.
Multiplayer
Supported. Every player needs the mod (same version).
Config
Movement feel (momentum build, max momentum bonus, how much movement items affect her, slope boost, air control, boost speed, speed FOV kick and more), voice lines and an optional Solar Ash wall-slide pose can be tuned in BepInEx/config/com.Friend.ReiSolarAsh.cfg.
Known issues
- Item displays are not set up yet (items don't show on her model).
- Beta balance: numbers will move.
Credits
- Rei and Solar Ash are created by Heart Machine. Her model, animations, voice lines, sounds and effect data come from Solar Ash. This is an unofficial, non-commercial fan mod and is not affiliated with or endorsed by Heart Machine. Go play Solar Ash!
- Built on the HenryTutorial survivor template by the Risk of Rain 2 modding community.
- Some effects are adapted from Risk of Rain 2's own assets (Hopoo Games / Gearbox).
- Mod by Friend (friend1337).
Feedback
Found a bug or have balance feedback? Leave a comment on the mod page.