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Young Sasuke
Play as Young Sasuke with two costumes, Lion’s Barrage, Fireball Jutsu, charged Chidori, and Curse Mark: Sharingan. Early public build.
By Shedurr
| Last updated | 16 hours ago |
| Total downloads | 220 |
| Total rating | 0 |
| Categories | Player Characters AI Generated |
| Dependency string | Shedurr-Young_Sasuke-0.6.1 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.2120RiskofThunder-RoR2BepInExPack
Simplify the modding ecosystem of Risk of Rain 2, making it easier for modders to create and maintain their mods while preventing harmful bugs.
Preferred version: 1.43.0RiskofThunder-R2API_Prefab
API for Prefab creation, networking and duplication
Preferred version: 1.1.1RiskofThunder-R2API_Language
API for modifying the language localisation of the game
Preferred version: 1.1.0RiskofThunder-R2API_Skins
R2API Submodule for adding custom Skins and Skin-related utilities to the game
Preferred version: 1.4.7README
Young Sasuke
Bring young Sasuke to Risk of Rain 2 with Lion’s Barrage, Fire Style: Fireball Jutsu, a chargeable Chidori, and a Curse Mark power-up. Includes his original blue outfit and black Chunin Exams outfit.
This is my first mod and a project I’ve wanted to make for a long time. I used AI extensively throughout development, directing and refining the model, animations, and gameplay through repeated in-game playtests. It’s an early release, and I’m continuing to learn and improve it. Specific feedback on bugs, balance, and animations is welcome.
Abilities
- Lion’s Barrage: Hold Primary to chain a left punch, rising kick, and flipping heel strike. Works on the ground and in the air. Default damage: 250% / 300% / 450%.
- Fire Style: Fireball Jutsu: Form hand signs and launch an explosive fireball along your aim. Default damage: 1400%, 11m explosion radius, 8-second cooldown. Includes casting voice and a flame blast at impact.
- Chidori: Hold Utility (default Shift) to charge; release to carry the charge while moving. Press Utility again to cancel. Full charge takes 3 seconds and increases damage from 500% to 4500%. Carry grants +120% movement speed. Contact resolves one electrical impact with a 4.5m blast. Other attacks are blocked during carry. By default the 10-second cooldown begins after the action ends.
- Curse Mark: Sharingan: Empower yourself for 30 seconds, gaining +35% damage and +30% movement speed. Fireball gains an additional 1.3x damage and 1.4x blast radius. Fully charged Chidori gains a 9m purple blast. The active Sharingan buff icon shows remaining duration. Default cooldown: 60 seconds.
Values above are the bundled defaults. Existing configuration overrides can change them; in-game skill descriptions reflect loaded tuning.
Installation
Install with r2modman or Thunderstore Mod Manager and allow the listed dependencies to install. Select Young Sasuke in character selection; choose Original or Chunin Exams in the loadout.
If upgrading from a private test build, remove or move its old YoungSasuke plugin folder outside BepInEx/plugins before installing this package. Do not leave two copies of HenryMod.dll for Young Sasuke enabled. The internal DLL name remains HenryMod.dll for compatibility with this build.
Manual installation: install the manifest dependencies, then place the included plugins/YoungSasuke folder inside your profile's BepInEx/plugins directory. Keep the DLL, AssetBundles, and Assets together. Launch Start modded in the manager.
Configuration is generated as BepInEx/config/local.henry.YoungSasuke.cfg. Restart after configuration changes.
Included
- Original model, both costumes, animations, and runtime textures.
- Three-hit primary combo, Fireball, charge/carry Chidori, and timed Curse Mark.
- Double jump, falling and death presentation, ninja sprint, icons, and supplied voice/effect recordings.
- Corrected sprint sole orientation and connected forward posture from RC02, plus Fireball impact audio from RC03.
Current limitations
- Tested in local-host play on Risk of Rain 2 1.5.0. Remote multiplayer has not been verified. All participants must use the same mod version; multiplayer support is not certified.
- Sprint is an in-place animation without terrain-adaptive foot locking; slopes and sharp turns can show sliding.
- The tested dependency set reports R2API/game-build and legacy SkinDef warnings. A fresh minimal-dependency profile has not yet been playtested. Compatibility with every other mod is not guaranteed.
- Balance is early and feedback is welcome.
Credits
Original survivor model and custom animation work developed for this Young Sasuke project. Survivor framework based on ArcPh1r3’s Henry Tutorial, with BepInEx, R2API, and the Risk of Rain 2 modding community tools.
Naruto characters and the supplied anime artwork/audio belong to their respective rights holders. This is an unofficial fan mod, not affiliated with the Naruto or Risk of Rain 2 creators.