VCR-EnemiesExpanded icon

EnemiesExpanded

Some new fauna have been seen around Petrichor V.

By VCR
Last updated 4 hours ago
Total downloads 134
Total rating 0 
Categories Mods Enemies
Dependency string VCR-EnemiesExpanded-1.0.1
Dependants 0 other packages depend on this package

This mod requires the following mods to function

bbepis-BepInExPack-5.4.1905 icon
bbepis-BepInExPack

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.4.1905
RiskofThunder-R2API_Core-5.0.3 icon
RiskofThunder-R2API_Core

Core R2API module

Preferred version: 5.0.3
RiskofThunder-R2API_Prefab-1.0.1 icon
RiskofThunder-R2API_Prefab

API for Prefab creation, networking and duplication

Preferred version: 1.0.1
RiskofThunder-R2API_RecalculateStats-1.0.0 icon
RiskofThunder-R2API_RecalculateStats

API for manipulating Character Stats

Preferred version: 1.0.0
RiskofThunder-R2API_Language-1.0.1 icon
RiskofThunder-R2API_Language

API for modifying the language localisation of the game

Preferred version: 1.0.1
RiskofThunder-R2API_Sound-1.0.2 icon
RiskofThunder-R2API_Sound

API for adding custom sounds or musics

Preferred version: 1.0.2

README

Enemies Expanded!

Adds new enemies to populate Petrichor V; some based on older enemies/cut content, and some new!

  • Thqwarp

To share feedback, report bugs, or offer suggestions feel free to join the Discord:

https://discord.gg/ZnPPkdneR9


Enemies

Thqwarp

A newly found offshoot of Thqwibs from the UES Contact Light. Their membrane appears to have been reinforced by fungal spores allowing them to barely withstand Petrichor's atmospheric pressure. They appear compelled to swarm survivors and latch to them, however this disrupts their delicately maintained membrane and leads to self destruction.


Credits

Thqwarp * VCR - Programming
  • synodii - Model, Textures, Animations, SFX, Enemy Icon

  • PlNK - Logbook

  • anartoast - Latched Buff Icon

  • Timesweeper - Basis for riding characterbodies

Misc * rob - making henrytemplate that this mod uses as boilerplates for all enemies
  • Timesweeper - Maintaining and updating henrytemplate

  • .score - Helping find resources for Director and Spawncard stuff

  • Everyone's support and feedback in Modcord & robcord <3

Future Plans

  • Additional enemies
  • Potentially additional bosses?

Im taking a break from ror related stuff so my mods will be untouched for a long while. Hope this doesn't break too badly with dlc4