bdub-UnlockChecklist icon

UnlockChecklist

Tag the locked skills, skins and survivors you're chasing, then check what each one needs without leaving the game.

By bdub
Last updated 15 hours ago
Total downloads 160
Total rating 0 
Categories AI Generated
Dependency string bdub-UnlockChecklist-0.1.1
Dependants 0 other packages depend on this package

This mod requires the following mods to function

bbepis-BepInExPack-5.4.2122 icon
bbepis-BepInExPack

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.4.2122

README

UnlockChecklist

Tag the locked skills, skins and survivors you're chasing, then check what each one needs without leaving the game.

Using it

In character select, open the loadout panel and left-click a locked entry to tag it. Right-click works on anything, locked or not.

In a run, press K to open the checklist. Each entry shows its unlock requirement and ticks itself off the moment you earn it. The window also opens in the lobby and the main menu.

Console commands

Command Effect
uc_ui Open/close the checklist
uc_list List everything tagged, with its requirement
uc_tag <name> Add something. A partial name works
uc_untag <name> Remove something
uc_find <name> Search without tagging
uc_clear [done] Empty the list, or only what is completed

Open the console with Ctrl + Alt + `` (left Ctrl/Alt) once; after that `` orF2` toggles it.

Config

The toggle key, the two click gestures, whether completed entries stay visible, and the in-menu tag markers are all configurable. Your tag list is a plain text file you can edit by hand.

Notes

  • Client-side only. It grants nothing — in multiplayer you see your own progress, not anyone else's.
  • Only what the loadout panel shows can be tagged: survivors, skill variants and skins. Not items, equipment, artifacts or logbook entries.
  • Entries with no unlock requirement aren't taggable. Most modded survivors ship without one.
  • Shows the requirement, not your progress toward it.
  • Tags are shared across local save profiles.

Installing

Install with a mod manager, or drop the DLL into BepInEx/plugins/.