Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
PingPlus
Shared pinned pings and server-authoritative party item ownership counts.
| Last updated | 8 hours ago |
| Total downloads | 6 |
| Total rating | 0 |
| Categories | Tools Tweaks Items Enemies Server-side |
| Dependency string | cirillom-PingPlus-1.0.1 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.2122RiskofThunder-R2API_Networking
Networking API around the Unity UNet Low Level API (LLAPI)
Preferred version: 1.0.4README
Ping Plus
Networked ping improvements for Risk of Rain 2.
Item ownership
- Pinging an item or equipment broadcasts one
Owned by:chat line to the whole party - Counts are calculated by the host from authoritative player inventories
- Only players with at least one copy are listed; zero counts are omitted
- Item stacks use their real count and equipment uses
×1 - Ordinary world, object, and enemy pings remain unchanged
Pinned pings
- Press
Gwhile aiming to create a pinned ping visible to the whole party - Press
Gon the same object again to unpin it - Normal pings remain completely vanilla
- Each player's oldest pinned ping is removed when their configured cap is reached
- Pinned pings are cleared between stages
Configuration
PinnedPingDurationdefaults to0seconds;0means until removed or the stage endsMaxPinnedPingsdefaults to5PinKeydefaults toG
Multiplayer
The host and every player must install the same Ping Plus version. Do not enable Better Item Ping or Freeze Ping alongside Ping Plus, or their behavior will run twice.
Installation
Import the release ZIP as a local mod using r2modman, or install it from Thunderstore.