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AcolyteFavorRework
Reworks Acolyte's N'kuhana's Favor: she heals normally, has base regen, and gains up to 30% attack speed the longer she stays in combat.
By dietpoison
| Last updated | 8 hours ago |
| Total downloads | 163 |
| Total rating | 0 |
| Categories | Mods Tweaks Server-side Skills AI Generated |
| Dependency string | dietpoison-AcolyteFavorRework-1.0.0 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.2122README
Acolyte Favor Rework
Reworks Acolyte's default passive, N'kuhana's Favor, so she can heal and grows stronger the longer she stays in a fight.
Changes
- Normal healing: healing items, heals and regeneration restore health instead of being converted into attack speed.
- Regen: Acolyte gets the same base health regeneration (and per-level regen) as Mercenary.
- Combat attack speed: gain +1% attack speed per stack while in combat, up to +30% after 10 seconds. The bonus resets once you leave combat (5 seconds without dealing or taking damage).
- The passive's tooltip is updated to match.
The alternate passive, N'kuhana's Grace, and the passive's +20 armor are unchanged.
Configuration
Edit BepInEx/config/AcolyteFavorRework.cfg (created after the first launch):
| Setting | Default | Description |
|---|---|---|
MaxAttackSpeedPercent |
30 | Maximum bonus attack speed from staying in combat. |
SecondsToMax |
10 | Seconds of continuous combat needed to reach the maximum. |
MatchMercenaryRegen |
true | Give Acolyte Mercenary's base health regen. |
Multiplayer
The gameplay changes run on the host, so only the host needs the mod. Players without it will see the vanilla tooltip.