Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
RecipeEditor
Adds an in-game UI for easily making custom crafting recipes for the Wandering CHEF.
| Date uploaded | 4 days ago |
| Version | 1.0.0 |
| Download link | pseudopulse-RecipeEditor-1.0.0.zip |
| Downloads | 41 |
| Dependency string | pseudopulse-RecipeEditor-1.0.0 |
This mod requires the following mods to function
bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.9RiskofThunder-R2API_Prefab
API for Prefab creation, networking and duplication
Preferred version: 1.0.1README
RecipeEditor
Adds an in-game UI for easily adding custom recipes for the Wandering CHEF! The button to access the recipe editor appears in the top left of the logbook (the button existing may be configured off once you are done editing recipes and simply want to just use them)
Simply drag and drop items from the left-side selection into the recipe slots on the right. Use mouse scroll while hovering the output slot to change item count. Click 'Save Recipe' to lock it in once you are done.
To view all created recipes, click the 'View Recipes' button in the bottom right. Clicking the X button next to any recipe will remove that recipe.
All recipes are written to a saved_recipes.json file in the mod folder.

CHANGELOG
1.0.1
- Fixed issue where adding the same item to more than one crafting slot broke everything
- Fixed issue where the game would not load if a recipe was added that used a modded item and then the mod providing that item was uninstalled
- Fixed issue where certain equipments would not appear in the list of items
- Fixed issue where the Save Recipe button would randomly break and require the ui to be closed and entered again
1.0.0
- Released