pseudopulse-RecipeEditor icon

RecipeEditor

Adds an in-game UI for easily making custom crafting recipes for the Wandering CHEF.

Last updated a day ago
Total downloads 103
Total rating 2 
Categories Tools
Dependency string pseudopulse-RecipeEditor-1.0.1
Dependants 0 other packages depend on this package

This mod requires the following mods to function

bbepis-BepInExPack-5.4.9 icon
bbepis-BepInExPack

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.4.9
RiskofThunder-HookGenPatcher-1.2.1 icon
RiskofThunder-HookGenPatcher

MMHOOK generation at runtime.

Preferred version: 1.2.1
RiskofThunder-R2API_Prefab-1.0.1 icon
RiskofThunder-R2API_Prefab

API for Prefab creation, networking and duplication

Preferred version: 1.0.1
RiskofThunder-R2API_ContentManagement-1.0.1 icon
RiskofThunder-R2API_ContentManagement

API for adding content to the game

Preferred version: 1.0.1

README

RecipeEditor

Adds an in-game UI for easily adding custom recipes for the Wandering CHEF! The button to access the recipe editor appears in the top left of the logbook (the button existing may be configured off once you are done editing recipes and simply want to just use them)

Simply drag and drop items from the left-side selection into the recipe slots on the right. Use mouse scroll while hovering the output slot to change item count. Click 'Save Recipe' to lock it in once you are done.

To view all created recipes, click the 'View Recipes' button in the bottom right. Clicking the X button next to any recipe will remove that recipe.

All recipes are written to a saved_recipes.json file in the mod folder.