BetterCarts
Cart QoL: chain overflow to the next cart, ranged collect of loose items, ranged deposit into Material Storages. Configurable in-game.
| Date uploaded | 6 days ago |
| Version | 1.0.0 |
| Download link | BeesQ-BetterCarts-1.0.0.zip |
| Downloads | 11 |
| Dependency string | BeesQ-BetterCarts-1.0.0 |
This mod requires the following mods to function
Romestead_Modding-BepInExPack_Romestead
Romestead-specific BepInEx 6 CoreCLR mod loader. Preconfigured and ready to use.
Preferred version: 0.4.1Ice_Box_Studio_Romestead-ModSettingsMenu
Adds a mod configuration menu under the game's Settings menu. Used to display mod configuration entries.
Preferred version: 1.0.8README
Better Carts makes hauling with Carts more pleasant with quality-of-life features, all configurable in-game
Features
- Chain Overflow - when a full Cart picks up an item, it is passed to the next Cart in the chain with a free slot. Nothing is left behind until every chained Cart is full
- Collect Range - Carts automatically pick up loose items within a configurable radius (0-10 tiles, default 2). 0 = vanilla
- Deposit Range - Carts deposit matching cargo into Material Storages within range (0-10 tiles, default 2), no more pixel-perfect parking on the storage pad. 0 = vanilla
Configuration
All settings (master toggle, per-feature toggles, both ranges) are in-game under Settings -> Mod Settings, or in BepInEx/config/com.beesq.romestead.bettercarts.cfg
Requirements
- Romestead BepInEx Mod Loader
- Mod Settings Menu
Both are installed automatically as dependencies by your mod manager
Multiplayer
Server-authoritative: only the host needs the mod, joining players do not need anything installed
Notes
- Safe to add or remove at any time, the mod stores nothing in your save
- Deposit takes only matching resources from Cart cargo, Output pads are untouched
Links
- Source code (MIT): https://github.com/BeesQ/romestead-better-carts-mod
- Nexus page: https://www.nexusmods.com/romestead/mods/91
- More from me: https://solo.to/BeesQ
CHANGELOG
1.2.0
- Added Cart Release Fix: releasing a pulled Cart never grabs a different Cart on the same press (client-side, applies per player with the mod)
- Added Stockpile Range: Carts take resources from building Output stockpiles within range - solid resources go into free slots, bucket resources fill empty Buckets on the Cart (0-10 tiles, default 2). 0 = vanilla. While Pulled / While Parked toggles decide when it runs; Chain Overflow applies to taken items
- Added Mod Settings Menu integration: named and ordered settings, mod icon, Nexus link, and an update check when Mod Settings Menu is installed. The mod still works without it
- The mod now ships icon.png next to BetterCarts.dll
1.1.0
- Added Bucket Priority: prefer grabbing an empty Bucket when unloading a Cart
- Added Connect Range: free Carts are pulled toward a Cart the player is pulling once in range (0-10 tiles, default 2). 0 = vanilla
1.0.0
- Initial release: Chain Overflow, Collect Range, Deposit Range - all configurable in-game