using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using Microsoft.CodeAnalysis;
using UnboundLib.Cards;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyCompany("Overclock")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("Overclock")]
[assembly: AssemblyTitle("Overclock")]
[assembly: AssemblyVersion("1.0.0.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace Overclock
{
public class OobiterprimeThirdCard : CustomCard
{
protected override string GetTitle()
{
return "OobiterprimeThird";
}
protected override string GetDescription()
{
return "Your mastery of the 64 squares is absolute. Every shot lands like a queen's gambit — fatally.";
}
protected override Rarity GetRarity()
{
return (Rarity)2;
}
protected override CardThemeColorType GetTheme()
{
return (CardThemeColorType)1;
}
protected override GameObject GetCardArt()
{
return null;
}
public override string GetModName()
{
return "Oobiterprime";
}
protected override CardInfoStat[] GetStats()
{
//IL_0009: Unknown result type (might be due to invalid IL or missing references)
//IL_000e: Unknown result type (might be due to invalid IL or missing references)
//IL_0015: Unknown result type (might be due to invalid IL or missing references)
//IL_0020: Unknown result type (might be due to invalid IL or missing references)
//IL_002c: Expected O, but got Unknown
//IL_002e: Unknown result type (might be due to invalid IL or missing references)
//IL_0033: Unknown result type (might be due to invalid IL or missing references)
//IL_003a: Unknown result type (might be due to invalid IL or missing references)
//IL_0045: Unknown result type (might be due to invalid IL or missing references)
//IL_0051: Expected O, but got Unknown
return (CardInfoStat[])(object)new CardInfoStat[2]
{
new CardInfoStat
{
positive = true,
stat = "Chess Skills",
amount = "+763%"
},
new CardInfoStat
{
positive = true,
stat = "Attack Damage",
amount = "+3000%"
}
};
}
public override void OnAddCard(Player player, Gun gun, GunAmmo gunAmmo, CharacterData data, HealthHandler health, Gravity gravity, Block block, CharacterStatModifiers characterStats)
{
gun.damage *= 31f;
}
public override void OnRemoveCard()
{
}
}
public class OverclockCard : CustomCard
{
protected override string GetTitle()
{
return "Overclock";
}
protected override string GetDescription()
{
return "Push your systems past the redline. Fire faster and move quicker — but your shielding suffers.";
}
protected override Rarity GetRarity()
{
return (Rarity)0;
}
protected override CardThemeColorType GetTheme()
{
return (CardThemeColorType)3;
}
protected override GameObject GetCardArt()
{
return null;
}
public override string GetModName()
{
return "Overclock";
}
protected override CardInfoStat[] GetStats()
{
//IL_0009: Unknown result type (might be due to invalid IL or missing references)
//IL_000e: Unknown result type (might be due to invalid IL or missing references)
//IL_0015: Unknown result type (might be due to invalid IL or missing references)
//IL_0020: Unknown result type (might be due to invalid IL or missing references)
//IL_002c: Expected O, but got Unknown
//IL_002e: Unknown result type (might be due to invalid IL or missing references)
//IL_0033: Unknown result type (might be due to invalid IL or missing references)
//IL_003a: Unknown result type (might be due to invalid IL or missing references)
//IL_0045: Unknown result type (might be due to invalid IL or missing references)
//IL_0051: Expected O, but got Unknown
//IL_0053: Unknown result type (might be due to invalid IL or missing references)
//IL_0058: Unknown result type (might be due to invalid IL or missing references)
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_006a: Unknown result type (might be due to invalid IL or missing references)
//IL_0076: Expected O, but got Unknown
return (CardInfoStat[])(object)new CardInfoStat[3]
{
new CardInfoStat
{
positive = true,
stat = "Attack Speed",
amount = "+25%"
},
new CardInfoStat
{
positive = true,
stat = "Movement Speed",
amount = "+15%"
},
new CardInfoStat
{
positive = false,
stat = "Max Health",
amount = "-15%"
}
};
}
public override void OnAddCard(Player player, Gun gun, GunAmmo gunAmmo, CharacterData data, HealthHandler health, Gravity gravity, Block block, CharacterStatModifiers characterStats)
{
gun.attackSpeed *= 0.8f;
characterStats.movementSpeed *= 1.15f;
characterStats.health *= 0.85f;
}
public override void OnRemoveCard()
{
}
}
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInPlugin("com.kylec.rounds.overclock", "Overclock", "1.0.0")]
[BepInProcess("Rounds.exe")]
public class OverclockPlugin : BaseUnityPlugin
{
public const string ModId = "com.kylec.rounds.overclock";
public const string ModName = "Overclock";
public const string Version = "1.0.0";
private void Start()
{
CustomCard.BuildCard<OverclockCard>();
CustomCard.BuildCard<OobiterprimeThirdCard>();
CustomCard.BuildCard<MageCard>();
CustomCard.BuildCard<BardCard>();
CustomCard.BuildCard<WarriorCard>();
CustomCard.BuildCard<PaladinCard>();
CustomCard.BuildCard<DruidCard>();
((BaseUnityPlugin)this).Logger.LogInfo((object)"Overclock 1.0.0 loaded — 7 cards registered.");
}
}
public class MageCard : CustomCard
{
protected override string GetTitle()
{
return "Mage";
}
protected override string GetDescription()
{
return "Channel raw arcane energy. Hurl a flurry of bolts — at great cost to your fragile form.";
}
protected override Rarity GetRarity()
{
return (Rarity)2;
}
protected override CardThemeColorType GetTheme()
{
return (CardThemeColorType)7;
}
protected override GameObject GetCardArt()
{
return null;
}
public override string GetModName()
{
return "RPG4";
}
protected override CardInfoStat[] GetStats()
{
//IL_0008: Unknown result type (might be due to invalid IL or missing references)
//IL_000d: Unknown result type (might be due to invalid IL or missing references)
//IL_0014: Unknown result type (might be due to invalid IL or missing references)
//IL_001f: Unknown result type (might be due to invalid IL or missing references)
//IL_002b: Expected O, but got Unknown
//IL_002d: Unknown result type (might be due to invalid IL or missing references)
//IL_0032: Unknown result type (might be due to invalid IL or missing references)
//IL_0039: Unknown result type (might be due to invalid IL or missing references)
//IL_0044: Unknown result type (might be due to invalid IL or missing references)
//IL_0050: Expected O, but got Unknown
//IL_0052: Unknown result type (might be due to invalid IL or missing references)
//IL_0057: Unknown result type (might be due to invalid IL or missing references)
//IL_005e: Unknown result type (might be due to invalid IL or missing references)
//IL_0069: Unknown result type (might be due to invalid IL or missing references)
//IL_0075: Expected O, but got Unknown
return (CardInfoStat[])(object)new CardInfoStat[3]
{
new CardInfoStat
{
positive = true,
stat = "Projectiles",
amount = "+2"
},
new CardInfoStat
{
positive = true,
stat = "Damage",
amount = "+10%"
},
new CardInfoStat
{
positive = false,
stat = "Max Health",
amount = "-20%"
}
};
}
public override void OnAddCard(Player player, Gun gun, GunAmmo gunAmmo, CharacterData data, HealthHandler health, Gravity gravity, Block block, CharacterStatModifiers characterStats)
{
gun.numberOfProjectiles += 2;
gun.damage *= 1.1f;
characterStats.health *= 0.8f;
}
public override void OnRemoveCard()
{
}
}
public class BardCard : CustomCard
{
protected override string GetTitle()
{
return "Bard";
}
protected override string GetDescription()
{
return "Strike up a sprightly tune. Everything you do is quicker, lighter, and more agile.";
}
protected override Rarity GetRarity()
{
return (Rarity)1;
}
protected override CardThemeColorType GetTheme()
{
return (CardThemeColorType)8;
}
protected override GameObject GetCardArt()
{
return null;
}
public override string GetModName()
{
return "RPG4";
}
protected override CardInfoStat[] GetStats()
{
//IL_0008: Unknown result type (might be due to invalid IL or missing references)
//IL_000d: Unknown result type (might be due to invalid IL or missing references)
//IL_0014: Unknown result type (might be due to invalid IL or missing references)
//IL_001f: Unknown result type (might be due to invalid IL or missing references)
//IL_002b: Expected O, but got Unknown
//IL_002d: Unknown result type (might be due to invalid IL or missing references)
//IL_0032: Unknown result type (might be due to invalid IL or missing references)
//IL_0039: Unknown result type (might be due to invalid IL or missing references)
//IL_0044: Unknown result type (might be due to invalid IL or missing references)
//IL_0050: Expected O, but got Unknown
//IL_0052: Unknown result type (might be due to invalid IL or missing references)
//IL_0057: Unknown result type (might be due to invalid IL or missing references)
//IL_005e: Unknown result type (might be due to invalid IL or missing references)
//IL_0069: Unknown result type (might be due to invalid IL or missing references)
//IL_0075: Expected O, but got Unknown
return (CardInfoStat[])(object)new CardInfoStat[3]
{
new CardInfoStat
{
positive = true,
stat = "Attack Speed",
amount = "+18%"
},
new CardInfoStat
{
positive = true,
stat = "Movement Speed",
amount = "+20%"
},
new CardInfoStat
{
positive = true,
stat = "Jumps",
amount = "+1"
}
};
}
public override void OnAddCard(Player player, Gun gun, GunAmmo gunAmmo, CharacterData data, HealthHandler health, Gravity gravity, Block block, CharacterStatModifiers characterStats)
{
gun.attackSpeed *= 0.82f;
characterStats.movementSpeed *= 1.2f;
characterStats.numberOfJumps++;
}
public override void OnRemoveCard()
{
}
}
public class WarriorCard : CustomCard
{
protected override string GetTitle()
{
return "Warrior";
}
protected override string GetDescription()
{
return "Charge headlong into battle. Heavy hits that send foes flying — though your shots fly slower.";
}
protected override Rarity GetRarity()
{
return (Rarity)1;
}
protected override CardThemeColorType GetTheme()
{
return (CardThemeColorType)0;
}
protected override GameObject GetCardArt()
{
return null;
}
public override string GetModName()
{
return "RPG4";
}
protected override CardInfoStat[] GetStats()
{
//IL_0008: Unknown result type (might be due to invalid IL or missing references)
//IL_000d: Unknown result type (might be due to invalid IL or missing references)
//IL_0014: Unknown result type (might be due to invalid IL or missing references)
//IL_001f: Unknown result type (might be due to invalid IL or missing references)
//IL_002b: Expected O, but got Unknown
//IL_002d: Unknown result type (might be due to invalid IL or missing references)
//IL_0032: Unknown result type (might be due to invalid IL or missing references)
//IL_0039: Unknown result type (might be due to invalid IL or missing references)
//IL_0044: Unknown result type (might be due to invalid IL or missing references)
//IL_0050: Expected O, but got Unknown
//IL_0052: Unknown result type (might be due to invalid IL or missing references)
//IL_0057: Unknown result type (might be due to invalid IL or missing references)
//IL_005e: Unknown result type (might be due to invalid IL or missing references)
//IL_0069: Unknown result type (might be due to invalid IL or missing references)
//IL_0075: Expected O, but got Unknown
//IL_0077: Unknown result type (might be due to invalid IL or missing references)
//IL_007c: Unknown result type (might be due to invalid IL or missing references)
//IL_0083: Unknown result type (might be due to invalid IL or missing references)
//IL_008e: Unknown result type (might be due to invalid IL or missing references)
//IL_009a: Expected O, but got Unknown
return (CardInfoStat[])(object)new CardInfoStat[4]
{
new CardInfoStat
{
positive = true,
stat = "Damage",
amount = "+35%"
},
new CardInfoStat
{
positive = true,
stat = "Knockback",
amount = "+100%"
},
new CardInfoStat
{
positive = true,
stat = "Max Health",
amount = "+20%"
},
new CardInfoStat
{
positive = false,
stat = "Bullet Speed",
amount = "-15%"
}
};
}
public override void OnAddCard(Player player, Gun gun, GunAmmo gunAmmo, CharacterData data, HealthHandler health, Gravity gravity, Block block, CharacterStatModifiers characterStats)
{
gun.damage *= 1.35f;
gun.knockback *= 2f;
characterStats.health *= 1.2f;
gun.projectileSpeed *= 0.85f;
}
public override void OnRemoveCard()
{
}
}
public class PaladinCard : CustomCard
{
protected override string GetTitle()
{
return "Paladin";
}
protected override string GetDescription()
{
return "Stand unbroken behind your oath. Heal from the harm you deal, and rise once when you fall.";
}
protected override Rarity GetRarity()
{
return (Rarity)2;
}
protected override CardThemeColorType GetTheme()
{
return (CardThemeColorType)2;
}
protected override GameObject GetCardArt()
{
return null;
}
public override string GetModName()
{
return "RPG4";
}
protected override CardInfoStat[] GetStats()
{
//IL_0008: Unknown result type (might be due to invalid IL or missing references)
//IL_000d: Unknown result type (might be due to invalid IL or missing references)
//IL_0014: Unknown result type (might be due to invalid IL or missing references)
//IL_001f: Unknown result type (might be due to invalid IL or missing references)
//IL_002b: Expected O, but got Unknown
//IL_002d: Unknown result type (might be due to invalid IL or missing references)
//IL_0032: Unknown result type (might be due to invalid IL or missing references)
//IL_0039: Unknown result type (might be due to invalid IL or missing references)
//IL_0044: Unknown result type (might be due to invalid IL or missing references)
//IL_0050: Expected O, but got Unknown
//IL_0052: Unknown result type (might be due to invalid IL or missing references)
//IL_0057: Unknown result type (might be due to invalid IL or missing references)
//IL_005e: Unknown result type (might be due to invalid IL or missing references)
//IL_0069: Unknown result type (might be due to invalid IL or missing references)
//IL_0075: Expected O, but got Unknown
return (CardInfoStat[])(object)new CardInfoStat[3]
{
new CardInfoStat
{
positive = true,
stat = "Max Health",
amount = "+30%"
},
new CardInfoStat
{
positive = true,
stat = "Lifesteal",
amount = "+15%"
},
new CardInfoStat
{
positive = true,
stat = "Respawns",
amount = "+1"
}
};
}
public override void OnAddCard(Player player, Gun gun, GunAmmo gunAmmo, CharacterData data, HealthHandler health, Gravity gravity, Block block, CharacterStatModifiers characterStats)
{
characterStats.health *= 1.3f;
characterStats.lifeSteal += 0.15f;
characterStats.respawns++;
}
public override void OnRemoveCard()
{
}
}
public class DruidCard : CustomCard
{
protected override string GetTitle()
{
return "Druid";
}
protected override string GetDescription()
{
return "Move as nature does — small, swift, and ever self-renewing.";
}
protected override Rarity GetRarity()
{
return (Rarity)1;
}
protected override CardThemeColorType GetTheme()
{
return (CardThemeColorType)5;
}
protected override GameObject GetCardArt()
{
return null;
}
public override string GetModName()
{
return "RPG4";
}
protected override CardInfoStat[] GetStats()
{
//IL_0008: Unknown result type (might be due to invalid IL or missing references)
//IL_000d: Unknown result type (might be due to invalid IL or missing references)
//IL_0014: Unknown result type (might be due to invalid IL or missing references)
//IL_001f: Unknown result type (might be due to invalid IL or missing references)
//IL_002b: Expected O, but got Unknown
//IL_002d: Unknown result type (might be due to invalid IL or missing references)
//IL_0032: Unknown result type (might be due to invalid IL or missing references)
//IL_0039: Unknown result type (might be due to invalid IL or missing references)
//IL_0044: Unknown result type (might be due to invalid IL or missing references)
//IL_0050: Expected O, but got Unknown
//IL_0052: Unknown result type (might be due to invalid IL or missing references)
//IL_0057: Unknown result type (might be due to invalid IL or missing references)
//IL_005e: Unknown result type (might be due to invalid IL or missing references)
//IL_0069: Unknown result type (might be due to invalid IL or missing references)
//IL_0075: Expected O, but got Unknown
return (CardInfoStat[])(object)new CardInfoStat[3]
{
new CardInfoStat
{
positive = true,
stat = "Lifesteal",
amount = "+15%"
},
new CardInfoStat
{
positive = true,
stat = "Size",
amount = "-15%"
},
new CardInfoStat
{
positive = true,
stat = "Movement Speed",
amount = "+15%"
}
};
}
public override void OnAddCard(Player player, Gun gun, GunAmmo gunAmmo, CharacterData data, HealthHandler health, Gravity gravity, Block block, CharacterStatModifiers characterStats)
{
characterStats.lifeSteal += 0.15f;
characterStats.sizeMultiplier *= 0.85f;
characterStats.movementSpeed *= 1.15f;
}
public override void OnRemoveCard()
{
}
}
}