MoonFaceWaterBottle
Seven custom cards for ROUNDS: Dylartillery, Komodo Confidence, Orbit Buddy, Leaving Your Mark, Pipe Gong, DoorDash, and Low Blow.
By AITHEKMODO
CHANGELOG
Changelog
2.0.1
- Dylartillery — Drops spawn under the mouse aim at ceiling height plus horizontal jitter and slight downward angle spread (no longer glued to player X).
- Komodo Confidence — Rework copy + widen damage-vs-size curve; apply scale / trail tweaks after Bullet init settles so the silhouette actually changes.
- Orbit Buddy — Stable local kinetic pellet replaces Photon prefab juggling (crash fix).
- Leaving Your Mark — Hooks
TakeDamagepaths bullets use (previousCallTakeDamagerarely fired). - DoorDash — Food-coma slowdown now extends cleanly, restores after duration, clears on disable/death/card removal (
StopCoroutineno longer orphans debuffed stats). - Docs — Orbit Buddy now honestly tagged as locally spawned pellets.
2.0.0
- Renamed Thunderstore package to MoonFaceWaterBottle (plugin id
keller.rounds.moonfacewaterbottle). - Adds six new cards alongside Dylartillery:
- Komodo Confidence — projectile scale inversely keyed off effective gun damage (clamped).
- Orbit Buddy — orbiting buddy visual plus extra pellet from buddy; prefab registered for Photon.
- Leaving Your Mark — on HP loss, burst shards + short ground tick damage (throttled).
- Pipe Gong — procedural clang SFX when your team wins a round (local audio).
- DoorDash — heal 50% of missing HP on block, then mobility/gravity debuff scaled by heal amount.
- Low Blow — bonus damage when your bullet hits someone from below.
1.0.0
- Initial release as Dylartillery only: ceiling artillery primary fire.