Decompiled source of DefendTheStatueErasOfConflict Universal Mode v1.0.6
DefendTheStatueErasOfConflictUniversalMode.dll
Decompiled a year ago
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using System; using System.Collections.Generic; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using BepInEx; using HarmonyLib; using ModdingUtils.Utils; using ModsPlus; using RarityLib.Utils; using UnboundLib.Cards; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("DefendTheStatueErasOfConflictUniversalMode")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("DefendTheStatueErasOfConflictUniversalMode")] [assembly: AssemblyTitle("DefendTheStatueErasOfConflictUniversalMode")] [assembly: AssemblyVersion("1.0.0.0")] public class AkimboDuality : SimpleCard { public override CardDetails Details { get { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Expected O, but got Unknown //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_005d: Unknown result type (might be due to invalid IL or missing references) //IL_0062: Unknown result type (might be due to invalid IL or missing references) //IL_0069: Unknown result type (might be due to invalid IL or missing references) //IL_0074: Unknown result type (might be due to invalid IL or missing references) //IL_007f: Unknown result type (might be due to invalid IL or missing references) //IL_0081: Unknown result type (might be due to invalid IL or missing references) //IL_0087: Expected O, but got Unknown //IL_0089: Unknown result type (might be due to invalid IL or missing references) //IL_008e: Unknown result type (might be due to invalid IL or missing references) //IL_0095: Unknown result type (might be due to invalid IL or missing references) //IL_00a0: Unknown result type (might be due to invalid IL or missing references) //IL_00ab: Unknown result type (might be due to invalid IL or missing references) //IL_00ad: Unknown result type (might be due to invalid IL or missing references) //IL_00b3: Expected O, but got Unknown //IL_00b5: Unknown result type (might be due to invalid IL or missing references) //IL_00ba: Unknown result type (might be due to invalid IL or missing references) //IL_00c1: Unknown result type (might be due to invalid IL or missing references) //IL_00cc: Unknown result type (might be due to invalid IL or missing references) //IL_00d7: Unknown result type (might be due to invalid IL or missing references) //IL_00d9: Unknown result type (might be due to invalid IL or missing references) //IL_00df: Expected O, but got Unknown //IL_00e1: Unknown result type (might be due to invalid IL or missing references) //IL_00e6: Unknown result type (might be due to invalid IL or missing references) //IL_00ed: Unknown result type (might be due to invalid IL or missing references) //IL_00f8: Unknown result type (might be due to invalid IL or missing references) //IL_0103: Unknown result type (might be due to invalid IL or missing references) //IL_0105: Unknown result type (might be due to invalid IL or missing references) //IL_010b: Expected O, but got Unknown //IL_010d: Unknown result type (might be due to invalid IL or missing references) //IL_0112: Unknown result type (might be due to invalid IL or missing references) //IL_0119: Unknown result type (might be due to invalid IL or missing references) //IL_0124: Unknown result type (might be due to invalid IL or missing references) //IL_012f: Unknown result type (might be due to invalid IL or missing references) //IL_0131: Unknown result type (might be due to invalid IL or missing references) //IL_0137: Expected O, but got Unknown //IL_0139: Unknown result type (might be due to invalid IL or missing references) //IL_013e: Unknown result type (might be due to invalid IL or missing references) //IL_0145: Unknown result type (might be due to invalid IL or missing references) //IL_0150: Unknown result type (might be due to invalid IL or missing references) //IL_015b: Unknown result type (might be due to invalid IL or missing references) //IL_015d: Unknown result type (might be due to invalid IL or missing references) //IL_0163: Expected O, but got Unknown //IL_0165: Unknown result type (might be due to invalid IL or missing references) //IL_016a: Unknown result type (might be due to invalid IL or missing references) //IL_0171: Unknown result type (might be due to invalid IL or missing references) //IL_017c: Unknown result type (might be due to invalid IL or missing references) //IL_0187: Unknown result type (might be due to invalid IL or missing references) //IL_0189: Unknown result type (might be due to invalid IL or missing references) //IL_018f: Expected O, but got Unknown //IL_0191: Unknown result type (might be due to invalid IL or missing references) //IL_0196: Unknown result type (might be due to invalid IL or missing references) //IL_019d: Unknown result type (might be due to invalid IL or missing references) //IL_01a8: Unknown result type (might be due to invalid IL or missing references) //IL_01b3: Unknown result type (might be due to invalid IL or missing references) //IL_01b5: Unknown result type (might be due to invalid IL or missing references) //IL_01bb: Expected O, but got Unknown //IL_01bd: Unknown result type (might be due to invalid IL or missing references) //IL_01c2: Unknown result type (might be due to invalid IL or missing references) //IL_01c9: Unknown result type (might be due to invalid IL or missing references) //IL_01d4: Unknown result type (might be due to invalid IL or missing references) //IL_01df: Unknown result type (might be due to invalid IL or missing references) //IL_01e1: Unknown result type (might be due to invalid IL or missing references) //IL_01e7: Expected O, but got Unknown //IL_01ea: Unknown result type (might be due to invalid IL or missing references) //IL_01ef: Unknown result type (might be due to invalid IL or missing references) //IL_01f6: Unknown result type (might be due to invalid IL or missing references) //IL_0201: Unknown result type (might be due to invalid IL or missing references) //IL_020c: Unknown result type (might be due to invalid IL or missing references) //IL_020e: Unknown result type (might be due to invalid IL or missing references) //IL_0214: Expected O, but got Unknown CardDetails val = new CardDetails(); val.Title = "Akimbo Duality"; val.Description = "Hyperlaser with 4x everything."; val.ModName = "DefendTheStatueErasOfConflictUniversalMode"; val.Rarity = RarityUtils.GetRarity("Mythical"); val.Theme = (CardThemeColorType)5; val.Art = DeckSmithUtil.Instance.GetArtFromUrl("https://tr.rbxcdn.com/e98d665848de70cd202a7ba8e6a3adaf/420/420/Gear/Png"); val.Stats = (CardInfoStat[])(object)new CardInfoStat[10] { new CardInfoStat { positive = true, stat = "Damage", amount = "+400%", simepleAmount = (SimpleAmount)0 }, new CardInfoStat { positive = true, stat = "Attack Speed", amount = "-88%", simepleAmount = (SimpleAmount)0 }, new CardInfoStat { positive = true, stat = "Ammunition", amount = "+20", simepleAmount = (SimpleAmount)0 }, new CardInfoStat { positive = true, stat = "Reload Time", amount = "-88%", simepleAmount = (SimpleAmount)0 }, new CardInfoStat { positive = true, stat = "Bullet Speed", amount = "+4000%", simepleAmount = (SimpleAmount)0 }, new CardInfoStat { positive = true, stat = "Projectiles", amount = "+1", simepleAmount = (SimpleAmount)0 }, new CardInfoStat { positive = true, stat = "Time Between Bullets", amount = "+1 seconds", simepleAmount = (SimpleAmount)0 }, new CardInfoStat { positive = true, stat = "Bursts", amount = "+1", simepleAmount = (SimpleAmount)0 }, new CardInfoStat { positive = true, stat = "Health", amount = "+400%", simepleAmount = (SimpleAmount)0 }, new CardInfoStat { positive = true, stat = "Bounces", amount = "+20", simepleAmount = (SimpleAmount)0 } }; return val; } } public override void SetupCard(CardInfo cardInfo, Gun gun, ApplyCardStats cardStats, CharacterStatModifiers statModifiers, Block block) { Dictionary<string, Action<float>> dictionary = new Dictionary<string, Action<float>>(); dictionary.Add("damage", delegate(float val) { gun.damage = val; }); dictionary.Add("health", delegate(float val) { statModifiers.health = val; }); dictionary.Add("reload", delegate(float val) { gun.reloadTime = val; }); dictionary.Add("ammo", delegate(float val) { gun.ammo = (int)val; }); dictionary.Add("projectiles", delegate(float val) { gun.numberOfProjectiles = Mathf.Max(1, (int)val); }); dictionary.Add("bursts", delegate(float val) { gun.bursts = (int)val; }); dictionary.Add("timeBetweenBullets", delegate(float val) { gun.timeBetweenBullets = val; }); dictionary.Add("attackSpeed", delegate(float val) { gun.attackSpeed = val; }); dictionary.Add("bounces", delegate(float val) { gun.reflects = (int)val; }); dictionary.Add("bulletSpeed", delegate(float val) { gun.projectileSpeed = val; }); dictionary["damage"](5f); dictionary["attackSpeed"](0.125f); dictionary["ammo"](20f); dictionary["reload"](0.125f); dictionary["bulletSpeed"](41f); dictionary["projectiles"](1f); dictionary["timeBetweenBullets"](1f); dictionary["bursts"](1f); dictionary["health"](5f); dictionary["bounces"](20f); } } public class AlphaVanguard : SimpleCard { public override CardDetails Details { get { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Expected O, but got Unknown //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_005c: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_0073: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Unknown result type (might be due to invalid IL or missing references) //IL_0080: Unknown result type (might be due to invalid IL or missing references) //IL_0086: Expected O, but got Unknown //IL_0088: Unknown result type (might be due to invalid IL or missing references) //IL_008d: Unknown result type (might be due to invalid IL or missing references) //IL_0094: Unknown result type (might be due to invalid IL or missing references) //IL_009f: Unknown result type (might be due to invalid IL or missing references) //IL_00aa: Unknown result type (might be due to invalid IL or missing references) //IL_00ac: Unknown result type (might be due to invalid IL or missing references) //IL_00b2: Expected O, but got Unknown //IL_00b4: Unknown result type (might be due to invalid IL or missing references) //IL_00b9: Unknown result type (might be due to invalid IL or missing references) //IL_00c0: Unknown result type (might be due to invalid IL or missing references) //IL_00cb: Unknown result type (might be due to invalid IL or missing references) //IL_00d6: Unknown result type (might be due to invalid IL or missing references) //IL_00d8: Unknown result type (might be due to invalid IL or missing references) //IL_00de: Expected O, but got Unknown //IL_00e0: Unknown result type (might be due to invalid IL or missing references) //IL_00e5: Unknown result type (might be due to invalid IL or missing references) //IL_00ec: Unknown result type (might be due to invalid IL or missing references) //IL_00f7: Unknown result type (might be due to invalid IL or missing references) //IL_0102: Unknown result type (might be due to invalid IL or missing references) //IL_0104: Unknown result type (might be due to invalid IL or missing references) //IL_010a: Expected O, but got Unknown //IL_010c: Unknown result type (might be due to invalid IL or missing references) //IL_0111: Unknown result type (might be due to invalid IL or missing references) //IL_0118: Unknown result type (might be due to invalid IL or missing references) //IL_0123: Unknown result type (might be due to invalid IL or missing references) //IL_012e: Unknown result type (might be due to invalid IL or missing references) //IL_0130: Unknown result type (might be due to invalid IL or missing references) //IL_0136: Expected O, but got Unknown //IL_0138: Unknown result type (might be due to invalid IL or missing references) //IL_013d: Unknown result type (might be due to invalid IL or missing references) //IL_0144: Unknown result type (might be due to invalid IL or missing references) //IL_014f: Unknown result type (might be due to invalid IL or missing references) //IL_015a: Unknown result type (might be due to invalid IL or missing references) //IL_015c: Unknown result type (might be due to invalid IL or missing references) //IL_0162: Expected O, but got Unknown //IL_0164: Unknown result type (might be due to invalid IL or missing references) //IL_0169: Unknown result type (might be due to invalid IL or missing references) //IL_0170: Unknown result type (might be due to invalid IL or missing references) //IL_017b: Unknown result type (might be due to invalid IL or missing references) //IL_0186: Unknown result type (might be due to invalid IL or missing references) //IL_0188: Unknown result type (might be due to invalid IL or missing references) //IL_018e: Expected O, but got Unknown //IL_0190: Unknown result type (might be due to invalid IL or missing references) //IL_0195: Unknown result type (might be due to invalid IL or missing references) //IL_019c: Unknown result type (might be due to invalid IL or missing references) //IL_01a7: Unknown result type (might be due to invalid IL or missing references) //IL_01b2: Unknown result type (might be due to invalid IL or missing references) //IL_01b4: Unknown result type (might be due to invalid IL or missing references) //IL_01ba: Expected O, but got Unknown CardDetails val = new CardDetails(); val.Title = "Alpha Vanguard"; val.Description = "Deals high damage, at the cost of health."; val.ModName = "DefendTheStatueErasOfConflictUniversalMode"; val.Rarity = RarityUtils.GetRarity("Legendary"); val.Theme = (CardThemeColorType)0; val.Art = DeckSmithUtil.Instance.GetArtFromUrl("https://static.wikia.nocookie.net/defend-the-statue-eras-of-conflict/images/b/bc/AlphaVanguard.png/revision/latest?cb=20210510014354"); val.Stats = (CardInfoStat[])(object)new CardInfoStat[8] { new CardInfoStat { positive = true, stat = "Damage", amount = "+300%", simepleAmount = (SimpleAmount)0 }, new CardInfoStat { positive = true, stat = "Health", amount = "+50%", simepleAmount = (SimpleAmount)0 }, new CardInfoStat { positive = true, stat = "Reload Time", amount = "-85%", simepleAmount = (SimpleAmount)0 }, new CardInfoStat { positive = false, stat = "Bullet Speed", amount = "-40%", simepleAmount = (SimpleAmount)0 }, new CardInfoStat { positive = true, stat = "Attack Speed", amount = "-85%", simepleAmount = (SimpleAmount)0 }, new CardInfoStat { positive = true, stat = "Bounces", amount = "+10", simepleAmount = (SimpleAmount)0 }, new CardInfoStat { positive = true, stat = "Ammunition", amount = "+10", simepleAmount = (SimpleAmount)0 }, new CardInfoStat { positive = true, stat = "Projectiles", amount = "+1", simepleAmount = (SimpleAmount)0 } }; return val; } } public override void SetupCard(CardInfo cardInfo, Gun gun, ApplyCardStats cardStats, CharacterStatModifiers statModifiers, Block block) { Dictionary<string, Action<float>> dictionary = new Dictionary<string, Action<float>>(); dictionary.Add("damage", delegate(float val) { gun.damage = val; }); dictionary.Add("health", delegate(float val) { statModifiers.health = val; }); dictionary.Add("reload", delegate(float val) { gun.reloadTime = val; }); dictionary.Add("ammo", delegate(float val) { gun.ammo = (int)val; }); dictionary.Add("projectiles", delegate(float val) { gun.numberOfProjectiles = Mathf.Max(1, (int)val); }); dictionary.Add("bursts", delegate(float val) { gun.bursts = (int)val; }); dictionary.Add("timeBetweenBullets", delegate(float val) { gun.timeBetweenBullets = val; }); dictionary.Add("attackSpeed", delegate(float val) { gun.attackSpeed = val; }); dictionary.Add("bounces", delegate(float val) { gun.reflects = (int)val; }); dictionary.Add("bulletSpeed", delegate(float val) { gun.projectileSpeed = val; }); dictionary["damage"](4f); dictionary["health"](1.5f); dictionary["reload"](0.15f); dictionary["bulletSpeed"](0.6f); dictionary["attackSpeed"](0.15f); dictionary["bounces"](10f); dictionary["ammo"](10f); dictionary["projectiles"](1f); } } public class Avalaunch : SimpleCard { public override CardDetails Details { get { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Expected O, but got Unknown //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_005d: Unknown result type (might be due to invalid IL or missing references) //IL_0062: Unknown result type (might be due to invalid IL or missing references) //IL_0069: Unknown result type (might be due to invalid IL or missing references) //IL_0074: Unknown result type (might be due to invalid IL or missing references) //IL_007f: Unknown result type (might be due to invalid IL or missing references) //IL_0081: Unknown result type (might be due to invalid IL or missing references) //IL_0087: Expected O, but got Unknown //IL_0089: Unknown result type (might be due to invalid IL or missing references) //IL_008e: Unknown result type (might be due to invalid IL or missing references) //IL_0095: Unknown result type (might be due to invalid IL or missing references) //IL_00a0: Unknown result type (might be due to invalid IL or missing references) //IL_00ab: Unknown result type (might be due to invalid IL or missing references) //IL_00ad: Unknown result type (might be due to invalid IL or missing references) //IL_00b3: Expected O, but got Unknown //IL_00b5: Unknown result type (might be due to invalid IL or missing references) //IL_00ba: Unknown result type (might be due to invalid IL or missing references) //IL_00c1: Unknown result type (might be due to invalid IL or missing references) //IL_00cc: Unknown result type (might be due to invalid IL or missing references) //IL_00d7: Unknown result type (might be due to invalid IL or missing references) //IL_00d9: Unknown result type (might be due to invalid IL or missing references) //IL_00df: Expected O, but got Unknown //IL_00e1: Unknown result type (might be due to invalid IL or missing references) //IL_00e6: Unknown result type (might be due to invalid IL or missing references) //IL_00ed: Unknown result type (might be due to invalid IL or missing references) //IL_00f8: Unknown result type (might be due to invalid IL or missing references) //IL_0103: Unknown result type (might be due to invalid IL or missing references) //IL_0105: Unknown result type (might be due to invalid IL or missing references) //IL_010b: Expected O, but got Unknown //IL_010d: Unknown result type (might be due to invalid IL or missing references) //IL_0112: Unknown result type (might be due to invalid IL or missing references) //IL_0119: Unknown result type (might be due to invalid IL or missing references) //IL_0124: Unknown result type (might be due to invalid IL or missing references) //IL_012f: Unknown result type (might be due to invalid IL or missing references) //IL_0131: Unknown result type (might be due to invalid IL or missing references) //IL_0137: Expected O, but got Unknown //IL_0139: Unknown result type (might be due to invalid IL or missing references) //IL_013e: Unknown result type (might be due to invalid IL or missing references) //IL_0145: Unknown result type (might be due to invalid IL or missing references) //IL_0150: Unknown result type (might be due to invalid IL or missing references) //IL_015b: Unknown result type (might be due to invalid IL or missing references) //IL_015d: Unknown result type (might be due to invalid IL or missing references) //IL_0163: Expected O, but got Unknown //IL_0165: Unknown result type (might be due to invalid IL or missing references) //IL_016a: Unknown result type (might be due to invalid IL or missing references) //IL_0171: Unknown result type (might be due to invalid IL or missing references) //IL_017c: Unknown result type (might be due to invalid IL or missing references) //IL_0187: Unknown result type (might be due to invalid IL or missing references) //IL_0189: Unknown result type (might be due to invalid IL or missing references) //IL_018f: Expected O, but got Unknown //IL_0191: Unknown result type (might be due to invalid IL or missing references) //IL_0196: Unknown result type (might be due to invalid IL or missing references) //IL_019d: Unknown result type (might be due to invalid IL or missing references) //IL_01a8: Unknown result type (might be due to invalid IL or missing references) //IL_01b3: Unknown result type (might be due to invalid IL or missing references) //IL_01b5: Unknown result type (might be due to invalid IL or missing references) //IL_01bb: Expected O, but got Unknown //IL_01bd: Unknown result type (might be due to invalid IL or missing references) //IL_01c2: Unknown result type (might be due to invalid IL or missing references) //IL_01c9: Unknown result type (might be due to invalid IL or missing references) //IL_01d4: Unknown result type (might be due to invalid IL or missing references) //IL_01df: Unknown result type (might be due to invalid IL or missing references) //IL_01e1: Unknown result type (might be due to invalid IL or missing references) //IL_01e7: Expected O, but got Unknown //IL_01ea: Unknown result type (might be due to invalid IL or missing references) //IL_01ef: Unknown result type (might be due to invalid IL or missing references) //IL_01f6: Unknown result type (might be due to invalid IL or missing references) //IL_0201: Unknown result type (might be due to invalid IL or missing references) //IL_020c: Unknown result type (might be due to invalid IL or missing references) //IL_020e: Unknown result type (might be due to invalid IL or missing references) //IL_0214: Expected O, but got Unknown CardDetails val = new CardDetails(); val.Title = "Avalaunch"; val.Description = "Fires very very fast, but the projectiles move a bit slow."; val.ModName = "DefendTheStatueErasOfConflictUniversalMode"; val.Rarity = RarityUtils.GetRarity("Legendary"); val.Theme = (CardThemeColorType)7; val.Art = DeckSmithUtil.Instance.GetArtFromUrl("https://static.wikia.nocookie.net/roblox/images/3/37/Deluxe_Snowball_Cannon_3000.png/revision/latest/scale-to-width-down/350?cb=20170102230954"); val.Stats = (CardInfoStat[])(object)new CardInfoStat[10] { new CardInfoStat { positive = false, stat = "Damage", amount = "-30%", simepleAmount = (SimpleAmount)0 }, new CardInfoStat { positive = false, stat = "Bullet Speed", amount = "-30%", simepleAmount = (SimpleAmount)0 }, new CardInfoStat { positive = true, stat = "Attack Speed", amount = "-90%", simepleAmount = (SimpleAmount)0 }, new CardInfoStat { positive = true, stat = "Ammunition", amount = "+100", simepleAmount = (SimpleAmount)0 }, new CardInfoStat { positive = false, stat = "Health", amount = "-30%", simepleAmount = (SimpleAmount)0 }, new CardInfoStat { positive = true, stat = "Reload Time", amount = "-90%", simepleAmount = (SimpleAmount)0 }, new CardInfoStat { positive = true, stat = "Projectiles", amount = "+1", simepleAmount = (SimpleAmount)0 }, new CardInfoStat { positive = true, stat = "Bursts", amount = "+1", simepleAmount = (SimpleAmount)0 }, new CardInfoStat { positive = true, stat = "Time Between Bullets", amount = "+1 seconds", simepleAmount = (SimpleAmount)0 }, new CardInfoStat { positive = true, stat = "Bounces", amount = "+2", simepleAmount = (SimpleAmount)0 } }; return val; } } public override void SetupCard(CardInfo cardInfo, Gun gun, ApplyCardStats cardStats, CharacterStatModifiers statModifiers, Block block) { Dictionary<string, Action<float>> dictionary = new Dictionary<string, Action<float>>(); dictionary.Add("damage", delegate(float val) { gun.damage = val; }); dictionary.Add("health", delegate(float val) { statModifiers.health = val; }); dictionary.Add("reload", delegate(float val) { gun.reloadTime = val; }); dictionary.Add("ammo", delegate(float val) { gun.ammo = (int)val; }); dictionary.Add("projectiles", delegate(float val) { gun.numberOfProjectiles = Mathf.Max(1, (int)val); }); dictionary.Add("bursts", delegate(float val) { gun.bursts = (int)val; }); dictionary.Add("timeBetweenBullets", delegate(float val) { gun.timeBetweenBullets = val; }); dictionary.Add("attackSpeed", delegate(float val) { gun.attackSpeed = val; }); dictionary.Add("bounces", delegate(float val) { gun.reflects = (int)val; }); dictionary.Add("bulletSpeed", delegate(float val) { gun.projectileSpeed = val; }); dictionary["damage"](0.71f); dictionary["bulletSpeed"](0.71f); dictionary["attackSpeed"](0.1f); dictionary["ammo"](100f); dictionary["health"](0.71f); dictionary["reload"](0.1f); dictionary["projectiles"](1f); dictionary["bursts"](1f); dictionary["timeBetweenBullets"](1f); dictionary["bounces"](2f); } } public class Betagoth : SimpleCard { public override CardDetails Details { get { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Expected O, but got Unknown //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_005c: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_0073: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Unknown result type (might be due to invalid IL or missing references) //IL_0080: Unknown result type (might be due to invalid IL or missing references) //IL_0086: Expected O, but got Unknown //IL_0088: Unknown result type (might be due to invalid IL or missing references) //IL_008d: Unknown result type (might be due to invalid IL or missing references) //IL_0094: Unknown result type (might be due to invalid IL or missing references) //IL_009f: Unknown result type (might be due to invalid IL or missing references) //IL_00aa: Unknown result type (might be due to invalid IL or missing references) //IL_00ac: Unknown result type (might be due to invalid IL or missing references) //IL_00b2: Expected O, but got Unknown //IL_00b4: Unknown result type (might be due to invalid IL or missing references) //IL_00b9: Unknown result type (might be due to invalid IL or missing references) //IL_00c0: Unknown result type (might be due to invalid IL or missing references) //IL_00cb: Unknown result type (might be due to invalid IL or missing references) //IL_00d6: Unknown result type (might be due to invalid IL or missing references) //IL_00d8: Unknown result type (might be due to invalid IL or missing references) //IL_00de: Expected O, but got Unknown //IL_00e0: Unknown result type (might be due to invalid IL or missing references) //IL_00e5: Unknown result type (might be due to invalid IL or missing references) //IL_00ec: Unknown result type (might be due to invalid IL or missing references) //IL_00f7: Unknown result type (might be due to invalid IL or missing references) //IL_0102: Unknown result type (might be due to invalid IL or missing references) //IL_0104: Unknown result type (might be due to invalid IL or missing references) //IL_010a: Expected O, but got Unknown //IL_010c: Unknown result type (might be due to invalid IL or missing references) //IL_0111: Unknown result type (might be due to invalid IL or missing references) //IL_0118: Unknown result type (might be due to invalid IL or missing references) //IL_0123: Unknown result type (might be due to invalid IL or missing references) //IL_012e: Unknown result type (might be due to invalid IL or missing references) //IL_0130: Unknown result type (might be due to invalid IL or missing references) //IL_0136: Expected O, but got Unknown //IL_0138: Unknown result type (might be due to invalid IL or missing references) //IL_013d: Unknown result type (might be due to invalid IL or missing references) //IL_0144: Unknown result type (might be due to invalid IL or missing references) //IL_014f: Unknown result type (might be due to invalid IL or missing references) //IL_015a: Unknown result type (might be due to invalid IL or missing references) //IL_015c: Unknown result type (might be due to invalid IL or missing references) //IL_0162: Expected O, but got Unknown //IL_0164: Unknown result type (might be due to invalid IL or missing references) //IL_0169: Unknown result type (might be due to invalid IL or missing references) //IL_0170: Unknown result type (might be due to invalid IL or missing references) //IL_017b: Unknown result type (might be due to invalid IL or missing references) //IL_0186: Unknown result type (might be due to invalid IL or missing references) //IL_0188: Unknown result type (might be due to invalid IL or missing references) //IL_018e: Expected O, but got Unknown CardDetails val = new CardDetails(); val.Title = "Betagoth"; val.Description = "An alternative to the Alpha Vanguard, providing health instead."; val.ModName = "DefendTheStatueErasOfConflictUniversalMode"; val.Rarity = RarityUtils.GetRarity("Epic"); val.Theme = (CardThemeColorType)2; val.Art = DeckSmithUtil.Instance.GetArtFromUrl("https://static.wikia.nocookie.net/defend-the-statue-eras-of-conflict/images/2/22/Betagoth.png/revision/latest?cb=20210428195312"); val.Stats = (CardInfoStat[])(object)new CardInfoStat[7] { new CardInfoStat { positive = true, stat = "Damage", amount = "+50%", simepleAmount = (SimpleAmount)0 }, new CardInfoStat { positive = true, stat = "Health", amount = "+300%", simepleAmount = (SimpleAmount)0 }, new CardInfoStat { positive = true, stat = "Reload Time", amount = "-25%", simepleAmount = (SimpleAmount)0 }, new CardInfoStat { positive = true, stat = "Attack Speed", amount = "-25%", simepleAmount = (SimpleAmount)0 }, new CardInfoStat { positive = true, stat = "Ammunition", amount = "+2", simepleAmount = (SimpleAmount)0 }, new CardInfoStat { positive = true, stat = "Bounces", amount = "+2", simepleAmount = (SimpleAmount)0 }, new CardInfoStat { positive = false, stat = "Bullet Speed", amount = "-60%", simepleAmount = (SimpleAmount)0 } }; return val; } } public override void SetupCard(CardInfo cardInfo, Gun gun, ApplyCardStats cardStats, CharacterStatModifiers statModifiers, Block block) { Dictionary<string, Action<float>> dictionary = new Dictionary<string, Action<float>>(); dictionary.Add("damage", delegate(float val) { gun.damage = val; }); dictionary.Add("health", delegate(float val) { statModifiers.health = val; }); dictionary.Add("reload", delegate(float val) { gun.reloadTime = val; }); dictionary.Add("ammo", delegate(float val) { gun.ammo = (int)val; }); dictionary.Add("projectiles", delegate(float val) { gun.numberOfProjectiles = Mathf.Max(1, (int)val); }); dictionary.Add("bursts", delegate(float val) { gun.bursts = (int)val; }); dictionary.Add("timeBetweenBullets", delegate(float val) { gun.timeBetweenBullets = val; }); dictionary.Add("attackSpeed", delegate(float val) { gun.attackSpeed = val; }); dictionary.Add("bounces", delegate(float val) { gun.reflects = (int)val; }); dictionary.Add("bulletSpeed", delegate(float val) { gun.projectileSpeed = val; }); dictionary["damage"](1.5f); dictionary["health"](4f); dictionary["reload"](0.75f); dictionary["attackSpeed"](0.75f); dictionary["ammo"](2f); dictionary["bounces"](2f); dictionary["bulletSpeed"](0.4f); } } public class BloodMaroon : SimpleCard { public override CardDetails Details { get { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Expected O, but got Unknown //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_005c: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_0073: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Unknown result type (might be due to invalid IL or missing references) //IL_0080: Unknown result type (might be due to invalid IL or missing references) //IL_0086: Expected O, but got Unknown //IL_0088: Unknown result type (might be due to invalid IL or missing references) //IL_008d: Unknown result type (might be due to invalid IL or missing references) //IL_0094: Unknown result type (might be due to invalid IL or missing references) //IL_009f: Unknown result type (might be due to invalid IL or missing references) //IL_00aa: Unknown result type (might be due to invalid IL or missing references) //IL_00ac: Unknown result type (might be due to invalid IL or missing references) //IL_00b2: Expected O, but got Unknown //IL_00b4: Unknown result type (might be due to invalid IL or missing references) //IL_00b9: Unknown result type (might be due to invalid IL or missing references) //IL_00c0: Unknown result type (might be due to invalid IL or missing references) //IL_00cb: Unknown result type (might be due to invalid IL or missing references) //IL_00d6: Unknown result type (might be due to invalid IL or missing references) //IL_00d8: Unknown result type (might be due to invalid IL or missing references) //IL_00de: Expected O, but got Unknown //IL_00e0: Unknown result type (might be due to invalid IL or missing references) //IL_00e5: Unknown result type (might be due to invalid IL or missing references) //IL_00ec: Unknown result type (might be due to invalid IL or missing references) //IL_00f7: Unknown result type (might be due to invalid IL or missing references) //IL_0102: Unknown result type (might be due to invalid IL or missing references) //IL_0104: Unknown result type (might be due to invalid IL or missing references) //IL_010a: Expected O, but got Unknown CardDetails val = new CardDetails(); val.Title = "Blood Maroon"; val.Description = "Bouncy deadly balls."; val.ModName = "DefendTheStatueErasOfConflictUniversalMode"; val.Rarity = RarityUtils.GetRarity("Legendary"); val.Theme = (CardThemeColorType)0; val.Art = DeckSmithUtil.Instance.GetArtFromUrl("https://tr.rbxcdn.com/c2b534f104f84bc0a4a5bb8ece50f3ab/420/420/Hat/Png"); val.Stats = (CardInfoStat[])(object)new CardInfoStat[4] { new CardInfoStat { positive = true, stat = "Damage", amount = "+200%", simepleAmount = (SimpleAmount)0 }, new CardInfoStat { positive = true, stat = "Health", amount = "+200%", simepleAmount = (SimpleAmount)0 }, new CardInfoStat { positive = true, stat = "Bounces", amount = "+100", simepleAmount = (SimpleAmount)0 }, new CardInfoStat { positive = true, stat = "Bullet Speed", amount = "+200%", simepleAmount = (SimpleAmount)0 } }; return val; } } public override void SetupCard(CardInfo cardInfo, Gun gun, ApplyCardStats cardStats, CharacterStatModifiers statModifiers, Block block) { Dictionary<string, Action<float>> dictionary = new Dictionary<string, Action<float>>(); dictionary.Add("damage", delegate(float val) { gun.damage = val; }); dictionary.Add("health", delegate(float val) { statModifiers.health = val; }); dictionary.Add("reload", delegate(float val) { gun.reloadTime = val; }); dictionary.Add("ammo", delegate(float val) { gun.ammo = (int)val; }); dictionary.Add("projectiles", delegate(float val) { gun.numberOfProjectiles = Mathf.Max(1, (int)val); }); dictionary.Add("bursts", delegate(float val) { gun.bursts = (int)val; }); dictionary.Add("timeBetweenBullets", delegate(float val) { gun.timeBetweenBullets = val; }); dictionary.Add("attackSpeed", delegate(float val) { gun.attackSpeed = val; }); dictionary.Add("bounces", delegate(float val) { gun.reflects = (int)val; }); dictionary.Add("bulletSpeed", delegate(float val) { gun.projectileSpeed = val; }); dictionary["damage"](3f); dictionary["health"](3f); dictionary["bounces"](100f); dictionary["bulletSpeed"](3f); } } public class BoardWithANailInIt : SimpleCard { public override CardDetails Details { get { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Expected O, but got Unknown //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_005c: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_0073: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Unknown result type (might be due to invalid IL or missing references) //IL_0080: Unknown result type (might be due to invalid IL or missing references) //IL_0086: Expected O, but got Unknown //IL_0088: Unknown result type (might be due to invalid IL or missing references) //IL_008d: Unknown result type (might be due to invalid IL or missing references) //IL_0094: Unknown result type (might be due to invalid IL or missing references) //IL_009f: Unknown result type (might be due to invalid IL or missing references) //IL_00aa: Unknown result type (might be due to invalid IL or missing references) //IL_00ac: Unknown result type (might be due to invalid IL or missing references) //IL_00b2: Expected O, but got Unknown //IL_00b4: Unknown result type (might be due to invalid IL or missing references) //IL_00b9: Unknown result type (might be due to invalid IL or missing references) //IL_00c0: Unknown result type (might be due to invalid IL or missing references) //IL_00cb: Unknown result type (might be due to invalid IL or missing references) //IL_00d6: Unknown result type (might be due to invalid IL or missing references) //IL_00d8: Unknown result type (might be due to invalid IL or missing references) //IL_00de: Expected O, but got Unknown //IL_00e0: Unknown result type (might be due to invalid IL or missing references) //IL_00e5: Unknown result type (might be due to invalid IL or missing references) //IL_00ec: Unknown result type (might be due to invalid IL or missing references) //IL_00f7: Unknown result type (might be due to invalid IL or missing references) //IL_0102: Unknown result type (might be due to invalid IL or missing references) //IL_0104: Unknown result type (might be due to invalid IL or missing references) //IL_010a: Expected O, but got Unknown //IL_010c: Unknown result type (might be due to invalid IL or missing references) //IL_0111: Unknown result type (might be due to invalid IL or missing references) //IL_0118: Unknown result type (might be due to invalid IL or missing references) //IL_0123: Unknown result type (might be due to invalid IL or missing references) //IL_012e: Unknown result type (might be due to invalid IL or missing references) //IL_0130: Unknown result type (might be due to invalid IL or missing references) //IL_0136: Expected O, but got Unknown CardDetails val = new CardDetails(); val.Title = "Board With A Nail In It"; val.Description = "ATTACK!!!"; val.ModName = "DefendTheStatueErasOfConflictUniversalMode"; val.Rarity = RarityUtils.GetRarity("Scarce"); val.Theme = (CardThemeColorType)1; val.Art = DeckSmithUtil.Instance.GetArtFromUrl("https://static.wikia.nocookie.net/roblox/images/4/40/Board_With_a_Nail_in_It.png/revision/latest?cb=20170214040730"); val.Stats = (CardInfoStat[])(object)new CardInfoStat[5] { new CardInfoStat { positive = false, stat = "Damage", amount = "-10%", simepleAmount = (SimpleAmount)0 }, new CardInfoStat { positive = true, stat = "Health", amount = "+10%", simepleAmount = (SimpleAmount)0 }, new CardInfoStat { positive = true, stat = "Reload Time", amount = "-80%", simepleAmount = (SimpleAmount)0 }, new CardInfoStat { positive = true, stat = "Attack Speed", amount = "-80%", simepleAmount = (SimpleAmount)0 }, new CardInfoStat { positive = true, stat = "Bullet Speed", amount = "-80%", simepleAmount = (SimpleAmount)0 } }; return val; } } public override void SetupCard(CardInfo cardInfo, Gun gun, ApplyCardStats cardStats, CharacterStatModifiers statModifiers, Block block) { Dictionary<string, Action<float>> dictionary = new Dictionary<string, Action<float>>(); dictionary.Add("damage", delegate(float val) { gun.damage = val; }); dictionary.Add("health", delegate(float val) { statModifiers.health = val; }); dictionary.Add("reload", delegate(float val) { gun.reloadTime = val; }); dictionary.Add("ammo", delegate(float val) { gun.ammo = (int)val; }); dictionary.Add("projectiles", delegate(float val) { gun.numberOfProjectiles = Mathf.Max(1, (int)val); }); dictionary.Add("bursts", delegate(float val) { gun.bursts = (int)val; }); dictionary.Add("timeBetweenBullets", delegate(float val) { gun.timeBetweenBullets = val; }); dictionary.Add("attackSpeed", delegate(float val) { gun.attackSpeed = val; }); dictionary.Add("bounces", delegate(float val) { gun.reflects = (int)val; }); dictionary.Add("bulletSpeed", delegate(float val) { gun.projectileSpeed = val; }); dictionary["damage"](0.9f); dictionary["health"](1.1f); dictionary["reload"](0.2f); dictionary["attackSpeed"](0.2f); dictionary["bulletSpeed"](0.2f); } } public class BombasticKatana : SimpleCard { public override CardDetails Details { get { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Expected O, but got Unknown //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_005c: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_0073: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Unknown result type (might be due to invalid IL or missing references) //IL_0080: Unknown result type (might be due to invalid IL or missing references) //IL_0086: Expected O, but got Unknown //IL_0088: Unknown result type (might be due to invalid IL or missing references) //IL_008d: Unknown result type (might be due to invalid IL or missing references) //IL_0094: Unknown result type (might be due to invalid IL or missing references) //IL_009f: Unknown result type (might be due to invalid IL or missing references) //IL_00aa: Unknown result type (might be due to invalid IL or missing references) //IL_00ac: Unknown result type (might be due to invalid IL or missing references) //IL_00b2: Expected O, but got Unknown //IL_00b4: Unknown result type (might be due to invalid IL or missing references) //IL_00b9: Unknown result type (might be due to invalid IL or missing references) //IL_00c0: Unknown result type (might be due to invalid IL or missing references) //IL_00cb: Unknown result type (might be due to invalid IL or missing references) //IL_00d6: Unknown result type (might be due to invalid IL or missing references) //IL_00d8: Unknown result type (might be due to invalid IL or missing references) //IL_00de: Expected O, but got Unknown //IL_00e0: Unknown result type (might be due to invalid IL or missing references) //IL_00e5: Unknown result type (might be due to invalid IL or missing references) //IL_00ec: Unknown result type (might be due to invalid IL or missing references) //IL_00f7: Unknown result type (might be due to invalid IL or missing references) //IL_0102: Unknown result type (might be due to invalid IL or missing references) //IL_0104: Unknown result type (might be due to invalid IL or missing references) //IL_010a: Expected O, but got Unknown //IL_010c: Unknown result type (might be due to invalid IL or missing references) //IL_0111: Unknown result type (might be due to invalid IL or missing references) //IL_0118: Unknown result type (might be due to invalid IL or missing references) //IL_0123: Unknown result type (might be due to invalid IL or missing references) //IL_012e: Unknown result type (might be due to invalid IL or missing references) //IL_0130: Unknown result type (might be due to invalid IL or missing references) //IL_0136: Expected O, but got Unknown //IL_0138: Unknown result type (might be due to invalid IL or missing references) //IL_013d: Unknown result type (might be due to invalid IL or missing references) //IL_0144: Unknown result type (might be due to invalid IL or missing references) //IL_014f: Unknown result type (might be due to invalid IL or missing references) //IL_015a: Unknown result type (might be due to invalid IL or missing references) //IL_015c: Unknown result type (might be due to invalid IL or missing references) //IL_0162: Expected O, but got Unknown CardDetails val = new CardDetails(); val.Title = "Bombastic Katana"; val.Description = "Better Katana."; val.ModName = "DefendTheStatueErasOfConflictUniversalMode"; val.Rarity = RarityUtils.GetRarity("Exotic"); val.Theme = (CardThemeColorType)0; val.Art = DeckSmithUtil.Instance.GetArtFromUrl("https://static.wikia.nocookie.net/roblox/images/1/1b/Bombastic_Katana.png/revision/latest?cb=20151019203650"); val.Stats = (CardInfoStat[])(object)new CardInfoStat[6] { new CardInfoStat { positive = true, stat = "Damage", amount = "+60%", simepleAmount = (SimpleAmount)0 }, new CardInfoStat { positive = true, stat = "Health", amount = "+60%", simepleAmount = (SimpleAmount)0 }, new CardInfoStat { positive = true, stat = "Reload Time", amount = "-92%", simepleAmount = (SimpleAmount)0 }, new CardInfoStat { positive = false, stat = "Bullet Speed", amount = "-60%", simepleAmount = (SimpleAmount)0 }, new CardInfoStat { positive = true, stat = "Bounces", amount = "+6", simepleAmount = (SimpleAmount)0 }, new CardInfoStat { positive = true, stat = "Attack Speed", amount = "-63%", simepleAmount = (SimpleAmount)0 } }; return val; } } public override void SetupCard(CardInfo cardInfo, Gun gun, ApplyCardStats cardStats, CharacterStatModifiers statModifiers, Block block) { Dictionary<string, Action<float>> dictionary = new Dictionary<string, Action<float>>(); dictionary.Add("damage", delegate(float val) { gun.damage = val; }); dictionary.Add("health", delegate(float val) { statModifiers.health = val; }); dictionary.Add("reload", delegate(float val) { gun.reloadTime = val; }); dictionary.Add("ammo", delegate(float val) { gun.ammo = (int)val; }); dictionary.Add("projectiles", delegate(float val) { gun.numberOfProjectiles = Mathf.Max(1, (int)val); }); dictionary.Add("bursts", delegate(float val) { gun.bursts = (int)val; }); dictionary.Add("timeBetweenBullets", delegate(float val) { gun.timeBetweenBullets = val; }); dictionary.Add("attackSpeed", delegate(float val) { gun.attackSpeed = val; }); dictionary.Add("bounces", delegate(float val) { gun.reflects = (int)val; }); dictionary.Add("bulletSpeed", delegate(float val) { gun.projectileSpeed = val; }); dictionary["damage"](1.6f); dictionary["health"](1.6f); dictionary["reload"](0.08f); dictionary["bulletSpeed"](0.4f); dictionary["bounces"](6f); dictionary["attackSpeed"](0.37f); } } public class Brimstone : SimpleCard { public override CardDetails Details { get { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Expected O, but got Unknown //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_005c: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_0073: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Unknown result type (might be due to invalid IL or missing references) //IL_0080: Unknown result type (might be due to invalid IL or missing references) //IL_0086: Expected O, but got Unknown //IL_0088: Unknown result type (might be due to invalid IL or missing references) //IL_008d: Unknown result type (might be due to invalid IL or missing references) //IL_0094: Unknown result type (might be due to invalid IL or missing references) //IL_009f: Unknown result type (might be due to invalid IL or missing references) //IL_00aa: Unknown result type (might be due to invalid IL or missing references) //IL_00ac: Unknown result type (might be due to invalid IL or missing references) //IL_00b2: Expected O, but got Unknown //IL_00b4: Unknown result type (might be due to invalid IL or missing references) //IL_00b9: Unknown result type (might be due to invalid IL or missing references) //IL_00c0: Unknown result type (might be due to invalid IL or missing references) //IL_00cb: Unknown result type (might be due to invalid IL or missing references) //IL_00d6: Unknown result type (might be due to invalid IL or missing references) //IL_00d8: Unknown result type (might be due to invalid IL or missing references) //IL_00de: Expected O, but got Unknown //IL_00e0: Unknown result type (might be due to invalid IL or missing references) //IL_00e5: Unknown result type (might be due to invalid IL or missing references) //IL_00ec: Unknown result type (might be due to invalid IL or missing references) //IL_00f7: Unknown result type (might be due to invalid IL or missing references) //IL_0102: Unknown result type (might be due to invalid IL or missing references) //IL_0104: Unknown result type (might be due to invalid IL or missing references) //IL_010a: Expected O, but got Unknown //IL_010c: Unknown result type (might be due to invalid IL or missing references) //IL_0111: Unknown result type (might be due to invalid IL or missing references) //IL_0118: Unknown result type (might be due to invalid IL or missing references) //IL_0123: Unknown result type (might be due to invalid IL or missing references) //IL_012e: Unknown result type (might be due to invalid IL or missing references) //IL_0130: Unknown result type (might be due to invalid IL or missing references) //IL_0136: Expected O, but got Unknown CardDetails val = new CardDetails(); val.Title = "Brimstone"; val.Description = "What."; val.ModName = "DefendTheStatueErasOfConflictUniversalMode"; val.Rarity = RarityUtils.GetRarity("Epic"); val.Theme = (CardThemeColorType)0; val.Art = DeckSmithUtil.Instance.GetArtFromUrl("https://static.wikia.nocookie.net/sd-reborn/images/6/60/Brimstone.jpeg/revision/latest?cb=20221211212803"); val.Stats = (CardInfoStat[])(object)new CardInfoStat[5] { new CardInfoStat { positive = true, stat = "Damage", amount = "+100%", simepleAmount = (SimpleAmount)0 }, new CardInfoStat { positive = true, stat = "Attack Speed", amount = "-100%", simepleAmount = (SimpleAmount)0 }, new CardInfoStat { positive = true, stat = "Ammunition", amount = "+100", simepleAmount = (SimpleAmount)0 }, new CardInfoStat { positive = false, stat = "Reload Time", amount = "+9900%", simepleAmount = (SimpleAmount)0 }, new CardInfoStat { positive = true, stat = "Bullet Speed", amount = "+9900%", simepleAmount = (SimpleAmount)0 } }; return val; } } public override void SetupCard(CardInfo cardInfo, Gun gun, ApplyCardStats cardStats, CharacterStatModifiers statModifiers, Block block) { Dictionary<string, Action<float>> dictionary = new Dictionary<string, Action<float>>(); dictionary.Add("damage", delegate(float val) { gun.damage = val; }); dictionary.Add("health", delegate(float val) { statModifiers.health = val; }); dictionary.Add("reload", delegate(float val) { gun.reloadTime = val; }); dictionary.Add("ammo", delegate(float val) { gun.ammo = (int)val; }); dictionary.Add("projectiles", delegate(float val) { gun.numberOfProjectiles = Mathf.Max(1, (int)val); }); dictionary.Add("bursts", delegate(float val) { gun.bursts = (int)val; }); dictionary.Add("timeBetweenBullets", delegate(float val) { gun.timeBetweenBullets = val; }); dictionary.Add("attackSpeed", delegate(float val) { gun.attackSpeed = val; }); dictionary.Add("bounces", delegate(float val) { gun.reflects = (int)val; }); dictionary.Add("bulletSpeed", delegate(float val) { gun.projectileSpeed = val; }); dictionary["damage"](2f); dictionary["attackSpeed"](0f); dictionary["ammo"](100f); dictionary["reload"](100f); dictionary["bulletSpeed"](100f); } } public class Calavastor : SimpleCard { public override CardDetails Details { get { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Expected O, but got Unknown //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_005c: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_0073: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Unknown result type (might be due to invalid IL or missing references) //IL_0080: Unknown result type (might be due to invalid IL or missing references) //IL_0086: Expected O, but got Unknown //IL_0088: Unknown result type (might be due to invalid IL or missing references) //IL_008d: Unknown result type (might be due to invalid IL or missing references) //IL_0094: Unknown result type (might be due to invalid IL or missing references) //IL_009f: Unknown result type (might be due to invalid IL or missing references) //IL_00aa: Unknown result type (might be due to invalid IL or missing references) //IL_00ac: Unknown result type (might be due to invalid IL or missing references) //IL_00b2: Expected O, but got Unknown //IL_00b4: Unknown result type (might be due to invalid IL or missing references) //IL_00b9: Unknown result type (might be due to invalid IL or missing references) //IL_00c0: Unknown result type (might be due to invalid IL or missing references) //IL_00cb: Unknown result type (might be due to invalid IL or missing references) //IL_00d6: Unknown result type (might be due to invalid IL or missing references) //IL_00d8: Unknown result type (might be due to invalid IL or missing references) //IL_00de: Expected O, but got Unknown //IL_00e0: Unknown result type (might be due to invalid IL or missing references) //IL_00e5: Unknown result type (might be due to invalid IL or missing references) //IL_00ec: Unknown result type (might be due to invalid IL or missing references) //IL_00f7: Unknown result type (might be due to invalid IL or missing references) //IL_0102: Unknown result type (might be due to invalid IL or missing references) //IL_0104: Unknown result type (might be due to invalid IL or missing references) //IL_010a: Expected O, but got Unknown //IL_010c: Unknown result type (might be due to invalid IL or missing references) //IL_0111: Unknown result type (might be due to invalid IL or missing references) //IL_0118: Unknown result type (might be due to invalid IL or missing references) //IL_0123: Unknown result type (might be due to invalid IL or missing references) //IL_012e: Unknown result type (might be due to invalid IL or missing references) //IL_0130: Unknown result type (might be due to invalid IL or missing references) //IL_0136: Expected O, but got Unknown //IL_0138: Unknown result type (might be due to invalid IL or missing references) //IL_013d: Unknown result type (might be due to invalid IL or missing references) //IL_0144: Unknown result type (might be due to invalid IL or missing references) //IL_014f: Unknown result type (might be due to invalid IL or missing references) //IL_015a: Unknown result type (might be due to invalid IL or missing references) //IL_015c: Unknown result type (might be due to invalid IL or missing references) //IL_0162: Expected O, but got Unknown CardDetails val = new CardDetails(); val.Title = "Calavastor"; val.Description = "An alternative to the Scavatia, providing much higher attack speed over extreme damage and health."; val.ModName = "DefendTheStatueErasOfConflictUniversalMode"; val.Rarity = RarityUtils.GetRarity("Epic"); val.Theme = (CardThemeColorType)1; val.Art = DeckSmithUtil.Instance.GetArtFromUrl("https://cdn.discordapp.com/attachments/1063742732822122536/1063742733048631316/350.png?ex=667c7fde&is=667b2e5e&hm=702cc631f7239fa140580a8b8ef2b5329ac3b53b195cc873f41cc70c9b09d018&"); val.Stats = (CardInfoStat[])(object)new CardInfoStat[6] { new CardInfoStat { positive = true, stat = "Damage", amount = "+100%", simepleAmount = (SimpleAmount)0 }, new CardInfoStat { positive = true, stat = "Health", amount = "+100%", simepleAmount = (SimpleAmount)0 }, new CardInfoStat { positive = true, stat = "Reload Time", amount = "-60%", simepleAmount = (SimpleAmount)0 }, new CardInfoStat { positive = true, stat = "Ammunition", amount = "+1", simepleAmount = (SimpleAmount)0 }, new CardInfoStat { positive = false, stat = "Bullet Speed", amount = "-70%", simepleAmount = (SimpleAmount)0 }, new CardInfoStat { positive = true, stat = "Attack Speed", amount = "-70%", simepleAmount = (SimpleAmount)0 } }; return val; } } public override void SetupCard(CardInfo cardInfo, Gun gun, ApplyCardStats cardStats, CharacterStatModifiers statModifiers, Block block) { Dictionary<string, Action<float>> dictionary = new Dictionary<string, Action<float>>(); dictionary.Add("damage", delegate(float val) { gun.damage = val; }); dictionary.Add("health", delegate(float val) { statModifiers.health = val; }); dictionary.Add("reload", delegate(float val) { gun.reloadTime = val; }); dictionary.Add("ammo", delegate(float val) { gun.ammo = (int)val; }); dictionary.Add("projectiles", delegate(float val) { gun.numberOfProjectiles = Mathf.Max(1, (int)val); }); dictionary.Add("bursts", delegate(float val) { gun.bursts = (int)val; }); dictionary.Add("timeBetweenBullets", delegate(float val) { gun.timeBetweenBullets = val; }); dictionary.Add("attackSpeed", delegate(float val) { gun.attackSpeed = val; }); dictionary.Add("bounces", delegate(float val) { gun.reflects = (int)val; }); dictionary.Add("bulletSpeed", delegate(float val) { gun.projectileSpeed = val; }); dictionary["damage"](2f); dictionary["health"](2f); dictionary["reload"](0.4f); dictionary["ammo"](1f); dictionary["bulletSpeed"](0.3f); dictionary["attackSpeed"](0.3f); } } public static class CardRegistry { private static Dictionary<Type, CardInfo> storedCardInfo = new Dictionary<Type, CardInfo>(); public static void RegisterCard<T>(bool hidden = false) where T : CustomCard { CustomCard.BuildCard<T>((Action<CardInfo>)delegate(CardInfo c) { StoreCard<T>(c); if (hidden) { Cards.instance.AddHiddenCard(c); } }); } private static void StoreCard<T>(CardInfo card) where T : CustomCard { storedCardInfo.Add(typeof(T), card); } public static CardInfo GetCard<T>() where T : CustomCard { if (storedCardInfo.TryGetValue(typeof(T), out var value)) { return value; } return null; } public static CardInfo GetCard(Type T) { if (storedCardInfo.TryGetValue(T, out var value)) { return value; } return null; } } public class ChaosCannon : SimpleCard { public override CardDetails Details { get { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Expected O, but got Unknown //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_005c: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_0073: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Unknown result type (might be due to invalid IL or missing references) //IL_0080: Unknown result type (might be due to invalid IL or missing references) //IL_0086: Expected O, but got Unknown //IL_0088: Unknown result type (might be due to invalid IL or missing references) //IL_008d: Unknown result type (might be due to invalid IL or missing references) //IL_0094: Unknown result type (might be due to invalid IL or missing references) //IL_009f: Unknown result type (might be due to invalid IL or missing references) //IL_00aa: Unknown result type (might be due to invalid IL or missing references) //IL_00ac: Unknown result type (might be due to invalid IL or missing references) //IL_00b2: Expected O, but got Unknown //IL_00b4: Unknown result type (might be due to invalid IL or missing references) //IL_00b9: Unknown result type (might be due to invalid IL or missing references) //IL_00c0: Unknown result type (might be due to invalid IL or missing references) //IL_00cb: Unknown result type (might be due to invalid IL or missing references) //IL_00d6: Unknown result type (might be due to invalid IL or missing references) //IL_00d8: Unknown result type (might be due to invalid IL or missing references) //IL_00de: Expected O, but got Unknown //IL_00e0: Unknown result type (might be due to invalid IL or missing references) //IL_00e5: Unknown result type (might be due to invalid IL or missing references) //IL_00ec: Unknown result type (might be due to invalid IL or missing references) //IL_00f7: Unknown result type (might be due to invalid IL or missing references) //IL_0102: Unknown result type (might be due to invalid IL or missing references) //IL_0104: Unknown result type (might be due to invalid IL or missing references) //IL_010a: Expected O, but got Unknown //IL_010c: Unknown result type (might be due to invalid IL or missing references) //IL_0111: Unknown result type (might be due to invalid IL or missing references) //IL_0118: Unknown result type (might be due to invalid IL or missing references) //IL_0123: Unknown result type (might be due to invalid IL or missing references) //IL_012e: Unknown result type (might be due to invalid IL or missing references) //IL_0130: Unknown result type (might be due to invalid IL or missing references) //IL_0136: Expected O, but got Unknown //IL_0138: Unknown result type (might be due to invalid IL or missing references) //IL_013d: Unknown result type (might be due to invalid IL or missing references) //IL_0144: Unknown result type (might be due to invalid IL or missing references) //IL_014f: Unknown result type (might be due to invalid IL or missing references) //IL_015a: Unknown result type (might be due to invalid IL or missing references) //IL_015c: Unknown result type (might be due to invalid IL or missing references) //IL_0162: Expected O, but got Unknown //IL_0164: Unknown result type (might be due to invalid IL or missing references) //IL_0169: Unknown result type (might be due to invalid IL or missing references) //IL_0170: Unknown result type (might be due to invalid IL or missing references) //IL_017b: Unknown result type (might be due to invalid IL or missing references) //IL_0186: Unknown result type (might be due to invalid IL or missing references) //IL_0188: Unknown result type (might be due to invalid IL or missing references) //IL_018e: Expected O, but got Unknown CardDetails val = new CardDetails(); val.Title = "Chaos Cannon"; val.Description = "Deadly, yet weak."; val.ModName = "DefendTheStatueErasOfConflictUniversalMode"; val.Rarity = RarityUtils.GetRarity("Rare"); val.Theme = (CardThemeColorType)0; val.Art = DeckSmithUtil.Instance.GetArtFromUrl("https://www.clker.com/cliparts/a/W/m/8/T/y/red-cannon-hi.png"); val.Stats = (CardInfoStat[])(object)new CardInfoStat[7] { new CardInfoStat { positive = false, stat = "Health", amount = "-20%", simepleAmount = (SimpleAmount)0 }, new CardInfoStat { positive = true, stat = "Damage", amount = "+200%", simepleAmount = (SimpleAmount)0 }, new CardInfoStat { positive = true, stat = "Reload Time", amount = "-20%", simepleAmount = (SimpleAmount)0 }, new CardInfoStat { positive = true, stat = "Attack Speed", amount = "-20%", simepleAmount = (SimpleAmount)0 }, new CardInfoStat { positive = true, stat = "Ammunition", amount = "+2", simepleAmount = (SimpleAmount)0 }, new CardInfoStat { positive = true, stat = "Bounces", amount = "+2", simepleAmount = (SimpleAmount)0 }, new CardInfoStat { positive = true, stat = "Bullet Speed", amount = "+200%", simepleAmount = (SimpleAmount)0 } }; return val; } } public override void SetupCard(CardInfo cardInfo, Gun gun, ApplyCardStats cardStats, CharacterStatModifiers statModifiers, Block block) { Dictionary<string, Action<float>> dictionary = new Dictionary<string, Action<float>>(); dictionary.Add("damage", delegate(float val) { gun.damage = val; }); dictionary.Add("health", delegate(float val) { statModifiers.health = val; }); dictionary.Add("reload", delegate(float val) { gun.reloadTime = val; }); dictionary.Add("ammo", delegate(float val) { gun.ammo = (int)val; }); dictionary.Add("projectiles", delegate(float val) { gun.numberOfProjectiles = Mathf.Max(1, (int)val); }); dictionary.Add("bursts", delegate(float val) { gun.bursts = (int)val; }); dictionary.Add("timeBetweenBullets", delegate(float val) { gun.timeBetweenBullets = val; }); dictionary.Add("attackSpeed", delegate(float val) { gun.attackSpeed = val; }); dictionary.Add("bounces", delegate(float val) { gun.reflects = (int)val; }); dictionary.Add("bulletSpeed", delegate(float val) { gun.projectileSpeed = val; }); dictionary["health"](0.8f); dictionary["damage"](3f); dictionary["reload"](0.8f); dictionary["attackSpeed"](0.8f); dictionary["ammo"](2f); dictionary["bounces"](2f); dictionary["bulletSpeed"](3f); } } public class ChaosInsulator : SimpleCard { public override CardDetails Details { get { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Expected O, but got Unknown //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_005c: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_0073: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Unknown result type (might be due to invalid IL or missing references) //IL_0080: Unknown result type (might be due to invalid IL or missing references) //IL_0086: Expected O, but got Unknown //IL_0088: Unknown result type (might be due to invalid IL or missing references) //IL_008d: Unknown result type (might be due to invalid IL or missing references) //IL_0094: Unknown result type (might be due to invalid IL or missing references) //IL_009f: Unknown result type (might be due to invalid IL or missing references) //IL_00aa: Unknown result type (might be due to invalid IL or missing references) //IL_00ac: Unknown result type (might be due to invalid IL or missing references) //IL_00b2: Expected O, but got Unknown //IL_00b4: Unknown result type (might be due to invalid IL or missing references) //IL_00b9: Unknown result type (might be due to invalid IL or missing references) //IL_00c0: Unknown result type (might be due to invalid IL or missing references) //IL_00cb: Unknown result type (might be due to invalid IL or missing references) //IL_00d6: Unknown result type (might be due to invalid IL or missing references) //IL_00d8: Unknown result type (might be due to invalid IL or missing references) //IL_00de: Expected O, but got Unknown CardDetails val = new CardDetails(); val.Title = "Chaos Insulator"; val.Description = "No calamity, so good damage."; val.ModName = "DefendTheStatueErasOfConflictUniversalMode"; val.Rarity = RarityUtils.GetRarity("Scarce"); val.Theme = (CardThemeColorType)0; val.Art = DeckSmithUtil.Instance.GetArtFromUrl("https://cdn.pixabay.com/photo/2014/03/25/15/26/automatic-weapon-296839_1280.png"); val.Stats = (CardInfoStat[])(object)new CardInfoStat[3] { new CardInfoStat { positive = true, stat = "Damage", amount = "+50%", simepleAmount = (SimpleAmount)0 }, new CardInfoStat { positive = true, stat = "Attack Speed", amount = "-20%", simepleAmount = (SimpleAmount)0 }, new CardInfoStat { positive = false, stat = "Reload Time", amount = "+70%", simepleAmount = (SimpleAmount)0 } }; return val; } } public override void SetupCard(CardInfo cardInfo, Gun gun, ApplyCardStats cardStats, CharacterStatModifiers statModifiers, Block block) { Dictionary<string, Action<float>> dictionary = new Dictionary<string, Action<float>>(); dictionary.Add("damage", delegate(float val) { gun.damage = val; }); dictionary.Add("health", delegate(float val) { statModifiers.health = val; }); dictionary.Add("reload", delegate(float val) { gun.reloadTime = val; }); dictionary.Add("ammo", delegate(float val) { gun.ammo = (int)val; }); dictionary.Add("projectiles", delegate(float val) { gun.numberOfProjectiles = Mathf.Max(1, (int)val); }); dictionary.Add("bursts", delegate(float val) { gun.bursts = (int)val; }); dictionary.Add("timeBetweenBullets", delegate(float val) { gun.timeBetweenBullets = val; }); dictionary.Add("attackSpeed", delegate(float val) { gun.attackSpeed = val; }); dictionary.Add("bounces", delegate(float val) { gun.reflects = (int)val; }); dictionary.Add("bulletSpeed", delegate(float val) { gun.projectileSpeed = val; }); dictionary["damage"](1.5f); dictionary["attackSpeed"](0.8f); dictionary["reload"](1.7f); } } public class CSharpShooter : SimpleCard { public override CardDetails Details { get { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Expected O, but got Unknown //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_005c: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_0073: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Unknown result type (might be due to invalid IL or missing references) //IL_0080: Unknown result type (might be due to invalid IL or missing references) //IL_0086: Expected O, but got Unknown //IL_0088: Unknown result type (might be due to invalid IL or missing references) //IL_008d: Unknown result type (might be due to invalid IL or missing references) //IL_0094: Unknown result type (might be due to invalid IL or missing references) //IL_009f: Unknown result type (might be due to invalid IL or missing references) //IL_00aa: Unknown result type (might be due to invalid IL or missing references) //IL_00ac: Unknown result type (might be due to invalid IL or missing references) //IL_00b2: Expected O, but got Unknown //IL_00b4: Unknown result type (might be due to invalid IL or missing references) //IL_00b9: Unknown result type (might be due to invalid IL or missing references) //IL_00c0: Unknown result type (might be due to invalid IL or missing references) //IL_00cb: Unknown result type (might be due to invalid IL or missing references) //IL_00d6: Unknown result type (might be due to invalid IL or missing references) //IL_00d8: Unknown result type (might be due to invalid IL or missing references) //IL_00de: Expected O, but got Unknown //IL_00e0: Unknown result type (might be due to invalid IL or missing references) //IL_00e5: Unknown result type (might be due to invalid IL or missing references) //IL_00ec: Unknown result type (might be due to invalid IL or missing references) //IL_00f7: Unknown result type (might be due to invalid IL or missing references) //IL_0102: Unknown result type (might be due to invalid IL or missing references) //IL_0104: Unknown result type (might be due to invalid IL or missing references) //IL_010a: Expected O, but got Unknown CardDetails val = new CardDetails(); val.Title = "C Sharp Shooter"; val.Description = "You know the drill, calamity doesn't blah blah blah. Attacks slower, and reloads slower, but much higher damage and bullet speed. "; val.ModName = "DefendTheStatueErasOfConflictUniversalMode"; val.Rarity = RarityUtils.GetRarity("Epic"); val.Theme = (CardThemeColorType)0; val.Art = DeckSmithUtil.Instance.GetArtFromUrl("https://static.wikia.nocookie.net/roblox/images/a/a9/Red_Cyberpunk_Sniper.png/revision/latest?cb=20200811003313"); val.Stats = (CardInfoStat[])(object)new CardInfoStat[4] { new CardInfoStat { positive = true, stat = "Damage", amount = "+400%", simepleAmount = (SimpleAmount)0 }, new CardInfoStat { positive = false, stat = "Attack Speed", amount = "+100%", simepleAmount = (SimpleAmount)0 }, new CardInfoStat { positive = true, stat = "Bullet Speed", amount = "+1000%", simepleAmount = (SimpleAmount)0 }, new CardInfoStat { positive = false, stat = "Reload Time", amount = "+100%", simepleAmount = (SimpleAmount)0 } }; return val; } } public override void SetupCard(CardInfo cardInfo, Gun gun, ApplyCardStats cardStats, CharacterStatModifiers statModifiers, Block block) { Dictionary<string, Action<float>> dictionary = new Dictionary<string, Action<float>>(); dictionary.Add("damage", delegate(float val) { gun.damage = val; }); dictionary.Add("health", delegate(float val) { statModifiers.health = val; }); dictionary.Add("reload", delegate(float val) { gun.reloadTime = val; }); dictionary.Add("ammo", delegate(float val) { gun.ammo = (int)val; }); dictionary.Add("projectiles", delegate(float val) { gun.numberOfProjectiles = Mathf.Max(1, (int)val); }); dictionary.Add("bursts", delegate(float val) { gun.bursts = (int)val; }); dictionary.Add("timeBetweenBullets", delegate(float val) { gun.timeBetweenBullets = val; }); dictionary.Add("attackSpeed", delegate(float val) { gun.attackSpeed = val; }); dictionary.Add("bounces", delegate(float val) { gun.reflects = (int)val; }); dictionary.Add("bulletSpeed", delegate(float val) { gun.projectileSpeed = val; }); dictionary["damage"](5f); dictionary["attackSpeed"](2f); dictionary["bulletSpeed"](11f); dictionary["reload"](2f); } } [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInPlugin("com.dtseocunim.rounds.mod", "DefendTheStatueErasOfConflictUniversalMode", "0.03")] [BepInProcess("Rounds.exe")] public class DefendTheStatueErasOfConflictUniversalModePlugin : BaseUnityPlugin { private const string ModId = "com.dtseocunim.rounds.mod"; private const string ModName = "DefendTheStatueErasOfConflictUniversalMode"; private const string ModVersion = "0.03"; private const string CompatabilityModName = "DefendTheStatueErasOfConflictUniversalMode"; private void Awake() { CardRegistry.RegisterCard<RedsteelSword>(hidden: false); CardRegistry.RegisterCard<Toxicalibur>(hidden: false); CardRegistry.RegisterCard<Calavastor>(hidden: false); CardRegistry.RegisterCard<TundraGreatsword>(hidden: false); CardRegistry.RegisterCard<DivinityKatana>(hidden: false); CardRegistry.RegisterCard<Luger>(hidden: false); CardRegistry.RegisterCard<CSharpShooter>(hidden: false); CardRegistry.RegisterCard<Sterling>(hidden: false); CardRegistry.RegisterCard<MOneGarand>(hidden: false); CardRegistry.RegisterCard<Generalsfortyfive>(hidden: false); CardRegistry.RegisterCard<ChaosInsulator>(hidden: false); CardRegistry.RegisterCard<InterdimensionalBlaster>(hidden: false); CardRegistry.RegisterCard<FreezeRay>(hidden: false); CardRegistry.RegisterCard<IcicleRifle>(hidden: false); CardRegistry.RegisterCard<FreezeRayMKII>(hidden: false); CardRegistry.RegisterCard<Inglaciatorsixthousand>(hidden: false); CardRegistry.RegisterCard<Derelict>(hidden: false); CardRegistry.RegisterCard<VenomRecon>(hidden: false); CardRegistry.RegisterCard<AkimboDuality>(hidden: false); CardRegistry.RegisterCard<BloodMaroon>(hidden: false); CardRegistry.RegisterCard<HeavenandHell>(hidden: false); CardRegistry.RegisterCard<ChaosCannon>(hidden: false); CardRegistry.RegisterCard<Avalaunch>(hidden: false); CardRegistry.RegisterCard<SnowreaperBazooka>(hidden: false); CardRegistry.RegisterCard<MeteorStaff>(hidden: false); CardRegistry.RegisterCard<SuperRepairHammer>(hidden: false); CardRegistry.RegisterCard<AlphaVanguard>(hidden: false); CardRegistry.RegisterCard<Betagoth>(hidden: false); CardRegistry.RegisterCard<WIPRMEIGHT>(hidden: false); CardRegistry.RegisterCard<Brimstone>(hidden: false); CardRegistry.RegisterCard<ViciousHyperlaser>(hidden: false); CardRegistry.RegisterCard<MasochistPrism>(hidden: false); CardRegistry.RegisterCard<Vindiction>(hidden: false); CardRegistry.RegisterCard<BoardWithANailInIt>(hidden: false); CardRegistry.RegisterCard<DeployableCover>(hidden: false); CardRegistry.RegisterCard<Katana>(hidden: false); CardRegistry.RegisterCard<BombasticKatana>(hidden: false); CardRegistry.RegisterCard<TommyGun>(hidden: false); CardRegistry.RegisterCard<SlateskinPotion>(hidden: false); } private void Start() { //IL_0005: Unknown result type (might be due to invalid IL or missing references) new Harmony("com.dtseocunim.rounds.mod").PatchAll(); } } public class DeployableCover : SimpleCard { public override CardDetails Details { get { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Expected O, but got Unknown //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_005c: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_0073: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Unknown result type (might be due to invalid IL or missing references) //IL_0080: Unknown result type (might be due to invalid IL or missing references) //IL_0086: Expected O, but got Unknown //IL_0088: Unknown result type (might be due to invalid IL or missing references) //IL_008d: Unknown result type (might be due to invalid IL or missing references) //IL_0094: Unknown result type (might be due to invalid IL or missing references) //IL_009f: Unknown result type (might be due to invalid IL or missing references) //IL_00aa: Unknown result type (might be due to invalid IL or missing references) //IL_00ac: Unknown result type (might be due to invalid IL or missing references) //IL_00b2: Expected O, but got Unknown CardDetails val = new CardDetails(); val.Title = "Deployable Cover"; val.Description = "I think it means YOU."; val.ModName = "DefendTheStatueErasOfConflictUniversalMode"; val.Rarity = RarityUtils.GetRarity("Exotic"); val.Theme = (CardThemeColorType)2; val.Art = DeckSmithUtil.Instance.GetArtFromUrl("https://www.iconpacks.net/icons/1/free-wrench-icon-951-thumb.png"); val.Stats = (CardInfoStat[])(object)new CardInfoStat[2] { new CardInfoStat { positive = false, stat = "Damage", amount = "-90%", simepleAmount = (SimpleAmount)0 }, new CardInfoStat { positive = true, stat = "Health", amount = "+3000%", simepleAmount = (SimpleAmount)0 } }; return val; } } public override void SetupCard(CardInfo cardInfo, Gun gun, ApplyCardStats cardStats, CharacterStatModifiers statModifiers, Block block) { Dictionary<string, Action<float>> dictionary = new Dictionary<string, Action<float>>(); dictionary.Add("damage", delegate(float val) { gun.damage = val; }); dictionary.Add("health", delegate(float val) { statModifiers.health = val; }); dictionary.Add("reload", delegate(float val) { gun.reloadTime = val; }); dictionary.Add("ammo", delegate(float val) { gun.ammo = (int)val; }); dictionary.Add("projectiles", delegate(float val) { gun.numberOfProjectiles = Mathf.Max(1, (int)val); }); dictionary.Add("bursts", delegate(float val) { gun.bursts = (int)val; }); dictionary.Add("timeBetweenBullets", delegate(float val) { gun.timeBetweenBullets = val; }); dictionary.Add("attackSpeed", delegate(float val) { gun.attackSpeed = val; }); dictionary.Add("bounces", delegate(float val) { gun.reflects = (int)val; }); dictionary.Add("bulletSpeed", delegate(float val) { gun.projectileSpeed = val; }); dictionary["damage"](0.1f); dictionary["health"](31f); } } public class Derelict : SimpleCard { public override CardDetails Details { get { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Expected O, but got Unknown //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_005c: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_0073: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Unknown result type (might be due to invalid IL or missing references) //IL_0080: Unknown result type (might be due to invalid IL or missing references) //IL_0086: Expected O, but got Unknown //IL_0088: Unknown result type (might be due to invalid IL or missing references) //IL_008d: Unknown result type (might be due to invalid IL or missing references) //IL_0094: Unknown result type (might be due to invalid IL or missing references) //IL_009f: Unknown result type (might be due to invalid IL or missing references) //IL_00aa: Unknown result type (might be due to invalid IL or missing references) //IL_00ac: Unknown result type (might be due to invalid IL or missing references) //IL_00b2: Expected O, but got Unknown //IL_00b4: Unknown result type (might be due to invalid IL or missing references) //IL_00b9: Unknown result type (might be due to invalid IL or missing references) //IL_00c0: Unknown result type (might be due to invalid IL or missing references) //IL_00cb: Unknown result type (might be due to invalid IL or missing references) //IL_00d6: Unknown result type (might be due to invalid IL or missing references) //IL_00d8: Unknown result type (might be due to invalid IL or missing references) //IL_00de: Expected O, but got Unknown //IL_00e0: Unknown result type (might be due to invalid IL or missing references) //IL_00e5: Unknown result type (might be due to invalid IL or missing references) //IL_00ec: Unknown result type (might be due to invalid IL or missing references) //IL_00f7: Unknown result type (might be due to invalid IL or missing references) //IL_0102: Unknown result type (might be due to invalid IL or missing references) //IL_0104: Unknown result type (might be due to invalid IL or missing references) //IL_010a: Expected O, but got Unknown //IL_010c: Unknown result type (might be due to invalid IL or missing references) //IL_0111: Unknown result type (might be due to invalid IL or missing references) //IL_0118: Unknown result type (might be due to invalid IL or missing references) //IL_0123: Unknown result type (might be due to invalid IL or missing references) //IL_012e: Unknown result type (might be due to invalid IL or missing references) //IL_0130: Unknown result type (might be due to invalid IL or missing references) //IL_0136: Expected O, but got Unknown //IL_0138: Unknown result type (might be due to invalid IL or missing references) //IL_013d: Unknown result type (might be due to invalid IL or missing references) //IL_0144: Unknown result type (might be due to invalid IL or missing references) //IL_014f: Unknown result type (might be due to invalid IL or missing references) //IL_015a: Unknown result type (might be due to invalid IL or missing references) //IL_015c: Unknown result type (might be due to invalid IL or missing references) //IL_0162: Expected O, but got Unknown //IL_0164: Unknown result type (might be due to invalid IL or missing references) //IL_0169: Unknown result type (might be due to invalid IL or missing references) //IL_0170: Unknown result type (might be due to invalid IL or missing references) //IL_017b: Unknown result type (might be due to invalid IL or missing references) //IL_0186: Unknown result type (might be due to invalid IL or missing references) //IL_0188: Unknown result type (might be due to invalid IL or missing references) //IL_018e: Expected O, but got Unknown CardDetails val = new CardDetails(); val.Title = "Derelict"; val.Description = "OW!"; val.ModName = "DefendTheStatueErasOfConflictUniversalMode"; val.Rarity = RarityUtils.GetRarity("Legendary"); val.Theme = (CardThemeColorType)4; val.Art = DeckSmithUtil.Instance.GetArtFromUrl("https://tr.rbxcdn.com/e04a25c89c60640be35160c090e52c18/420/420/Gear/Png"); val.Stats = (CardInfoStat[])(object)new CardInfoStat[7] { new CardInfoStat { positive = true, stat = "Attack Speed", amount = "-74%", simepleAmount = (SimpleAmount)0 }, new CardInfoStat { positive = true, stat = "Damage", amount = "+444%", simepleAmount = (SimpleAmount)0 }, new CardInfoStat { positive = true, stat = "Health", amount = "+444%", simepleAmount = (SimpleAmount)0 }, new CardInfoStat { positive = true, stat = "Reload Time", amount = "-64%", simepleAmount = (SimpleAmount)0 }, new CardInfoStat { positive = true, stat = "Ammunition", amount = "+14", simepleAmount = (SimpleAmount)0 }, new CardInfoStat { positive = true, stat = "Bounces", amount = "+14", simepleAmount = (SimpleAmount)0 }, new CardInfoStat { positive = true, stat = "Projectiles", amount = "+1", simepleAmount = (SimpleAmount)0 } }; return val; } } public override void SetupCard(CardInfo cardInfo, Gun gun, ApplyCardStats cardStats, CharacterStatModifiers statModifiers, Block block) { Dictionary<string, Action<float>> dictionary = new Dictionary<string, Action<float>>(); dictionary.Add("damage", delegate(float val) { gun.damage = val; }); dictionary.Add("health", delegate(float val) { statModifiers.health = val; }); dictionary.Add("reload", delegate(float val) { gun.reloadTime = val; }); dictionary.Add("ammo", delegate(float val) { gun.ammo = (int)val; }); dictionary.Add("projectiles", delegate(float val) { gun.numberOfProjectiles = Mathf.Max(1, (int)val); }); dictionary.Add("bursts", delegate(float val) { gun.bursts = (int)val; }); dictionary.Add("timeBetweenBullets", delegate(float val) { gun.timeBetweenBullets = val; }); dictionary.Add("attackSpeed", delegate(float val) { gun.attackSpeed = val; }); dictionary.Add("bounces", delegate(float val) { gun.reflects = (int)val; }); dictionary.Add("bulletSpeed", delegate(float val) { gun.projectileSpeed = val; }); dictionary["attackSpeed"](0.26f); dictionary["damage"](5.44f); dictionary["health"](5.44f); dictionary["reload"](0.36f); dictionary["ammo"](14f); dictionary["bounces"](14f); dictionary["projectiles"](1f); } } public class DivinityKatana : SimpleCard { public override CardDetails Details { get { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Expected O, but got Unknown //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_005c: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_0073: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Unknown result type (might be due to invalid IL or missing references) //IL_0080: Unknown result type (might be due to invalid IL or missing references) //IL_0086: Expected O, but got Unknown //IL_0088: Unknown result type (might be due to invalid IL or missing references) //IL_008d: Unknown result type (might be due to invalid IL or missing references) //IL_0094: Unknown result type (might be due to invalid IL or missing references) //IL_009f: Unknown result type (might be due to invalid IL or missing references) //IL_00aa: Unknown result type (might be due to invalid IL or missing references) //IL_00ac: Unknown result type (might be due to invalid IL or missing references) //IL_00b2: Expected O, but got Unknown //IL_00b4: Unknown result type (might be due to invalid IL or missing references) //IL_00b9: Unknown result type (might be due to invalid IL or missing references) //IL_00c0: Unknown result type (might be due to invalid IL or missing references) //IL_00cb: Unknown result type (might be due to invalid IL or missing references) //IL_00d6: Unknown result type (might be due to invalid IL or missing references) //IL_00d8: Unknown result type (might be due to invalid IL or missing references) //IL_00de: Expected O, but got Unknown //IL_00e0: Unknown result type (might be due to invalid IL or missing references) //IL_00e5: Unknown result type (might be due to invalid IL or missing references) //IL_00ec: Unknown result type (might be due to invalid IL or missing references) //IL_00f7: Unknown result type (might be due to invalid IL or missing references) //IL_0102: Unknown result type (might be due to invalid IL or missing references) //IL_0104: Unknown result type (might be due to invalid IL or missing references) //IL_010a: Expected O, but got Unknown //IL_010c: Unknown result type (might be due to invalid IL or missing references) //IL_0111: Unknown result type (might be due to invalid IL or missing references) //IL_0118: Unknown result type (might be due to invalid IL or missing references) //IL_0123: Unknown result type (might be due to invalid IL or missing references) //IL_012e: Unknown result type (might be due to invalid IL or missing references) //IL_0130: Unknown result type (might be due to invalid IL or missing references) //IL_0136: Expected O, but got Unknown //IL_0138: Unknown result type (might be due to invalid IL or missing references) //IL_013d: Unknown result type (might be due to invalid IL or missing references) //IL_0144: Unknown result type (might be due to invalid IL or missing references) //IL_014f: Unknown result type (might be due to invalid IL or missing references) //IL_015a: Unknown result type (might be due to invalid IL or missing references) //IL_015c: Unknown result type (might be due to invalid IL or missing references) //IL_0162: Expected O, but got Unknown //IL_0164: Unknown result type (might be due to invalid IL or missing references) //IL_0169: Unknown result type (might be due to invalid IL or missing references) //IL_0170: Unknown result type (might be due to invalid IL or missing references) //IL_017b: Unknown result type (might be due to invalid IL or missing references) //IL_0186: Unknown result type (might be due to invalid IL or missing references) //IL_0188: Unknown result type (might be due to invalid IL or missing references) //IL_018e: Expected O, but got Unknown //IL_0190: Unknown result type (might be due to invalid IL or missing references) //IL_0195: Unknown result type (might be due to invalid IL or missing references) //IL_019c: Unknown result type (might be due to invalid IL or missing references) //IL_01a7: Unknown result type (might be due to invalid IL or missing references) //IL_01b2: Unknown result type (might be due to invalid IL or missing references) //IL_01b4: Unknown result type (might be due to invalid IL or missing references) //IL_01ba: Expected O, but got Unknown CardDetails val = new CardDetails(); val.Title = "Divinity Katana"; val.Description = "A weapon of destruction, only wielded by the most skilled individuals. Grants everything but bullet speed."; val.ModName = "DefendTheStatueErasOfConflictUniversalMode"; val.Rarity = RarityUtils.GetRarity("Divine"); val.Theme = (CardThemeColorType)0; val.Art = DeckSmithUtil.Instance.GetArtFromUrl("https://tr.rbxcdn.com/8a652fa24393c0bb538d1885518ecbf8/420/420/Hat/Webp"); val.Stats = (CardInfoStat[])(object)new CardInfoStat[8] { new CardInfoStat { positive = true, stat = "Bullet Speed", amount = "-10%", simepleAmount = (SimpleAmount)0 }, new CardInfoStat { positive = true, stat = "Damage", amount = "+1500%", simepleAmount = (SimpleAmount)0 }, new CardInfoStat { positive = true, stat = "Health", amount = "+2250%", simepleAmount = (SimpleAmount)0 }, new CardInfoStat { positive = true, stat = "Reload Time", amount = "-100%", simepleAmount = (SimpleAmount)0 }, new CardInfoStat { positive = true, stat = "Ammunition", amount = "+15", simepleAmount = (SimpleAmount)0 }, new CardInfoStat { positive = true, stat = "Projectiles", amount = "+1", simepleAmount = (SimpleAmount)0 }, new CardInfoStat { positive = true, stat = "Bounces", amount = "+100", simepleAmount = (SimpleAmount)0 }, new CardInfoStat { positive = true, stat = "Attack Speed", amount = "-90%", simepleAmount = (SimpleAmount)0 } }; return val; } } public override void SetupCard(CardInfo cardInfo, Gun gun, ApplyCardStats cardStats, CharacterStatModifiers statModifiers, Block block) { Dictionary<string, Action<float>> dictionary = new Dictionary<string, Action<float>>(); dictionary.Add("damage", delegate(float val) { gun.damage = val; }); dictionary.Add("health", delegate(float val) { statModifiers.health = val; }); dictionary.Add("reload", delegate(float val) { gun.reloadTime = val; }); dictionary.Add("ammo", delegate(float val) { gun.ammo = (int)val; }); dictionary.Add("projectiles", delegate(float val) { gun.numberOfProjectiles = Mathf.Max(1, (int)val); }); dictionary.Add("bursts", delegate(float val) { gun.bursts = (int)val; }); dictionary.Add("timeBetweenBullets", delegate(float val) { gun.timeBetweenBullets = val; }); dictionary.Add("attackSpeed", delegate(float val) { gun.attackSpeed = val; }); dictionary.Add("bounces", delegate(float val) { gun.reflects = (int)val; }); dictionary.Add("bulletSpeed", delegate(float val) { gun.projectileSpeed = val; }); dictionary["bulletSpeed"](0.9f); dictionary["damage"](16f); dictionary["health"](23.5f); dictionary["reload"](0f); dictionary["ammo"](15f); dictionary["projectiles"](1f); dictionary["bounces"](100f); dictionary["attackSpeed"](0.1f); } } public class FreezeRay : SimpleCard { public override CardDetails Details { get { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Expected O, but got Unknown //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_005c: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_0073: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Unknown result type (might be due to invalid IL or missing references) //IL_0080: Unknown result type (might be due to invalid IL or missing references) //IL_0086: Expected O, but got Unknown //IL_0088: Unknown result type (might be due to invalid IL or missing references) //IL_008d: Unknown result type (might be due to invalid IL or missing references) //IL_0094: Unknown result type (might be due to invalid IL or missing references) //IL_009f: Unknown result type (might be due to invalid IL or missing references) //IL_00aa: Unknown result type (might be due to invalid IL or missing references) //IL_00ac: Unknown result type (might be due to invalid IL