HugoTeam-Hugos_Cards icon

Hugos Cards

Hugo's Cards: a pack of new cards (Piercer, Normalize, Greed, Tesla, Doubling cherry and more) plus a test map for trying them out. Playtest build.

Last updated 2 days ago
Total downloads 327
Total rating 0 
Categories Custom Cards
Dependency string HugoTeam-Hugos_Cards-0.10.12
Dependants 0 other packages depend on this package

This mod requires the following mods to function

BepInEx-BepInExPack_ROUNDS-5.4.1100 icon
BepInEx-BepInExPack_ROUNDS

BepInEx pack for ROUNDS. Preconfigured and ready to use.

Preferred version: 5.4.1100
Pykess-ModdingUtils-0.4.8 icon
Pykess-ModdingUtils

Utilities aimed at making modding easier and more accessible

Preferred version: 0.4.8
willis81808-UnboundLib-3.2.14 icon
willis81808-UnboundLib

This is a helpful utility for ROUNDS modders aimed at simplifying common tasks.

Preferred version: 3.2.14

README

Hugo's Cards

A pack of new ROUNDS cards, plus a test map for trying them out.

Playtest build. Numbers and behaviour are still being tuned, so expect changes between versions. Everyone in an online lobby needs the same version installed.

Cards

Card What it does
Neo Your bullets move in slow motion, but follow the same path. Slower reload.
Balloon Bullets grow in size and damage the longer they stay in the air.
Piercer Your bullets bounce off each other, and beat enemy bullets with fewer Piercers.
Normalize Bullets deal a percentage of the target's max HP instead of flat damage.
Greed Pick extra cards from new hands, but your future picks may be skipped.
Topsy Turvy Players you hit get their shoot/block buttons and hands swapped.
Plating Every hit is reduced by a flat amount, but you move slower.
Moss Regenerate health while standing still.
Treasure map Each round an X only you can see appears. Reach it for a burst of boosted stats.
Bloodthirsty Huge damage, but after a kill you're forced to charge the closest enemy.
Fragile The lower your HP, the more damage you deal.
One Man Army More damage for each enemy close to you.
Detonater Enemies explode a moment after they die.
Rocket Boots Jump again in mid-air.
Tesla Bullet hits can arc lightning to nearby enemies and objects.
Chicken Run much faster while running away from the nearest enemy.
I've been wounded! Once per round, turn invisible when your HP drops low.
Slippery Take less damage while moving.
Force push Blocking winds up a push that shoves enemies and objects in front of your gun.
Flame on! Taking damage sets you on fire, leaving a trail of flames that burns enemies.
Roulette Four random stats change, good or bad, shown on the card.
Transcendence Triple HP, but you constantly lose HP over time.
Doubling cherry Doubles how many of you there are; copies mirror your controls. Weaker bodies. Local games only for now.
Demo A test card that does nothing.

Test map

Main menu → LOCAL → TEST MAP. A flat map with physics objects, a target dummy and a shooting dummy. Press F2 for the panel: give or remove cards (for you or either dummy), dummy settings, game speed, a stats readout, and a damage log that breaks down every hit.

Reporting problems

Please include your BepInEx/LogOutput.log (in your mod manager profile folder) with any bug report.